Windows 11 Gaming Optimization | REMOTE SERVICE | MustHave for E-sports | UltimateMove

200,00  60 minutes

Current changes introduced by this package:

  • It will eliminate stuttering *assuming it is caused by poor configuration rather than the game engine/hardware limitations.
  • Improves 1% lows,
  • Improves overall fps,
  • This is a typical software configuration - we do not change the settings of the components.
  • Improvement of delays (latency/input lag),
  • Network optimization for stable hitregs,
  • Better mouse feel.
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Your Windows is quietly taking frames and milliseconds away from you. We get them back by hand, in an hour, live on your screen.

Windows 11 Gaming Optimization is a remote session in which a technician works through the entire software layer of your PC: the operating system, drivers, graphics card panel, background processes and input device basics. No "boosters", no YouTube presets, no single click meant to work miracles. Every setting is matched to your hardware and to the games you actually play.

Why there is anything to reclaim in the first place: Windows 11 ships with VBS and Memory Integrity enabled, and updates tend to switch them back on without asking. Independent Tom's Hardware testing shows roughly 5% fewer FPS on average across 15 games at 1080p, and up to 15% in the worst cases - even on an RTX 4090. On top of that come background processes, the power plan, driver leftovers and an Nvidia/AMD panel left on defaults. Each of these on its own is trivial. Together they are the difference between a smooth game and micro-stutter in team fights.

How the session works:

  1. We measure the baseline in your games - average FPS, 1% and 0.1% lows, frametime consistency. At your settings, not on a synthetic benchmark.
  2. We create a full backup and a system restore point. That is non-negotiable, not an option - every change is documented and reversible.
  3. We connect over RustDesk and work live. You see every step, you can ask questions as we go and stop at any moment.
  4. We repeat the measurement - same games, same settings, same scenes. You see the before and after side by side before the session ends.

What we measure: average FPS, but above all 1% and 0.1% lows, frametime consistency, DPC/ISR latency behind micro-stutter and audio crackle, and network stability. Input responsiveness cannot be measured remotely - that one you will feel yourself, usually first.

What you get beyond the session itself: an explanation of every change, guidance on holding that state despite Windows updates (VBS can switch itself back on) and six months of support on our Discord.

Safety and honesty: we do not modify game files, we do not inject code, we do not touch the kernel. We configure your system and hardware - none of it causes problems with VAC, Vanguard, Ricochet, FACEIT or ESEA. We do not look through your private files. And if some number simply cannot be improved on your hardware, we will say so plainly and point out which upgrade would actually change it. Sometimes the honest answer is "your GPU is the wall" - and it is better to hear that than to pay for a placebo.

When to choose something else: if your PC already stutters, crashes or overheats, start with Gaming PC Troubleshooting - on a disordered system, optimization will not show its full potential. If you want to squeeze the maximum out of your hardware, including BIOS, overclocking and memory tuning, go with Ultimate Optimization.

Frequently asked questions

How is this different from Ultimate Optimization?

This session touches the software layer only - the operating system, drivers and settings. We change nothing in the BIOS, we do not overclock and we do not tune memory beyond its profile. Ultimate covers the whole chain from BIOS to network and runs longer.

Is this safe for anti-cheat systems?

Yes. We work purely on system and hardware configuration. We do not touch game files, process memory or the kernel, so there is nothing here that VAC, Vanguard, Ricochet, FACEIT or ESEA would treat as abuse.

What if nothing improves after the session?

You will see it immediately, because we run the after measurement with you, on the same scenes as the before one. If hardware is the limit, we will say so plainly and name the component that is the bottleneck - instead of pretending configuration solves everything.

Will the changes survive Windows updates?

Most of them will. Some features - VBS and Memory Integrity above all - can be re-enabled by Microsoft after a major update. That is why we show you what to check and how to undo it, and for six months you can simply reach out on Discord.

What do I need to prepare before the session?

A working RustDesk and an hour of quiet. A list of the games you care about most helps - those are the ones we measure. Everything else we set up together during the session.

Can I undo anything later?

Yes. The backup and restore point are created before we touch anything, and every change is documented. The whole process is designed to be reversible.

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