{"id":5879,"date":"2026-03-23T16:22:43","date_gmt":"2026-03-23T14:22:43","guid":{"rendered":"https:\/\/ultimatemove.eu\/?p=5879"},"modified":"2026-05-10T13:15:16","modified_gmt":"2026-05-10T11:15:16","slug":"how-to-stop-tilting-in-cs2-the-honest-guide-by-faceit-lvl-10","status":"publish","type":"post","link":"https:\/\/ultimatemove.eu\/en\/how-to-stop-tilting-in-cs2-the-honest-guide-by-faceit-lvl-10\/","title":{"rendered":"How to Stop Tilting in CS2: The Honest Guide by Faceit lvl 10"},"content":{"rendered":"<div  class=\"wp-block-ultimate-post-image ultp-block-785d7e\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"how-to-stop-tilting-ultimatemove\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/03\/tilt-cover-ultimatemove.avif\" \/><\/div><\/figure><\/div><\/div>\n\n\n<p class=\"wp-block-paragraph\">Every guide about tilting in CS2 looks the same. \"Take a deep breath. Take a break. Mute toxic players. Think positive.\" You know this. I know this. And you know what? You're still tilting.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Because those tips fix the <strong>symptom<\/strong>, not the cause. Tilt isn't an emotional problem you'll solve with breathing exercises. It's a structural problem - and to fix it, you need to understand what's actually driving it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This article is different. No clich\u00e9s. A concrete breakdown of where tilt comes from, what's really happening in your head when you're raging after a lost round, and what actually works - because coaching dozens of players at every skill level gives you a very clear picture of where the problem actually lives.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">What Tilt Actually Is?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Tilt comes from poker. It describes a state where emotions take control of your decisions - and you start playing differently than you do when you're calm. Everyone shows it differently, but as a rule, it's not that your mechanics get worse. Your <strong>decision-making<\/strong> does.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That's an important distinction. When you're tilted, you don't suddenly lose your aim (unless you lose control to the point where the nerves travel into your hands). You lose the ability to make the same decisions you make when you're playing well. You start:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Peeking angles you'd normally avoid<\/li>\n\n\n\n<li>Pushing solo because \"I have to do something\"<\/li>\n\n\n\n<li>Buying without looking at the team economy<\/li>\n\n\n\n<li>Playing for your ego instead of for the round win<\/li>\n\n\n\n<li>Looking for someone to blame instead of solutions<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Tilt isn't anger. It's <strong>losing the algorithm of your game<\/strong>. And that's exactly why it's so dangerous - you don't feel like you're playing badly. You feel like you're doing the right things and just getting unlucky. That's not true.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Where Tilt Really Comes From - 4 Real Sources<\/h2>\n\n\n<div  class=\"wp-block-ultimate-post-image ultp-block-c26d58\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"Tilt graphic 4 sources\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/03\/tilt-graphic-4-sources.avif\" \/><\/div><\/figure><\/div><\/div>\n\n\n<h3 class=\"wp-block-heading\">1. You identify with your Elo instead of your process<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is by far the most common reason. Your rank is you. Your Elo is your value. When you lose rounds, you lose something of yourself.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That sounds dramatic, but that's exactly how it works psychologically. When Elo drops, your brain registers it as a real loss - the same as losing money or reputation. And it activates a \"recovery mode\" that completely sabotages your play.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>What it looks like in game:<\/strong> You stop playing to win the round and start playing to <strong>recover Elo<\/strong>. Those are completely different goals and they lead to completely different decisions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>What changes it:<\/strong> Elo is a <strong>consequence<\/strong> of playing well - not a goal in itself. The players who get out of tilt fastest are the ones who can genuinely say \"this lost round is a sample of my decisions, not a verdict on my worth.\" That's not a clich\u00e9. It's a specific shift in perspective that you can train.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h3 class=\"wp-block-heading\">2. Your expectations are systematically too high for your current state<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Most players tilt when they play below their expectations. The problem is that those expectations are often inflated.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you're playing for 3 hours after a full day of work, tired, without a proper warmup - and you expect to perform at your peak - you're a guaranteed tilt candidate. Because you'll be playing below your own standards and you won't understand why.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>What it looks like in game:<\/strong> \"I can't remember the last time I played this badly. Something's off today. The game is broken. The servers are lagging.\"<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>What changes it:<\/strong> One second of honest self-assessment before each session. Am I rested? Warmed up? In a good place mentally? That's not weakness - that's calibration. Pro teams hire performance coaches specifically to manage this. s1mple has spoken openly about stepping away from the game after frustrating matches instead of queuing again. As we've mentioned in previous articles - donk said his preparation is literally just playing - he simply knows he has the skills.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h3 class=\"wp-block-heading\">3. No session limit and no exit strategy<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">One of the simplest and most commonly ignored factors. Players who tilt into 8-match losing streaks do it because they never decided when to stop.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You have no rule. No limit. You play \"until you win\" - which is exactly the worst strategy you can have, because the deeper you are in tilt, the less likely you are to win, the more you want to \"recover\", the deeper into tilt you go.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>What changes it:<\/strong> One rule, decided <strong>before<\/strong> every session. Two losses in a row - done for today, review the demo tomorrow. Doesn't matter that \"you're close to recovering.\" Doesn't matter that \"it's just one more game.\" This rule only works if it's absolute, because every exception is training yourself to ignore the rule.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Elite teams do the same. High-ranked players often stop after 3 games - regardless of result - because they know emotional bandwidth has a limit.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h3 class=\"wp-block-heading\">4. You have no external feedback<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is the most subtle reason, but it has the biggest long-term impact.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Tilt grows when you feel like you have no control over your progress. When you're losing and you don't know <strong>why<\/strong> - when you have no information about where the loss came from - your brain interprets that as a loss of control. Loss of control = frustration = tilt.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Players who do regular demo review tilt less often - not because they have a \"better mindset\", but because after every session they know <strong>something specific<\/strong> about what went wrong. Frustration requires uncertainty. When you have a concrete answer (\"I'm dying 7 times from the same angle on Mirage long because my crosshair placement is too low\"), frustration has an outlet. It becomes a problem to solve instead of a feeling of helplessness.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">What Actually Works - Concrete Tools<\/h2>\n\n\n<div  class=\"wp-block-ultimate-post-image ultp-block-a3774c\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"Tilt graphic 5 tools\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/03\/tilt-graphic-5-tools.avif\" \/><\/div><\/figure><\/div><\/div>\n\n\n<h3 class=\"wp-block-heading\">Tool 1: The \"one decision\" technique<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Before each round, pick <strong>one specific thing<\/strong> to focus on. Not \"play well.\" One thing: \"I keep my crosshair at head height all round\" or \"I don't peek until I have a smoke.\"<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This moves your attention from the outcome to the process. And gives you something to evaluate that doesn't depend on whether you won the round or not.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Tool 2: The 10-second rule<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Before you type anything in chat after a bad round - 10 seconds. That sounds trivial. It isn't. The vast majority of flaming and toxic behavior that feeds the tilt spiral happens in the first 3 seconds after dying.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">It's not about always writing nice things. It's about having a moment to decide whether what you want to type <strong>helps you win this game<\/strong>. It almost never does.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Tool 3: The breath reset between rounds<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The buy phase gives you 15-20 seconds. One deep inhale and a slow exhale during that time - not through the entire buy phase, literally one long exhale - is enough to partially reset your nervous system after a bad round. Sounds like pseudoscience, but it has solid physiological backing - a slow exhale activates the parasympathetic nervous system and lowers cortisol.<\/p>\n\n\n<div  class=\"wp-block-ultimate-post-image ultp-block-894fa1\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"Low Cortisol\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/03\/cortisol.avif\" \/><\/div><\/figure><\/div><\/div>\n\n\n<p class=\"wp-block-paragraph\">You don't have to meditate. One exhale, you lunatic XD.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Tool 4: Muting as information hygiene, not emotional weakness<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Most players consider muting someone a last resort - after that person has already frustrated them. That's too late.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Reframe it: you're muting someone not because you're sensitive, but because <strong>toxic communication is noise data<\/strong> that clutters your model of the game, interferes with thinking, and with rationally analysing what just happened. The information you get from a tilted player lowers the quality of your decisions. That's a rational call, not an emotional one.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Tool 5: Demo review as anti-tilt, not just improvement<\/h3>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong><a href=\"https:\/\/ultimatemove.eu\/en\/uda\/\" target=\"_self\">UDA<\/a> <\/strong> \u2013 our free demo analyzer \u2013 isn't just a improvement tool. You could also call it an anti-tilt tool.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Why? Because one of the strongest tilt triggers is the feeling that you're dying \"randomly\" or \"unfairly.\" When you open a demo and see <strong>exactly<\/strong> what happened - where your crosshair was, what the opponent knew, what decision you made - the randomness disappears. What's left is a concrete cause. And a concrete cause is something you can fix. And something you can fix doesn't trigger frustration - it triggers a plan and reflection.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">Spend 10 minutes in UDA after every session where you tilted. The heatmap will tell you where you were dying. The Gameplay Analysis tab will surface your mistakes and strengths. Find the pattern. Leave each session with <strong>one concrete takeaway<\/strong>.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">What Tilt Looks Like at Different FACEIT Levels<\/h2>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>Level 1-5:<\/strong> Tilt usually comes from feeling \"out-aimed\" or \"cheated against.\" In reality, you're losing duels because crosshair placement and counter-strafing are inconsistent. Focusing on one of those things instead of the result radically reduces frustration.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>Level 5-8:<\/strong> Tilt usually comes from feeling like you have \"bad teammates.\" In reality, teams at this level are roughly equal - you're tilting because your own mid-round decisions are unstable under pressure and you're looking for external blame. Demo review reveals this very quickly.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>Level 8-10+:<\/strong> Tilt comes from the pressure of expectations - from yourself and potentially from others. This is the level where mental work becomes just as important as mechanics. A tilted Level 9 player is someone who <strong>knows<\/strong> what they should be doing and doesn't do it under pressure. That's a coaching problem - you can't fix it alone because you're simultaneously the player and the observer, and those two perspectives cancel each other out.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">When Tilt Is a Signal to Stop<\/h2>\n\n\n<div  class=\"wp-block-ultimate-post-image ultp-block-4ef21a\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"Tilt graphic when to stop\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/03\/tilt-graphic-when-to-stop.avif\" \/><\/div><\/figure><\/div><\/div>\n\n\n<p class=\"wp-block-paragraph\">There's a difference between ordinary frustration and the symptoms that tell you to end the session.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong><strong>Signs you can keep playing:<\/strong><\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>You're frustrated by a specific thing you can fix<\/li>\n\n\n\n<li>Your decisions are consistent but the results aren't<\/li>\n\n\n\n<li>You have energy and focus<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong><strong>Signs you should stop:<\/strong><\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>You're playing to \"recover\" not to win the round<\/li>\n\n\n\n<li>Your playstyle has changed - more aggressive, more solo, more peeking<\/li>\n\n\n\n<li>You're blaming everything on teammates and feel like you're playing fine yourself (sometimes you might be right XD)<\/li>\n\n\n\n<li>You're carrying a trigger from the previous session into the new one<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">The most important signal: when you start counting the Elo you've lost instead of thinking about the current round - you've already ended the session, your client just doesn't know it yet.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Summary: What You Need to Change to Stop Tilting<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Tilt is solved with <strong>structure, not willpower<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">One session rule (stop after two losses in a row). One decision before each round. One exhale in the buy phase after a bad round. Muting as hygiene not weakness. Demo review after every session with one concrete takeaway.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These aren't tips from a life coach. This is a system that's worked for players at every level - because it's based on the actual cause of tilt, not the symptoms.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">If you've been working on this for a while and you keep falling into the same patterns - blind spots are by definition invisible from the inside. That's exactly what coaching is for. Outside eyes see what you can't - and that's the fastest way to close the loop for good.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><em><a href=\"\/en\/shop\/cs2-coaching\/\" title=\"\" target=\"_self\">Book a session<\/a> or <a href=\"\/en\/uda\/\" title=\"\" target=\"_self\">or startt with a free demo analysis from UDA<\/a>.<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>Porady o tilcie w CS2 wygl\u0105daj\u0105 tak samo. &#8222;We\u017a g\u0142\u0119boki oddech. Zr\u00f3b przerw\u0119. Wycisz toksycznych graczy. My\u015bl pozytywnie.&#8221; Wiesz o tym. Ja wiem o tym. I wiesz co? Nadal tiltujesz. Bo te porady rozwi\u0105zuj\u0105 symptom, a nie przyczyn\u0119. Tilt to nie jest problem emocjonalny, kt\u00f3ry naprawisz oddychaniem. To jest problem strukturalny &#8211; i \u017ceby go [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":5888,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"set","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"slim_seo":{"facebook_image":"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/03\/tilt-cover-ultimatemove.avif","twitter_image":"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/03\/tilt-cover-ultimatemove.avif","canonical":"https:\/\/ultimatemove.eu\/how-to-stop-tilting-in-cs2-the-honest-guide-by-faceit-lvl-10\/","title":"Jak Przesta\u0107 tiltowa\u0107 w CS2 - Artyku\u0142 i Porady od FACEIT LVL 10 - UltimateMove","description":"Porady o tilcie w CS2 wygl\u0105daj\u0105 tak samo. \"We\u017a g\u0142\u0119boki oddech. Zr\u00f3b przerw\u0119. Wycisz toksycznych graczy. My\u015bl pozytywnie.\" Wiesz o tym. Ja wiem o tym. I wiesz co"},"footnotes":""},"categories":[153,392,391,331],"tags":[496,501,497,498,493,500],"class_list":["post-5879","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming-research","category-health-performance","category-mental-health","category-ultimatemove","tag-help-for-tilt","tag-how-to-stop-being-toxic","tag-how-to-stop-tilting","tag-how-to-stop-tilting-in-cs2","tag-how-to-stop-tilting-in-games","tag-tilt-in-cs2"],"_links":{"self":[{"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/posts\/5879","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/comments?post=5879"}],"version-history":[{"count":0,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/posts\/5879\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/media\/5888"}],"wp:attachment":[{"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/media?parent=5879"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/categories?post=5879"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ultimatemove.eu\/en\/wp-json\/wp\/v2\/tags?post=5879"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}