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Deadlock Tier List September 2026 - Ranked and Standard Win Rates

Switch between the Ranked and Standard queues: 5,525,951 ranked and 10,551,293 standard matches, 38 heroes and 156 items, refreshed every 24 hours. Last update: September 12, 2026.
Updated: September 12, 2026

Ranked queue: Deadlock hero tier list

Deadlock split matchmaking into two queues on 30 July 2026 and heroes do not perform the same in both. Beta Season 1 runs until 7 October 2026. The switch above the tabs moves every list on this page between the two queues. The ranked sample covers 5,525,951 matches, the standard sample 10,551,293, both refreshed every 24 hours.

Short answer: the strongest heroes in Deadlock ranked right now are Victor (55.9%), Graves (54.9%), Seven (54.3%), Ivy (53.7%), Lash (51.9%). The weakest are Venator (45.2%), Silver (46.1%), Mirage (43.6%). Percentages are win rates from ranked matches over the last 30 days.

S-Tier: Victor 55.9%, Graves 54.9%, Seven 54.3%, Ivy 53.7%

A-Tier: Lash 51.9%, Paige 52.9%, Mo & Krill 52.5%, Kelvin 53.8%, Wraith 51.4%, Celeste 52.5%, Vindicta 51.8%, Vyper 53.0%

B-Tier: Calico 51.8%, Warden 51.6%, Dynamo 51.6%, Drifter 49.9%, Apollo 51.9%, Abrams 50.6%, Haze 49.5%, Infernus 48.0%, McGinnis 50.0%, Yamato 49.4%, Billy 48.6%

C-Tier: Viscous 49.2%, Bebop 46.2%, Lady Geist 48.2%, Shiv 47.7%, Rem 47.4%, Paradox 46.6%, Holliday 47.4%, Mina 45.8%

D-Tier: The Doorman 46.9%, Pocket 46.0%, Grey Talon 46.7%, Sinclair 46.7%, Venator 45.2%, Silver 46.1%, Mirage 43.6%

Standard queue: Deadlock hero tier list

Standard is the unranked queue where players learn heroes and complete the 60 wins needed to unlock ranked. Win rates here are flatter and pick rates are wider, so treat it as practice data rather than meta data.

S-Tier: Graves 57.6%, Victor 56.8%, Seven 55.2%, Paige 54.8%

A-Tier: Ivy 54.0%, Celeste 52.0%, Kelvin 54.5%, Warden 52.9%, Lash 51.7%, Mo & Krill 52.5%, Drifter 50.7%, Haze 51.3%

B-Tier: Dynamo 51.9%, Infernus 50.3%, Wraith 50.9%, Vindicta 50.9%, Abrams 50.9%, Apollo 49.9%, Calico 50.7%, Lady Geist 50.6%, Bebop 47.3%, Rem 47.8%, Billy 47.7%

C-Tier: McGinnis 49.9%, Vyper 49.4%, Viscous 48.4%, Paradox 47.0%, Shiv 47.5%, Yamato 48.0%, Venator 45.3%, Grey Talon 48.2%

D-Tier: Mina 45.0%, Holliday 46.8%, Pocket 45.4%, The Doorman 45.8%, Silver 44.6%, Mirage 44.4%, Sinclair 44.3%

Best Deadlock items in ranked

Frenzy 60.0%, Lucky Shot 59.6%, Scourge 58.9%, Silencer 58.2%, Diviner's Kevlar 57.8%, Ethereal Shift 57.6%, Witchmail 57.5%, Magic Carpet 57.3%, Colossus 57.2%, Glass Cannon 57.1%, Spiritual Overflow 56.9%, Crippling Headshot 56.7%

Best Deadlock items in standard

Scourge 58.1%, Lucky Shot 57.9%, Frenzy 57.8%, Silencer 57.5%, Infuser 57.1%, Witchmail 56.8%, Magic Carpet 56.7%, Spiritual Overflow 56.3%, Diviner's Kevlar 56.3%, Ethereal Shift 56.2%, Mystic Reverb 56.2%, Escalating Exposure 56.1%

Want to Improve Faster? Get Deadlock Coaching

Understanding the tier list is step one. Knowing why heroes are strong and how to exploit matchups in real games is what separates good players from great ones. UltimateMove offers 1-on-1 Deadlock coaching at $15/hour, covering gameplay, builds, matchups, mental coaching, and PC optimization.

FAQ

How often is this Deadlock tier list updated?

Every 24 hours at 4:00 AM UTC, pulled automatically from the Deadlock API and filtered to the Ranked queue only.

Is this tier list based on opinions or real data?

Real match data. Heroes are ranked by a formula combining win rate (80% weight) and pick rate (20% weight) from hundreds of thousands of matches. No editorial bias.

What does the Phantom+ filter show?

It shows matches where the average player badge is Phantom or higher. The filter only appears in the Standard view, because the API does not yet expose ranks for the new Ranked queue: any badge filter combined with ranked returns nothing at all.

Does this tier list use ranked or standard matches?

Both, kept apart. Deadlock split matchmaking on 30 July 2026 and the Deadlock API mixes the two queues by default, where roughly 96 percent of matches come from Standard. We query them separately, so the switch above the tabs gives you a clean ranked meta or a clean standard one, never a blend.

Can I build my own Deadlock tier list?

Yes. The Tier Maker tab is a drag and drop Deadlock tier list maker with every hero portrait, tiers from S+ down to F, a shareable link and a PNG export. It works on desktop and on mobile.

Can I see builds for every hero?

Yes. Click any hero icon in the Builds tab to load their top 5 community builds, fetched live from the Deadlock API. Builds are sorted by number of favorites or win rate.

What each tier actually means

The ranking above is calculated from data, but the number next to a hero does not tell you whether you should pick them tonight. That depends on what each tier actually means.

  • S-Tier - the heroes defining the current meta. High win rate alongside a high pick rate, strong at every stage of the game. You pick them and you have a statistical edge from the start.
  • A-Tier - solid, reliable picks. They work in most compositions. A step behind S, but a mastered A-tier hero beats a badly played S-tier one, and that is not a platitude.
  • B-Tier - they need context: a good matchup, a specific team composition, or a player who knows them inside out. They are not weak, they are conditional.
  • C-Tier - situational picks with a narrow niche. Outside it they lose to higher tiers. Not really for climbing, unless you have several hundred games on them.
  • D-Tier - in the current patch they carry too many weaknesses relative to their strengths. Valve will buff them sooner or later, but for now avoid them in ranked.

Why the Phantom+ filter changes the picture

Most tier lists online squash win rates from every rank into a single number. In Deadlock that is misleading, because a hero who dominates in Seeker plays completely differently in Phantom or Ascendant.

A concrete example from our own observations: Kelvin, at roughly 55% win rate in overall stats, can drop to around 48% in Eternus, because players at that level know how to punish him. The reverse happens too - heroes with a high skill floor look average in overall data and excellent in the hands of people who understand them.

So the Phantom+ filter is not decoration. If you play at lower ranks, look at the overall data - it reflects your lobbies. If you are aiming higher, switch the filter, because the meta up there looks different.

How to use this list to climb

The most common mistake is treating a tier list like a shopping list. Picking a different hero from the top of the ranking every patch gives worse results than playing one A-tier hero you know by heart.

A better approach: choose two, at most three heroes from the upper tiers that suit your style, and stay with them for a few dozen games. The tier list then serves two purposes: checking whether your main fell out of favour after a patch, and finding a counter-pick when you keep hitting a wall on a specific matchup.

The matchups tab above shows who genuinely gives whom trouble - that data often matters more than the tier itself, because you win specific lanes, not averages.

One important caveat: Deadlock keeps changing

The game is in early access and Valve patches aggressively. An S-tier hero can land in B after a single nerf, and item changes reshape the entire meta without touching the characters at all. That is why this list recalculates every 24 hours from real matches, instead of waiting until somebody finds time to rewrite an article.

There is a limitation worth knowing about too: right after a big patch the data needs a few days to settle. The first hours after an update are the whole community experimenting, so win rates jump around. The patch notes tab above helps you understand what just changed.

Numbers tell you what, not why

An automated ranking is honest because it holds no opinion - but that is also its limit. It will not tell you that a hero with a high win rate needs two core items before they start mattering, or that their ultimate is channelled and a good opponent will break it with a stun.

That context is what we work through in Deadlock coaching sessions with an Eternus-ranked coach - on your own replays, not on generic advice. You can also drop a match into our replay analyzer and see how the game unfolded before you decide anything.

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