{"id":8206,"date":"2026-10-26T20:16:46","date_gmt":"2026-10-26T19:16:46","guid":{"rendered":"https:\/\/ultimatemove.eu\/?p=8206"},"modified":"2026-10-26T20:16:46","modified_gmt":"2026-10-26T19:16:46","slug":"advanced-shader-delivery","status":"publish","type":"post","link":"https:\/\/ultimatemove.eu\/en\/advanced-shader-delivery\/","title":{"rendered":"Advanced Shader Delivery in Windows 11: precompiled shaders instead of stutter"},"content":{"rendered":"<p><strong>Advanced Shader Delivery in Windows 11 is a Microsoft mechanism that downloads ready, compiled shaders together with the game.<\/strong> Your PC does not have to compile them on first launch or during play, so loading is shorter and shader stutter goes down. Since driver 621.01 it also works on NVIDIA GeForce RTX cards, but only in selected games and, for now, mainly through the Xbox app.<\/p>\n<h2>Where shader stutter comes from<\/h2>\n<p>A DirectX 12 game has to translate shaders into code your graphics card understands. This happens on your PC: on first launch, after a game update and after every driver change. If compilation happens during play, you see a stutter. That is why the first evening after a driver update is often worse than the next one.<\/p>\n<h2>What Advanced Shader Delivery does<\/h2>\n<p>The game developer prepares a database of graphics pipeline states and sends it to Microsoft. Shaders compiled for your card and driver land on the drive together with the game, so your PC does not compile them itself.<\/p>\n<p>Microsoft says ASD cuts loading by up to 90 percent. In Forza Horizon 6 it showed 4 seconds instead of almost a minute and a half, on a Radeon RX 7600 with a Ryzen 7 5800. For Gears of War: E-Day it talks about cutting the first launch by up to 95 percent. These are Microsoft's measurements on its own hardware, so treat them as the best possible result.<\/p>\n<p>When it works, the game's launch window shows the message \"Precompiled shaders installed\".<\/p>\n<h2>Requirements<\/h2>\n<ul>\n<li>Windows 11 version 24H2 or newer.<\/li>\n<li>The Xbox app installed, which downloads the shader database.<\/li>\n<li>A graphics driver with ASD support, as listed in the table below.<\/li>\n<li>A game in which the developer has enabled ASD support.<\/li>\n<\/ul>\n<h2>Which graphics cards are supported<\/h2>\n<table class=\"um-t-etykiety\">\n<thead>\n<tr>\n<th>Vendor<\/th>\n<th>Driver<\/th>\n<th>Cards<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>AMD Radeon<\/td>\n<td>Adrenalin 26.6.1 or newer<\/td>\n<td>RX 5000 and newer, integrated graphics included<\/td>\n<\/tr>\n<tr>\n<td>NVIDIA GeForce<\/td>\n<td>Game Ready 621.01 or newer<\/td>\n<td>GeForce RTX cards, the GTX 16 series is not listed<\/td>\n<\/tr>\n<tr>\n<td>Qualcomm Adreno X2<\/td>\n<td>2026.08.3 or newer<\/td>\n<td>Snapdragon X2 Elite<\/td>\n<\/tr>\n<tr>\n<td>Intel Arc<\/td>\n<td>Announced, no confirmed version<\/td>\n<td>Arc B-series, Lunar Lake, Panther Lake<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Status as of 26 October 2026. Intel announced support for Arc B-series cards and the integrated graphics in Lunar Lake and Panther Lake processors, but has not named a driver version yet.<\/p>\n<h2>Why it will not fix everything<\/h2>\n<p><strong>The store matters.<\/strong> The mechanism is designed to be store-independent, but the shader database is downloaded by the Xbox app. The Club386 tester saw no effect in the Steam version of Gears of War: E-Day and switched to Game Pass. Microsoft has announced Steam and Epic Games Store support, but gave no date.<\/p>\n<p><strong>It only works in selected games.<\/strong> At launch these are Gears of War: E-Day and Call of Duty: Modern Warfare 4, with Forza Horizon 6 added earlier. Every further game needs work on the developer side.<\/p>\n<p><strong>It removes one source of stutter.<\/strong> ASD gets rid of shader compilation on your PC. It will not fix hitches while the world streams in, a CPU bottleneck, badly set RAM or the power plan.<\/p>\n<h2>How to get ASD on your PC<\/h2>\n<ol>\n<li>Update Windows 11 to version 24H2 or newer.<\/li>\n<li>Install the Xbox app and update Gaming Services in the Microsoft Store, in the Library tab.<\/li>\n<li>Install the driver from the table above or a newer one.<\/li>\n<li>Launch a supported game and look for the installed shaders message in the launch window.<\/li>\n<\/ol>\n<p>In games outside the program, the old method stays: after a driver change, let the game compile its shaders and only then judge smoothness. If the stutter remains after compilation, shaders are not the cause. Then it has to be measured, and that is what we do in our <a href=\"https:\/\/ultimatemove.eu\/en\/pc-optimization\/\">remote PC optimization<\/a>.<\/p>\n<details>\n<summary><strong>What is Advanced Shader Delivery?<\/strong><\/summary>\n<p>It is a Microsoft mechanism that delivers compiled shaders with the game install, so your PC does not compile them itself during play.<\/p>\n<\/details>\n<details>\n<summary><strong>Does ASD work on NVIDIA cards?<\/strong><\/summary>\n<p>Yes, on GeForce RTX cards since Game Ready driver 621.01. The game has to support ASD, and the Xbox app has to be installed.<\/p>\n<\/details>\n<details>\n<summary><strong>Does ASD work in Steam games?<\/strong><\/summary>\n<p>For now, the effect is confirmed in the Xbox app and Game Pass versions. Microsoft has announced Steam and Epic Games Store without a date.<\/p>\n<\/details>\n<details>\n<summary><strong>How do I check whether a game uses ASD?<\/strong><\/summary>\n<p>The game's launch window should show the message \"Precompiled shaders installed\".<\/p>\n<\/details>\n<details>\n<summary><strong>Does ASD remove all stutter?<\/strong><\/summary>\n<p>No. It removes stutter from shader compilation. It does not affect hitches from world streaming, the CPU, RAM or system settings.<\/p>\n<\/details>\n<details>\n<summary><strong>What are the requirements for ASD?<\/strong><\/summary>\n<p>Windows 11 24H2 or newer, the Xbox app, a driver with ASD support and a game in which the developer has enabled the feature.<\/p>\n<\/details>\n<style id=\"um-cta-opt\">.um-cta{margin:2.4rem 0;padding:1.6rem 1.6rem 1.7rem;border-radius:22px;border:1px solid color-mix(in srgb,#E7F6FF 12%,transparent);background:linear-gradient(160deg,color-mix(in srgb,#a100ff 13%,#04030a),#04030a 72%);}.um-cta h3{margin:0 0 .6rem;font-size:1.25rem;line-height:1.25;color:#fff;letter-spacing:-.01em;}.um-cta p{margin:0 0 1.1rem;font-size:.95rem;line-height:1.65;color:color-mix(in srgb,#E6EDF5 74%,transparent);}.um-cta-btn{display:inline-flex;align-items:center;gap:.5rem;padding:.8rem 1.4rem;border-radius:999px;text-decoration:none;font-weight:700;color:#fff;background:linear-gradient(135deg,#7A0010,color-mix(in srgb,#7A0010 66%,#000));border:1px solid color-mix(in srgb,#7A0010 66%,#E6EDF5);transition:box-shadow .3s ease,transform .3s ease;}.um-cta-btn:hover{transform:translateY(-1px);box-shadow:0 14px 34px -18px color-mix(in srgb,#a100ff 80%,transparent);}.um-cta-sub{display:block;margin-top:.9rem;font-size:.82rem;line-height:1.55;color:color-mix(in srgb,#E6EDF5 48%,transparent);}<\/style><div class=\"um-cta\"><h3>Frames dropping exactly when the fight starts?<\/h3><p>That drop lands in the one second that decides the round, and no graphics preset fixes it. We tune Windows, drivers and network remotely, and the BIOS together with you on a Discord call. You measure it yourself, in your own game, before and after, with us watching.<\/p><a class=\"um-cta-btn\" href=\"\/en\/pc-optimization\/\">See PC optimization <span class=\"arw\">&rarr;<\/span><\/a><span class=\"um-cta-sub\">Six months of support after the session. Not sure it is worth it? Ask for a free check on our Discord first.<\/span><\/div>","protected":false},"excerpt":{"rendered":"<p>Advanced Shader Delivery w Windows 11 to mechanizm Microsoftu, kt\u00f3ry pobiera gotowe, skompilowane shadery razem z gr\u0105. Komputer nie musi ich kompilowa\u0107 przy pierwszym uruchomieniu ani w trakcie rozgrywki, wi\u0119c \u0142adowanie jest kr\u00f3tsze, a zaci\u0119\u0107 od shader\u00f3w ubywa. Od sterownika 621.01 dzia\u0142a te\u017c na kartach NVIDIA GeForce RTX, ale tylko w wybranych grach i na [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":8209,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"slim_seo":{"canonical":"https:\/\/ultimatemove.eu\/advanced-shader-delivery\/","title":"Advanced Shader Delivery w Windows 11: gotowe shadery zamiast zaci\u0119\u0107 - UltimateMove","description":"Advanced Shader Delivery w Windows 11 to mechanizm Microsoftu, kt\u00f3ry pobiera gotowe, skompilowane shadery razem z gr\u0105. Komputer nie musi ich kompilowa\u0107 przy pie"},"_slim_seo_primary_term_category":0,"_slim_seo_primary_term_post_tag":0,"footnotes":""},"categories":[153],"tags":[1172,845,1178,1173,1162,1181,293,902,1163,1179,1180,1175,352,1176,1174,839,1177,1182],"class_list":["post-8206","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming-research","tag-advanced-shader-delivery","tag-amd-adrenalin","tag-aplikacja-xbox","tag-asd","tag-directx-12","tag-forza-horizon-6","tag-gaming-pc-optimization","tag-gears-of-war-e-day","tag-geforce-621-01","tag-geforce-rtx","tag-intel-arc","tag-kompilacja-shaderow","tag-optymalizacja-pc","tag-shader-compilation","tag-shader-stutter","tag-windows-11","tag-xbox-app","tag-zaciecia-w-grach"],"_links":{"self":[{"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/posts\/8206","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/comments?post=8206"}],"version-history":[{"count":1,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/posts\/8206\/revisions"}],"predecessor-version":[{"id":8220,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/posts\/8206\/revisions\/8220"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/media\/8209"}],"wp:attachment":[{"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/media?parent=8206"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/categories?post=8206"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/tags?post=8206"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}