You can drill your aim for hours. Uneven frames will take it away anyway.
UltimateMove started from a simple observation: players work on their aim and then lose to hardware and a system nobody ever set up for them. We deal with both, because separating them makes no sense.

KaRzye
I do the research and run every session myself. There is no team of random coaches here and no ready-made presets sent out to everyone in turn. If you book a session, you are talking to me.
I have played at a high level across several titles for years, and that matters for coaching: it is easier to explain Deadlock rotations when you are playing them yourself this week than to recite theory from two years ago.
How we work.
Six things that set this apart from buying a ready-made script off the internet.
An average frame rate looks good in an advert, but the round is decided by the moment the picture stutters as you shoot on the move. Those drops are what we measure and work on.
Every change should show up in the numbers, not only in how it feels. You get the result from before the optimization and after it, on your own hardware and in your own games.
The same config gives different results on two different builds. That is why we do not send one file to everyone, we pick the settings for the specific parts.
We touch nothing that could be counted as interfering with a game. The changes cover the system, the drivers and the hardware.
A demo analyzer for CS2, a replay analyzer for Deadlock, a sensitivity converter and a few more. All free, with no account needed.
We run sessions remotely, so the time zone is not an obstacle. You pick the slot yourself when you book.
What you will not find here.
Just as important as what we do.
- No magic shortcuts promising FPS in one click. Switching off a few system services is not optimization, it is sweeping things under the rug.
- Every session is done by hand and you never get settings taken from someone with completely different hardware.
- No promises of a specific frame rate before we measure. We do not know what we will find in your system until we look at it.
- No rank boosting on your behalf. We teach you to play better, we do not log into other people's accounts.
Start with a measurement.
See how many frames are sitting unused in your system before you decide on anything.

