{"id":6115,"date":"2026-04-11T16:59:40","date_gmt":"2026-04-11T14:59:40","guid":{"rendered":"https:\/\/ultimatemove.eu\/?page_id=6115"},"modified":"2026-07-30T09:18:57","modified_gmt":"2026-07-30T07:18:57","slug":"deadlock-tier-list-daily","status":"publish","type":"page","link":"https:\/\/ultimatemove.eu\/en\/deadlock-tier-list-daily\/","title":{"rendered":"Deadlock Tier List 2026"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"6115\" class=\"elementor elementor-6115\">\n\t\t\t\t<div class=\"elementor-element elementor-element-604f3688 e-con-full e-flex e-con e-parent\" data-id=\"604f3688\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t<div class=\"elementor-element elementor-element-76c93570 e-con-full e-flex e-con e-child\" data-id=\"76c93570\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-4e9eacef elementor-widget elementor-widget-sidebar\" data-id=\"4e9eacef\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"sidebar.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"ast-filter-wrap\"><div id=\"block-44\" class=\"ast-woo-sidebar-widget widget widget_block\"><div  class=\"wp-block-ultimate-post-image ultp-block-790666 aligncenter\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><a href=\"\/\" target=\"_blank\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"Get the Coaching You Deserve with UltimateMove - 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Look NO Further\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2025\/09\/Ultimate-Optimization.avif\" \/><\/a><\/div><\/figure><\/div><\/div><\/div><\/div>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-40a77b37 e-con-full e-flex e-con e-child\" data-id=\"40a77b37\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-854a48b elementor-widget elementor-widget-image\" data-id=\"854a48b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1254\" height=\"1254\" src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/07\/Deadlock-Tier-List-logo_website.avif\" class=\"attachment-full size-full wp-image-7161\" alt=\"Deadlock Tier List logo website\" srcset=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/07\/Deadlock-Tier-List-logo_website.avif 1254w, https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/07\/Deadlock-Tier-List-logo_website-150x150.avif 150w\" sizes=\"auto, (max-width: 1254px) 100vw, 1254px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-566a8267 elementor-widget elementor-widget-shortcode\" data-id=\"566a8267\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"shortcode.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-shortcode\"><div id=\"um-tl-wrap\">\n<div class=\"tl-h\"><div><h1>Deadlock Tier List October 2026 - Ranked and Standard Win Rates<\/h1><div class=\"tl-hsub\">Switch between the Ranked and Standard queues: 7,511,155 ranked and 38,663,758 standard matches, 44 heroes and 156 items, refreshed every 24 hours. Last update: October 30, 2026.<\/div><\/div><div class=\"tl-hm\"><b>October 30, 2026<\/b>data: deadlock-api.com<\/div><\/div>\n<div id=\"um-tl\"><\/div>\n<div class=\"um-seo\">\n\n<h2>Ranked queue: Deadlock hero tier list<\/h2>\n<p>Deadlock split matchmaking into two queues on 30 July 2026 and heroes do not perform the same in both. Beta Season 1 runs until 7 October 2026. The switch above the tabs moves every list on this page between the two queues. The ranked sample covers 7,511,155 matches, the standard sample 38,663,758, both refreshed every 24 hours.<\/p>\n<p><strong>Short answer:<\/strong> the strongest heroes in Deadlock ranked right now are Rat King (55.6%), Graves (55.0%), Paige (54.8%), Haze (52.9%), Kelvin (54.1%). The weakest are Grey Talon (45.2%), Warden (43.8%), Mirage (43.1%). Percentages are win rates from ranked matches over the last 30 days.<\/p><p class=\"um-seo-tier\"><strong>S-Tier:<\/strong> Rat King 55.6%, Graves 55.0%, Paige 54.8%, Haze 52.9%, Kelvin 54.1%<\/p><p class=\"um-seo-tier\"><strong>A-Tier:<\/strong> Seven 53.4%, Ivy 53.7%, Wraith 52.7%, Baba 53.1%, Victor 52.9%, Lash 51.1%, Dynamo 51.9%, Abrams 51.5%, Apollo 51.8%<\/p><p class=\"um-seo-tier\"><strong>B-Tier:<\/strong> Vindicta 50.4%, Drifter 50.0%, Vyper 51.0%, Nurse Harrow 50.2%, Mo &amp; Krill 49.8%, Violet 49.4%, Celeste 49.6%, Calico 49.6%, Yamato 49.1%, Lady Geist 48.9%, Infernus 47.9%, Holliday 48.9%, Billy 48.3%<\/p><p class=\"um-seo-tier\"><strong>C-Tier:<\/strong> Venator 47.5%, Bebop 47.1%, Mina 47.0%, Silver 47.7%, McGinnis 47.5%, Sinclair 47.4%, Deadman Danny 46.0%, Rem 46.3%, Viscous 46.2%<\/p><p class=\"um-seo-tier\"><strong>D-Tier:<\/strong> Shiv 45.3%, Paradox 45.5%, The Doorman 45.9%, Pocket 45.4%, Solomon 44.7%, Grey Talon 45.2%, Warden 43.8%, Mirage 43.1%<\/p>\n<h2>Standard queue: Deadlock hero tier list<\/h2>\n<p>Standard is the unranked queue where players learn heroes and complete the 60 wins needed to unlock ranked. Win rates here are flatter and pick rates are wider, so treat it as practice data rather than meta data.<\/p>\n<p class=\"um-seo-tier\"><strong>S-Tier:<\/strong> Rat King 57.2%, Graves 57.6%, Paige 56.4%, Seven 55.0%, Haze 54.0%<\/p><p class=\"um-seo-tier\"><strong>A-Tier:<\/strong> Victor 54.4%, Kelvin 53.9%, Baba 53.1%, Ivy 52.7%, Nurse Harrow 52.1%, Violet 51.7%, Dynamo 52.0%, Abrams 51.1%, Lash 50.8%<\/p><p class=\"um-seo-tier\"><strong>B-Tier:<\/strong> Lady Geist 51.3%, Wraith 50.5%, Drifter 50.1%, Infernus 49.4%, Deadman Danny 49.2%, Mo &amp; Krill 50.2%, Vindicta 49.1%, Apollo 49.0%, Celeste 48.5%, Bebop 48.3%, Venator 47.1%, Billy 47.4%, McGinnis 48.1%<\/p><p class=\"um-seo-tier\"><strong>C-Tier:<\/strong> Yamato 47.1%, Calico 47.8%, Grey Talon 47.3%, Rem 45.9%, Mina 45.5%, Holliday 46.9%, Solomon 46.2%, Warden 47.0%, Paradox 46.0%<\/p><p class=\"um-seo-tier\"><strong>D-Tier:<\/strong> Silver 45.5%, Vyper 46.0%, The Doorman 45.8%, Viscous 45.5%, Sinclair 45.5%, Shiv 44.4%, Mirage 45.0%, Pocket 44.5%<\/p>\n<h2>Best Deadlock items in ranked<\/h2>\n<p class=\"um-seo-tier\">Frenzy 60.9%, Lucky Shot 60.3%, Colossus 59.9%, Diviner&#039;s Kevlar 59.8%, Silencer 59.4%, Spellslinger 58.9%, Siphon Bullets 58.9%, Scourge 58.9%, Ethereal Shift 58.6%, Glass Cannon 58.2%, Witchmail 58.0%, Cheat Death 57.0%<\/p>\n<h2>Best Deadlock items in standard<\/h2>\n<p class=\"um-seo-tier\">Silencer 58.3%, Siphon Bullets 58.3%, Lucky Shot 58.1%, Scourge 57.8%, Diviner&#039;s Kevlar 57.8%, Frenzy 57.6%, Colossus 57.5%, Ethereal Shift 56.8%, Spellslinger 56.8%, Infuser 56.7%, Witchmail 56.7%, Mystic Reverb 56.7%<\/p>\n<h2>Want to Improve Faster? Get Deadlock Coaching<\/h2>\n<p>Understanding the tier list is step one. Knowing <em>why<\/em> heroes are strong and how to exploit matchups in real games is what separates good players from great ones. <a href=\"https:\/\/ultimatemove.eu\/en\/coaching\/\">UltimateMove offers 1-on-1 Deadlock coaching<\/a> at $15\/hour, covering gameplay, builds, matchups, mental coaching, and PC optimization.<\/p>\n\n<h2>FAQ<\/h2>\n<h3>How often is this Deadlock tier list updated?<\/h3>\n<p>Every 24 hours at 4:00 AM UTC, pulled automatically from the Deadlock API and filtered to the Ranked queue only.<\/p>\n\n<h3>Is this tier list based on opinions or real data?<\/h3>\n<p>Real match data. Heroes are ranked by a formula combining win rate (80% weight) and pick rate (20% weight) from hundreds of thousands of matches. No editorial bias.<\/p>\n\n<h3>What does the Phantom+ filter show?<\/h3>\n<p>It shows matches where the average player badge is Phantom or higher. The filter only appears in the Standard view, because the API does not yet expose ranks for the new Ranked queue: any badge filter combined with ranked returns nothing at all.<\/p>\n\n<h3>Does this tier list use ranked or standard matches?<\/h3>\n<p>Both, kept apart. Deadlock split matchmaking on 30 July 2026 and the Deadlock API mixes the two queues by default, where roughly 96 percent of matches come from Standard. We query them separately, so the switch above the tabs gives you a clean ranked meta or a clean standard one, never a blend.<\/p>\n\n<h3>Can I build my own Deadlock tier list?<\/h3>\n<p>Yes. The Tier Maker tab is a drag and drop Deadlock tier list maker with every hero portrait, tiers from S+ down to F, a shareable link and a PNG export. It works on desktop and on mobile.<\/p>\n\n<h3>Can I see builds for every hero?<\/h3>\n<p>Yes. Click any hero icon in the Builds tab to load their top 5 community builds, fetched live from the Deadlock API. Builds are sorted by number of favorites or win rate.<\/p>\n<\/div>\n\n<script type=\"application\/ld+json\">\n{\n    \"@context\": \"https:\/\/schema.org\",\n    \"@type\": \"FAQPage\",\n    \"mainEntity\": [\n        {\n            \"@type\": \"Question\",\n            \"name\": \"How often is this Deadlock tier list updated?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Every 24 hours at 4:00 AM UTC. Data is pulled automatically from the Deadlock API, which aggregates match statistics from all ranked games.\"\n            }\n        },\n        {\n            \"@type\": \"Question\",\n            \"name\": \"Is this tier list based on opinions or real data?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Real match data. 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Nearby enemies suffer from slow and have reduced dash speed.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":59.94,\"m\":190485,\"bt\":32.5,\"pr\":0.15,\"t\":\"S\"},{\"id\":2820116164,\"n\":\"Diviner's Kevlar\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/diviners_kevlar.webp\",\"ds\":\"Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":59.79,\"m\":226764,\"bt\":33.9,\"pr\":0.18,\"t\":\"S\"},{\"id\":1113837674,\"n\":\"Silencer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/silencer.webp\",\"ds\":\"Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":59.41,\"m\":459583,\"bt\":32.2,\"pr\":0.36,\"t\":\"S\"},{\"id\":2221211450,\"n\":\"Spellslinger\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spell_slinger.webp\",\"ds\":\"While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":58.93,\"m\":225782,\"bt\":31.3,\"pr\":0.18,\"t\":\"S\"},{\"id\":1282141666,\"n\":\"Siphon Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/siphon_bullets.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":58.9,\"m\":587315,\"bt\":30,\"pr\":0.46,\"t\":\"S\"},{\"id\":2417568017,\"n\":\"Scourge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/scourge.webp\",\"ds\":\"Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals \\n\\n\\n\\n\\n\\ndamage to enemies proportional to their max health. Existing debuffs on the target are reduced.Can be self cast.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":58.87,\"m\":219623,\"bt\":32.1,\"pr\":0.17,\"t\":\"S\"},{\"id\":2533252781,\"n\":\"Ethereal Shift\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/ethereal_shift.webp\",\"ds\":\"Instantly enter a void state and become Invulnerable for a short duration.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":58.61,\"m\":164622,\"bt\":34.3,\"pr\":0.13,\"t\":\"S\"},{\"id\":365620721,\"n\":\"Glass Cannon\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/glass_cannon.webp\",\"ds\":\"Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":58.2,\"m\":187115,\"bt\":30.1,\"pr\":0.15,\"t\":\"S\"},{\"id\":3028234315,\"n\":\"Witchmail\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/witchmail.webp\",\"ds\":\"Taking heavy hits of \\n\\n\\n\\n\\n\\nspirit damage from an enemy reduces a random ability cooldown.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":58.01,\"m\":476970,\"bt\":32,\"pr\":0.37,\"t\":\"S\"},{\"id\":3361811174,\"n\":\"Cheat Death\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/cheat_death.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":57.01,\"m\":133687,\"bt\":34.8,\"pr\":0.1,\"t\":\"S\"},{\"id\":3884003354,\"n\":\"Crippling Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crippling_headshot.webp\",\"ds\":\"Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":56.82,\"m\":263533,\"bt\":33.6,\"pr\":0.21,\"t\":\"S\"},{\"id\":1371725689,\"n\":\"Phantom Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/phantom_strike.webp\",\"ds\":\"Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.78,\"m\":179882,\"bt\":28.3,\"pr\":0.14,\"t\":\"S\"},{\"id\":2800629741,\"n\":\"Magic Carpet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/magic_carpet.webp\",\"ds\":\"Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.76,\"m\":74573,\"bt\":27.4,\"pr\":0.06,\"t\":\"S\"},{\"id\":343572757,\"n\":\"Spirit Burn\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_burn.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nspirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.68,\"m\":1329728,\"bt\":31.1,\"pr\":1.04,\"t\":\"S\"},{\"id\":3577481646,\"n\":\"Mystic Reverb\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reverb.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.59,\"m\":593851,\"bt\":29.7,\"pr\":0.47,\"t\":\"A\"},{\"id\":2226497419,\"n\":\"Spiritual Overflow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spiritual_overflow.webp\",\"ds\":\"Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting heroes.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":56.55,\"m\":693895,\"bt\":31,\"pr\":0.54,\"t\":\"A\"},{\"id\":1427630806,\"n\":\"Healing Tempo\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_tempo.webp\",\"ds\":\"Applying \\n\\n\\n\\nheal to yourself or an ally grants the target \\n\\n\\nbonus fire rate and \\n\\n\\nbonus move speed.Does not apply on innate Regen or passive Bullet\\\/Spirit Lifesteals.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.23,\"m\":374856,\"bt\":31.6,\"pr\":0.29,\"t\":\"A\"},{\"id\":800008313,\"n\":\"Crushing Fists\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crushing_fists.webp\",\"ds\":\"Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":56.2,\"m\":320690,\"bt\":28,\"pr\":0.25,\"t\":\"A\"},{\"id\":1662311306,\"n\":\"Divine Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/divine_barrier.webp\",\"ds\":\"Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.95,\"m\":270849,\"bt\":28.9,\"pr\":0.21,\"t\":\"A\"},{\"id\":1797283378,\"n\":\"Infuser\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/infuser.webp\",\"ds\":\"Gain Spirit Lifesteal and Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.95,\"m\":303182,\"bt\":27.7,\"pr\":0.24,\"t\":\"A\"},{\"id\":3005970438,\"n\":\"Escalating Exposure\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/escalating_exposure.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage applies a stacking Spirit Amp that increases your \\n\\n\\n\\n\\n\\nspirit damage to the target.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":55.91,\"m\":1374951,\"bt\":28.8,\"pr\":1.08,\"t\":\"A\"},{\"id\":2037039379,\"n\":\"Inhibitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/inhibitor.webp\",\"ds\":\"Your bullets build up to reduce the target's outgoing damage and apply healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.81,\"m\":253259,\"bt\":34.3,\"pr\":0.2,\"t\":\"A\"},{\"id\":710436191,\"n\":\"Capacitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/capacitor.webp\",\"ds\":\"Launch a projectile that deals \\n\\n\\n\\n\\n\\ndamage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":55.47,\"m\":362882,\"bt\":24.3,\"pr\":0.28,\"t\":\"A\"},{\"id\":915014646,\"n\":\"Transcendent Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/transcendent_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":55.47,\"m\":1259289,\"bt\":33.5,\"pr\":0.99,\"t\":\"A\"},{\"id\":951866250,\"n\":\"Indomitable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/indomitable.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.38,\"m\":595048,\"bt\":33.5,\"pr\":0.47,\"t\":\"A\"},{\"id\":1055679805,\"n\":\"Vampiric Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/vampiric_burst.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.24,\"m\":355023,\"bt\":29.9,\"pr\":0.28,\"t\":\"A\"},{\"id\":673001892,\"n\":\"Armor Piercer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/armor_piercing_rounds.webp\",\"ds\":\"Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":55.16,\"m\":103410,\"bt\":35.9,\"pr\":0.08,\"t\":\"A\"},{\"id\":865846625,\"n\":\"Leech\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/leech.webp\",\"ds\":\"Reduces the effect of enemy applied healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.04,\"m\":345006,\"bt\":31.4,\"pr\":0.27,\"t\":\"A\"},{\"id\":493591231,\"n\":\"Lightning Scroll\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/lightning_scroll.webp\",\"ds\":\"Damage from your ultimate applies a \\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\nstun and deals \\n\\n\\n\\n\\n\\nbonus spirit damage after a short delay.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":55.02,\"m\":184420,\"bt\":33,\"pr\":0.14,\"t\":\"A\"},{\"id\":2108215830,\"n\":\"Heroic Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/heroic_aura.webp\",\"ds\":\"Provides Bullet Resist to nearby friendly units.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":54.97,\"m\":308976,\"bt\":20,\"pr\":0.24,\"t\":\"A\"},{\"id\":3357231760,\"n\":\"Unstoppable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/unstoppable.webp\",\"ds\":\"Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.9,\"m\":576210,\"bt\":32.2,\"pr\":0.45,\"t\":\"A\"},{\"id\":677738769,\"n\":\"Refresher\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/refresher.webp\",\"ds\":\"Reset the cooldown of all your abilities and restore all your charges.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.89,\"m\":441958,\"bt\":33.4,\"pr\":0.35,\"t\":\"A\"},{\"id\":1250307611,\"n\":\"Juggernaut\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/juggernaut.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.88,\"m\":485855,\"bt\":33.9,\"pr\":0.38,\"t\":\"A\"},{\"id\":989206714,\"n\":\"Blood Tribute\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/blood_tribute.webp\",\"ds\":\"Toggle: Continually sacrifice Health to improve \\n\\n\\nfire rate, Debuff Resistance and Move Speed. \",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":54.75,\"m\":65832,\"bt\":25.8,\"pr\":0.05,\"t\":\"A\"},{\"id\":3919289022,\"n\":\"Mercurial Magnum\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mercurial_magnum.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal \\n\\n\\n\\n\\n\\nbonus spirit damage based on your Spirit Power.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.33,\"m\":580698,\"bt\":27.8,\"pr\":0.46,\"t\":\"A\"},{\"id\":2480592370,\"n\":\"Ricochet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/ricochet.webp\",\"ds\":\"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":54.32,\"m\":929495,\"bt\":25.5,\"pr\":0.73,\"t\":\"A\"},{\"id\":3294954488,\"n\":\"Ballistic Enchantment\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_seal.webp\",\"ds\":\"Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":54.17,\"m\":481056,\"bt\":21.1,\"pr\":0.38,\"t\":\"A\"},{\"id\":2519598785,\"n\":\"Boundless Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/boundless_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.11,\"m\":2313162,\"bt\":29,\"pr\":1.82,\"t\":\"A\"},{\"id\":1414319208,\"n\":\"Berserker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/berserker.webp\",\"ds\":\"Your Weapon Damage increases as you take sustained damage.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":54.09,\"m\":722831,\"bt\":23.5,\"pr\":0.57,\"t\":\"A\"},{\"id\":1955841979,\"n\":\"Spellbreaker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spellbreaker.webp\",\"ds\":\"The next instance of high \\n\\n\\n\\n\\n\\nspirit damage you take is significantly reduced.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.04,\"m\":290715,\"bt\":36.1,\"pr\":0.23,\"t\":\"A\"},{\"id\":2142980412,\"n\":\"Focus Lens\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/focus_lens.webp\",\"ds\":\"Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.01,\"m\":80235,\"bt\":31,\"pr\":0.06,\"t\":\"A\"},{\"id\":630839635,\"n\":\"Echo Shard\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/echo_shard.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":53.88,\"m\":250672,\"bt\":26,\"pr\":0.2,\"t\":\"A\"},{\"id\":3812615317,\"n\":\"Arctic Blast\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arctic_blast.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage, Freezing and then Slowing targets it hits.Slowed targets have their stamina regen frozen\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":53.75,\"m\":283562,\"bt\":27.7,\"pr\":0.22,\"t\":\"A\"},{\"id\":2717651715,\"n\":\"Superior Duration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_duration.webp\",\"ds\":\"Increases the duration of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":53.69,\"m\":1642956,\"bt\":24.8,\"pr\":1.29,\"t\":\"A\"},{\"id\":811521119,\"n\":\"Tesla Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/tesla_bullets.webp\",\"ds\":\"Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":53.19,\"m\":585045,\"bt\":13.9,\"pr\":0.46,\"t\":\"A\"},{\"id\":381961617,\"n\":\"Active Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/active_reload.webp\",\"ds\":\"While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":52.84,\"m\":382050,\"bt\":8.7,\"pr\":0.3,\"t\":\"B\"},{\"id\":3261353684,\"n\":\"Superior Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":52.76,\"m\":2783995,\"bt\":25.1,\"pr\":2.19,\"t\":\"B\"},{\"id\":3491236900,\"n\":\"Plated Armor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/plated_armor.webp\",\"ds\":\"Gain a chance to either deflect incoming bullets, preventing all \\n\\n\\n\\n\\n\\nweapon damage or prevent all on-hit effects from bullets.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":52.72,\"m\":456792,\"bt\":33.1,\"pr\":0.36,\"t\":\"B\"},{\"id\":2951612397,\"n\":\"Duration Extender\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/duration_extender.webp\",\"ds\":\"Imbue an ability to increase its Duration.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":52.66,\"m\":1393225,\"bt\":19.2,\"pr\":1.09,\"t\":\"B\"},{\"id\":3403085434,\"n\":\"Fleetfoot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/fleetfoot.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":52.64,\"m\":760973,\"bt\":15.7,\"pr\":0.6,\"t\":\"B\"},{\"id\":2463960640,\"n\":\"Escalating Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/escalating_resilience.webp\",\"ds\":\"Grants Bullet Resist when your bullets hit a hero. Each shot can only grant one stack.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.63,\"m\":273323,\"bt\":23.2,\"pr\":0.21,\"t\":\"B\"},{\"id\":395944548,\"n\":\"Torment Pulse\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/torment_pulse.webp\",\"ds\":\"Periodically deals \\n\\n\\n\\n\\n\\nspirit damage to the closest two enemies nearby.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":52.61,\"m\":1060469,\"bt\":17,\"pr\":0.83,\"t\":\"B\"},{\"id\":1152158042,\"n\":\"Vortex Web\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/vortex_web.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":52.59,\"m\":157329,\"bt\":28.2,\"pr\":0.12,\"t\":\"B\"},{\"id\":1047818222,\"n\":\"Debuff Reducer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_reducer.webp\",\"ds\":\"Reduces the duration of all negative effects applied to you.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":52.31,\"m\":674261,\"bt\":27,\"pr\":0.53,\"t\":\"B\"},{\"id\":1193964439,\"n\":\"Greater Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/greater_expansion.webp\",\"ds\":\"Increases the range and effect radius of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":52.31,\"m\":2111934,\"bt\":25.2,\"pr\":1.66,\"t\":\"B\"},{\"id\":2739107182,\"n\":\"Burst Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/burst_fire.webp\",\"ds\":\"Briefly gain Fire Rate and Move Speed when one of your bullets hits a hero.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.28,\"m\":788820,\"bt\":20.9,\"pr\":0.62,\"t\":\"B\"},{\"id\":876563814,\"n\":\"Spirit Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":52.25,\"m\":1446604,\"bt\":19.1,\"pr\":1.14,\"t\":\"B\"},{\"id\":2081037738,\"n\":\"Mystic Vulnerability\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_vulnerability.webp\",\"ds\":\"When an enemy takes \\n\\n\\n\\n\\n\\nspirit damage, they have their spirit resist reduced.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":52.25,\"m\":1708627,\"bt\":19.9,\"pr\":1.34,\"t\":\"B\"},{\"id\":499683006,\"n\":\"Bullet Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":52.06,\"m\":728667,\"bt\":19,\"pr\":0.57,\"t\":\"B\"},{\"id\":1932939246,\"n\":\"Alchemical Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_fire.webp\",\"ds\":\"Throw a flask that explodes on contact, creating an area that does increasing \\n\\n\\n\\n\\n\\nspirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.04,\"m\":122625,\"bt\":21.6,\"pr\":0.1,\"t\":\"B\"},{\"id\":1770441818,\"n\":\"Weakening Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weakening_headshot.webp\",\"ds\":\"Landing a Headshot reduces their Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":51.95,\"m\":365046,\"bt\":18,\"pr\":0.29,\"t\":\"B\"},{\"id\":3585132399,\"n\":\"Fortitude\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fortitude.webp\",\"ds\":\"After not taking damage for a period, gain health regen.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":51.95,\"m\":1459145,\"bt\":16.7,\"pr\":1.15,\"t\":\"B\"},{\"id\":2447176615,\"n\":\"Enduring Speed\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enduring_speed.webp\",\"ds\":\"Reduces the effect of enemy Move Speed penalties.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.9,\"m\":1891295,\"bt\":15.3,\"pr\":1.49,\"t\":\"B\"},{\"id\":2481177645,\"n\":\"Hunter's Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hunters_aura.webp\",\"ds\":\"Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.82,\"m\":628584,\"bt\":19.2,\"pr\":0.49,\"t\":\"B\"},{\"id\":2971868509,\"n\":\"Bullet Resist Shredder\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/bullet_resist_shredder.webp\",\"ds\":\"Reduces Bullet Resist on enemies when you deal \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":51.68,\"m\":829226,\"bt\":14.4,\"pr\":0.65,\"t\":\"B\"},{\"id\":4075861416,\"n\":\"Spirit Rend\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spellslinger_headshots.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.58,\"m\":279965,\"bt\":27.6,\"pr\":0.22,\"t\":\"B\"},{\"id\":380806748,\"n\":\"Compress Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_cooldown.webp\",\"ds\":\"Imbue an ability to reduce its Cooldown.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":51.52,\"m\":2400710,\"bt\":19.8,\"pr\":1.89,\"t\":\"B\"},{\"id\":1292979587,\"n\":\"Surge of Power\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/surge_of_power.webp\",\"ds\":\"Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":51.5,\"m\":882655,\"bt\":18.1,\"pr\":0.69,\"t\":\"B\"},{\"id\":3270001687,\"n\":\"Warp Stone\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/warp_stone.webp\",\"ds\":\"Teleport straight ahead, gaining Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":51.49,\"m\":557210,\"bt\":21.2,\"pr\":0.44,\"t\":\"B\"},{\"id\":1150006784,\"n\":\"Arcane Surge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arcane_surge.webp\",\"ds\":\"After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":51.46,\"m\":681314,\"bt\":11.4,\"pr\":0.53,\"t\":\"B\"},{\"id\":2059712766,\"n\":\"Restorative Locket\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/restorative_locket.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.45,\"m\":240717,\"bt\":14.2,\"pr\":0.19,\"t\":\"B\"},{\"id\":3633614685,\"n\":\"Extra Health\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_health.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":51.45,\"m\":1732737,\"bt\":9.9,\"pr\":1.36,\"t\":\"B\"},{\"id\":3399065363,\"n\":\"Sprint Boots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/sprint_boots.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":51.34,\"m\":2443757,\"bt\":9.4,\"pr\":1.92,\"t\":\"B\"},{\"id\":26002154,\"n\":\"Melee Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/melee_charge.webp\",\"ds\":\"Your next Heavy Melee attack against an enemy deals increased damage.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":51.33,\"m\":524782,\"bt\":13.3,\"pr\":0.41,\"t\":\"B\"},{\"id\":1804594021,\"n\":\"Rescue Beam\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rescue_beam.webp\",\"ds\":\"Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":51.19,\"m\":162164,\"bt\":18.8,\"pr\":0.13,\"t\":\"B\"},{\"id\":1102081447,\"n\":\"Mystic Slow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_slow.webp\",\"ds\":\"When the target takes \\n\\n\\n\\n\\n\\nspirit damage, they have their Move Speed reduced.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":51.12,\"m\":304354,\"bt\":20.2,\"pr\":0.24,\"t\":\"B\"},{\"id\":1798666702,\"n\":\"Shadow Weave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/shadow_weave.webp\",\"ds\":\"Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.06,\"m\":96647,\"bt\":19,\"pr\":0.08,\"t\":\"B\"},{\"id\":1144549437,\"n\":\"Spirit Shredder\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spirit_shredder_bullets.webp\",\"ds\":\"Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":51.01,\"m\":388492,\"bt\":19.6,\"pr\":0.31,\"t\":\"B\"},{\"id\":857669956,\"n\":\"Guardian Ward\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/guardian_ward.webp\",\"ds\":\"Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.94,\"m\":432314,\"bt\":12.4,\"pr\":0.34,\"t\":\"B\"},{\"id\":1672893796,\"n\":\"Grit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/grit.webp\",\"ds\":\"Gain a Barrier for a short duration.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.93,\"m\":1530208,\"bt\":10.1,\"pr\":1.2,\"t\":\"B\"},{\"id\":1548066885,\"n\":\"Extended Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/basic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":50.92,\"m\":1258719,\"bt\":7.7,\"pr\":0.99,\"t\":\"B\"},{\"id\":787198704,\"n\":\"Rapid Recharge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rapid_recharge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.91,\"m\":1924383,\"bt\":19.8,\"pr\":1.51,\"t\":\"B\"},{\"id\":2566692615,\"n\":\"Healing Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_booster.webp\",\"ds\":\"Increases the effectiveness of your healing.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.91,\"m\":1776350,\"bt\":13.5,\"pr\":1.39,\"t\":\"B\"},{\"id\":754480263,\"n\":\"Mystic Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reach.webp\",\"ds\":\"Imbue an ability to increase its range and effect radius.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.79,\"m\":2730603,\"bt\":12.7,\"pr\":2.14,\"t\":\"B\"},{\"id\":2956256701,\"n\":\"Healing Nova\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_nova.webp\",\"ds\":\"Heal yourself and nearby allies.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.78,\"m\":100305,\"bt\":19.3,\"pr\":0.08,\"t\":\"B\"},{\"id\":3190916303,\"n\":\"Spirit Snatch\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_snatch.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, the attack deals extra \\n\\n\\n\\n\\n\\nspirit damage and steals Spirit Resist and Spirit Power.Effects are reduced by 30% for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.73,\"m\":1041785,\"bt\":17.9,\"pr\":0.82,\"t\":\"B\"},{\"id\":2163598980,\"n\":\"Spirit Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_resilience.webp\",\"ds\":\"When below 50% health, gain additional Spirit Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.68,\"m\":1709702,\"bt\":25.6,\"pr\":1.34,\"t\":\"B\"},{\"id\":1009965641,\"n\":\"Monster Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/monster_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":50.66,\"m\":1485669,\"bt\":3.5,\"pr\":1.17,\"t\":\"B\"},{\"id\":3074274290,\"n\":\"Trophy Collector\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/trophy_collector.webp\",\"ds\":\"Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.66,\"m\":1562051,\"bt\":9,\"pr\":1.23,\"t\":\"B\"},{\"id\":709540378,\"n\":\"Cultist Sacrifice\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/cultist_sacrifice.webp\",\"ds\":\"Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.63,\"m\":765393,\"bt\":10.6,\"pr\":0.6,\"t\":\"B\"},{\"id\":1252627263,\"n\":\"Lifestrike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/lifestrike.webp\",\"ds\":\"Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.62,\"m\":621173,\"bt\":18.4,\"pr\":0.49,\"t\":\"B\"},{\"id\":2356412290,\"n\":\"Titanic Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/titanic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.61,\"m\":1224177,\"bt\":12.2,\"pr\":0.96,\"t\":\"B\"},{\"id\":3791587546,\"n\":\"Weighted Shots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weighted_shots.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.58,\"m\":314581,\"bt\":21.3,\"pr\":0.25,\"t\":\"C\"},{\"id\":2678489038,\"n\":\"Hollow Point\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hollow_point.webp\",\"ds\":\"When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.57,\"m\":266218,\"bt\":21.6,\"pr\":0.21,\"t\":\"C\"},{\"id\":2095565695,\"n\":\"Point Blank\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/point_blank.webp\",\"ds\":\"When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.53,\"m\":485444,\"bt\":21,\"pr\":0.38,\"t\":\"C\"},{\"id\":3776945997,\"n\":\"Extra Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_charge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.52,\"m\":2480259,\"bt\":8,\"pr\":1.95,\"t\":\"C\"},{\"id\":1763073141,\"n\":\"Recharging Rush\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/recharging_rounds.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nweapon damage replenishes a charge for each of your charged abilities.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.51,\"m\":654296,\"bt\":16,\"pr\":0.51,\"t\":\"C\"},{\"id\":3970837787,\"n\":\"Enchanter's Emblem\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enchanters_emblem.webp\",\"ds\":\"While you are above 65% health, gain bonus \\n\\n\\nSpirit and Cooldown Reduction.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.44,\"m\":1141386,\"bt\":13.2,\"pr\":0.9,\"t\":\"C\"},{\"id\":334300056,\"n\":\"Stamina Mastery\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/stamina_mastery.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.32,\"m\":1344864,\"bt\":20.7,\"pr\":1.06,\"t\":\"C\"},{\"id\":1644605047,\"n\":\"Reactive Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/reactive_barrier.webp\",\"ds\":\"Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.3,\"m\":1025066,\"bt\":19,\"pr\":0.8,\"t\":\"C\"},{\"id\":668299740,\"n\":\"Rapid Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/rapid_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":50.29,\"m\":1764814,\"bt\":7.9,\"pr\":1.39,\"t\":\"C\"},{\"id\":4104549924,\"n\":\"Swift Striker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/swift_striker.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.29,\"m\":1849254,\"bt\":11.4,\"pr\":1.45,\"t\":\"C\"},{\"id\":3647584222,\"n\":\"Split Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/split_shot.webp\",\"ds\":\"Make your weapon fire multishot.  Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.25,\"m\":148636,\"bt\":17.9,\"pr\":0.12,\"t\":\"C\"},{\"id\":112198670,\"n\":\"Spirit Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nspirit damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.23,\"m\":799448,\"bt\":14.7,\"pr\":0.63,\"t\":\"C\"},{\"id\":2829638276,\"n\":\"Extra Regen\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_regen.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.22,\"m\":2629024,\"bt\":4.3,\"pr\":2.06,\"t\":\"C\"},{\"id\":968099481,\"n\":\"Extra Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.19,\"m\":3891756,\"bt\":7.3,\"pr\":3.06,\"t\":\"C\"},{\"id\":1409190604,\"n\":\"Fury Trance\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fury_trance.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.17,\"m\":50985,\"bt\":19,\"pr\":0.04,\"t\":\"C\"},{\"id\":2064029594,\"n\":\"Opening Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/opening_rounds.webp\",\"ds\":\"Your attacks have additional Weapon Damage against enemies above 50% health.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.08,\"m\":1573124,\"bt\":7,\"pr\":1.24,\"t\":\"C\"},{\"id\":2617435668,\"n\":\"Cursed Relic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/curse.webp\",\"ds\":\"Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":50.07,\"m\":261706,\"bt\":31.9,\"pr\":0.21,\"t\":\"C\"},{\"id\":84321454,\"n\":\"Quicksilver Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/quicksilver_reload.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.02,\"m\":1331006,\"bt\":10,\"pr\":1.05,\"t\":\"C\"},{\"id\":2947183272,\"n\":\"Radiant Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/radiant_regeneration.webp\",\"ds\":\"Heal and gain bonus Movement Speed for a short duration when you cast an ability.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.02,\"m\":1293701,\"bt\":13.4,\"pr\":1.02,\"t\":\"C\"},{\"id\":7409189,\"n\":\"Improved Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.01,\"m\":3545094,\"bt\":13.8,\"pr\":2.78,\"t\":\"C\"},{\"id\":465043967,\"n\":\"Spirit Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_strike.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, deal extra \\n\\n\\n\\n\\n\\nspirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":49.99,\"m\":1075691,\"bt\":8.2,\"pr\":0.84,\"t\":\"C\"},{\"id\":3696726732,\"n\":\"Toxic Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/toxic_bullets.webp\",\"ds\":\"Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.94,\"m\":830443,\"bt\":21.7,\"pr\":0.65,\"t\":\"C\"},{\"id\":3077079169,\"n\":\"High-Velocity Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/high_velocity_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.92,\"m\":2019678,\"bt\":4.5,\"pr\":1.59,\"t\":\"C\"},{\"id\":393974127,\"n\":\"Slowing Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/slowing_bullets.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.87,\"m\":251542,\"bt\":15.9,\"pr\":0.2,\"t\":\"C\"},{\"id\":2407033488,\"n\":\"Intensifying Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/intensifying_magazine.webp\",\"ds\":\"Increases Weapon Damage as you continuously fire your weapon.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.84,\"m\":240018,\"bt\":9.9,\"pr\":0.19,\"t\":\"C\"},{\"id\":1710079648,\"n\":\"Healing Rite\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_rite.webp\",\"ds\":\"Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":49.81,\"m\":381916,\"bt\":7,\"pr\":0.3,\"t\":\"C\"},{\"id\":4053935515,\"n\":\"Headhunter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headhunter.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage, \\n\\n\\n\\nheal you, and briefly grants \\n\\n\\nbonus move speed.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.8,\"m\":486343,\"bt\":15,\"pr\":0.38,\"t\":\"C\"},{\"id\":98582110,\"n\":\"Stalker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/backstabber.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nweapon damage at close range opens a wound and grants you \\n\\n\\nbonus move speed. Wounded enemies take \\n\\n\\n\\n\\n\\nspirit damage over time, have reduced bullet resist, and are revealed through walls.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.78,\"m\":835463,\"bt\":7.1,\"pr\":0.66,\"t\":\"C\"},{\"id\":3731635960,\"n\":\"Dispel Magic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_remover.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.76,\"m\":1191914,\"bt\":21.4,\"pr\":0.94,\"t\":\"C\"},{\"id\":4139877411,\"n\":\"Extra Stamina\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_stamina.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":49.76,\"m\":1967621,\"bt\":11.2,\"pr\":1.54,\"t\":\"C\"},{\"id\":1437614329,\"n\":\"Melee Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/melee_lifesteal.webp\",\"ds\":\"Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":49.66,\"m\":937452,\"bt\":4,\"pr\":0.74,\"t\":\"C\"},{\"id\":395867183,\"n\":\"Mystic Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/mystic_shot.webp\",\"ds\":\"Your next bullet deals bonus \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.62,\"m\":795463,\"bt\":11.7,\"pr\":0.62,\"t\":\"D\"},{\"id\":1342610602,\"n\":\"Close Quarters\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/close_quarters.webp\",\"ds\":\"Deal additional Weapon Damage when in close range to your target.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.6,\"m\":1024880,\"bt\":5.2,\"pr\":0.8,\"t\":\"D\"},{\"id\":600033864,\"n\":\"Majestic Leap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/majestic_leap.webp\",\"ds\":\"Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.59,\"m\":164662,\"bt\":18.9,\"pr\":0.13,\"t\":\"D\"},{\"id\":1925087134,\"n\":\"Suppressor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/suppressor.webp\",\"ds\":\"When you deal \\n\\n\\n\\n\\n\\nspirit damage to enemies, you also reduce their Fire Rate.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":49.56,\"m\":302846,\"bt\":14.1,\"pr\":0.24,\"t\":\"D\"},{\"id\":1439347412,\"n\":\"Mystic Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_regen.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage to enemy Heroes grants you Bonus \\n\\n\\n\\nregeneration. Stacks when dealing damage to different heroes.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":49.54,\"m\":1318185,\"bt\":6.4,\"pr\":1.04,\"t\":\"D\"},{\"id\":2603935618,\"n\":\"Healbane\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healbane.webp\",\"ds\":\"Your \\n\\n\\n\\n\\n\\nspirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":49.33,\"m\":1688642,\"bt\":15.4,\"pr\":1.33,\"t\":\"D\"},{\"id\":1235347618,\"n\":\"Battle Vest\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/battle_vest.webp\",\"ds\":\"While you are above 65% health, gain \\n\\n\\n\\n\\n\\nweapon damage and \\n\\n\\nbonus fire rate.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":49.28,\"m\":648921,\"bt\":11.5,\"pr\":0.51,\"t\":\"D\"},{\"id\":3862866912,\"n\":\"Restorative Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/restorative_shot.webp\",\"ds\":\"Your next bullet will heal you based on what target you hit.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.26,\"m\":1043275,\"bt\":2.1,\"pr\":0.82,\"t\":\"D\"},{\"id\":1414025773,\"n\":\"Counterspell\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/counterspell.webp\",\"ds\":\"Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry \\n\\n\\n\\nheal and gain \\n\\n\\nmove speed and \\n\\n\\nSpirit.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.22,\"m\":578975,\"bt\":23.8,\"pr\":0.45,\"t\":\"D\"},{\"id\":2121044373,\"n\":\"Tankbuster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/tankbuster.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":49.2,\"m\":2386170,\"bt\":21.2,\"pr\":1.87,\"t\":\"D\"},{\"id\":2010028405,\"n\":\"Headshot Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headshot_booster.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.12,\"m\":612497,\"bt\":3.3,\"pr\":0.48,\"t\":\"D\"},{\"id\":1976391348,\"n\":\"Cold Front\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/cold_front.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage and Slows targets it hits.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":49.02,\"m\":646449,\"bt\":10.5,\"pr\":0.51,\"t\":\"D\"},{\"id\":1813726886,\"n\":\"Slowing Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/slowing_hex.webp\",\"ds\":\"Slows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":48.76,\"m\":764182,\"bt\":16,\"pr\":0.6,\"t\":\"D\"},{\"id\":865958998,\"n\":\"Veil Walker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/veil_walker.webp\",\"ds\":\"Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":48.67,\"m\":228743,\"bt\":16.8,\"pr\":0.18,\"t\":\"D\"},{\"id\":1219329868,\"n\":\"Spirit Sap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_sap.webp\",\"ds\":\"Target an enemy to reduce their Spirit Resist and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":48.54,\"m\":136104,\"bt\":14.9,\"pr\":0.11,\"t\":\"D\"},{\"id\":3977876567,\"n\":\"Kinetic Dash\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/kinetic_dash.webp\",\"ds\":\"When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":48.54,\"m\":371904,\"bt\":11.1,\"pr\":0.29,\"t\":\"D\"},{\"id\":1998374645,\"n\":\"Mystic Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_burst.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":48.5,\"m\":2520700,\"bt\":7,\"pr\":1.98,\"t\":\"D\"},{\"id\":805079544,\"n\":\"Weapon Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/weapon_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nweapon damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":48.34,\"m\":186090,\"bt\":15.8,\"pr\":0.15,\"t\":\"D\"},{\"id\":2152872419,\"n\":\"Sharpshooter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/sharp_shooter.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":47.94,\"m\":562452,\"bt\":16.5,\"pr\":0.44,\"t\":\"D\"},{\"id\":3331811235,\"n\":\"Long Range\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/long_range.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":47.76,\"m\":505394,\"bt\":10.8,\"pr\":0.4,\"t\":\"D\"},{\"id\":3361075077,\"n\":\"Return Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/return_fire.webp\",\"ds\":\"Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":47.76,\"m\":113606,\"bt\":18.5,\"pr\":0.09,\"t\":\"D\"},{\"id\":690458959,\"n\":\"Express Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/express_shot.webp\",\"ds\":\"Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":47.3,\"m\":459223,\"bt\":17.7,\"pr\":0.36,\"t\":\"D\"},{\"id\":2462046703,\"n\":\"Golden Goose Egg\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/goose_egg.webp\",\"ds\":\"Gain souls over time, as long as you are alive.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":47.29,\"m\":141698,\"bt\":2.8,\"pr\":0.11,\"t\":\"D\"},{\"id\":4204808176,\"n\":\"Rebuttal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rebuttal.webp\",\"ds\":\"On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":47.24,\"m\":237457,\"bt\":9.7,\"pr\":0.19,\"t\":\"D\"},{\"id\":1254091416,\"n\":\"Knockdown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/knockdown.webp\",\"ds\":\"Apply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":47.19,\"m\":404242,\"bt\":22.2,\"pr\":0.32,\"t\":\"D\"},{\"id\":619484391,\"n\":\"Silence Wave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/silence_glyph.webp\",\"ds\":\"Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":46.19,\"m\":58972,\"bt\":24.4,\"pr\":0.05,\"t\":\"D\"},{\"id\":3140772621,\"n\":\"Bullet Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_resilience.webp\",\"ds\":\"When below 50% health, gain additional Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":46.17,\"m\":231254,\"bt\":27.1,\"pr\":0.18,\"t\":\"D\"},{\"id\":3144988365,\"n\":\"Decay\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/decay.webp\",\"ds\":\"Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":46.15,\"m\":116197,\"bt\":19.7,\"pr\":0.09,\"t\":\"D\"},{\"id\":2922054143,\"n\":\"Rusted Barrel\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rusted_barrel.webp\",\"ds\":\"Target an enemy to reduce their Fire Rate and Bullet Resistance.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":44.81,\"m\":162457,\"bt\":11.5,\"pr\":0.13,\"t\":\"D\"},{\"id\":2061878743,\"n\":\"Disarming Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/disarming_hex.webp\",\"ds\":\"Disarms enemy target and reduces their Bullet Resist.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":41.23,\"m\":162340,\"bt\":24.4,\"pr\":0.13,\"t\":\"D\"},{\"id\":1378931225,\"n\":\"Metal Skin\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/metal_skin.webp\",\"ds\":\"Become immune to bullets.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":40.78,\"m\":284949,\"bt\":27.6,\"pr\":0.22,\"t\":\"D\"}],\"items_std\":[{\"id\":1113837674,\"n\":\"Silencer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/silencer.webp\",\"ds\":\"Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":58.34,\"m\":2114641,\"bt\":34.5,\"pr\":0.33,\"t\":\"S\"},{\"id\":1282141666,\"n\":\"Siphon Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/siphon_bullets.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":58.28,\"m\":2640977,\"bt\":31.8,\"pr\":0.41,\"t\":\"S\"},{\"id\":1396247347,\"n\":\"Lucky Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/lucky_shot.webp\",\"ds\":\"Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":58.12,\"m\":1406326,\"bt\":33.3,\"pr\":0.22,\"t\":\"S\"},{\"id\":2417568017,\"n\":\"Scourge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/scourge.webp\",\"ds\":\"Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals \\n\\n\\n\\n\\n\\ndamage to enemies proportional to their max health. Existing debuffs on the target are reduced.Can be self cast.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":57.84,\"m\":925433,\"bt\":34.2,\"pr\":0.14,\"t\":\"S\"},{\"id\":2820116164,\"n\":\"Diviner's Kevlar\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/diviners_kevlar.webp\",\"ds\":\"Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":57.84,\"m\":1171015,\"bt\":36.1,\"pr\":0.18,\"t\":\"S\"},{\"id\":339443430,\"n\":\"Frenzy\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/frenzy.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":57.62,\"m\":819030,\"bt\":34.7,\"pr\":0.13,\"t\":\"S\"},{\"id\":2407781327,\"n\":\"Colossus\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/colossus.webp\",\"ds\":\"Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":57.51,\"m\":1100807,\"bt\":33.9,\"pr\":0.17,\"t\":\"S\"},{\"id\":2533252781,\"n\":\"Ethereal Shift\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/ethereal_shift.webp\",\"ds\":\"Instantly enter a void state and become Invulnerable for a short duration.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.82,\"m\":588587,\"bt\":36.6,\"pr\":0.09,\"t\":\"S\"},{\"id\":2221211450,\"n\":\"Spellslinger\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spell_slinger.webp\",\"ds\":\"While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":56.75,\"m\":1189360,\"bt\":33.1,\"pr\":0.18,\"t\":\"S\"},{\"id\":1797283378,\"n\":\"Infuser\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/infuser.webp\",\"ds\":\"Gain Spirit Lifesteal and Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.73,\"m\":1689367,\"bt\":29.8,\"pr\":0.26,\"t\":\"S\"},{\"id\":3028234315,\"n\":\"Witchmail\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/witchmail.webp\",\"ds\":\"Taking heavy hits of \\n\\n\\n\\n\\n\\nspirit damage from an enemy reduces a random ability cooldown.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.72,\"m\":2187909,\"bt\":33.8,\"pr\":0.34,\"t\":\"S\"},{\"id\":3577481646,\"n\":\"Mystic Reverb\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reverb.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.67,\"m\":3050516,\"bt\":31.9,\"pr\":0.47,\"t\":\"S\"},{\"id\":2800629741,\"n\":\"Magic Carpet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/magic_carpet.webp\",\"ds\":\"Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.64,\"m\":361116,\"bt\":30.1,\"pr\":0.06,\"t\":\"S\"},{\"id\":677738769,\"n\":\"Refresher\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/refresher.webp\",\"ds\":\"Reset the cooldown of all your abilities and restore all your charges.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.6,\"m\":1879793,\"bt\":35.3,\"pr\":0.29,\"t\":\"S\"},{\"id\":1371725689,\"n\":\"Phantom Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/phantom_strike.webp\",\"ds\":\"Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.59,\"m\":715594,\"bt\":31.1,\"pr\":0.11,\"t\":\"S\"},{\"id\":343572757,\"n\":\"Spirit Burn\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_burn.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nspirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.45,\"m\":6449847,\"bt\":33,\"pr\":1,\"t\":\"S\"},{\"id\":365620721,\"n\":\"Glass Cannon\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/glass_cannon.webp\",\"ds\":\"Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":56.35,\"m\":1241516,\"bt\":31.7,\"pr\":0.19,\"t\":\"A\"},{\"id\":3005970438,\"n\":\"Escalating Exposure\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/escalating_exposure.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage applies a stacking Spirit Amp that increases your \\n\\n\\n\\n\\n\\nspirit damage to the target.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.27,\"m\":7000357,\"bt\":30.3,\"pr\":1.08,\"t\":\"A\"},{\"id\":2108215830,\"n\":\"Heroic Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/heroic_aura.webp\",\"ds\":\"Provides Bullet Resist to nearby friendly units.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":55.6,\"m\":1435097,\"bt\":21.9,\"pr\":0.22,\"t\":\"A\"},{\"id\":2226497419,\"n\":\"Spiritual Overflow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spiritual_overflow.webp\",\"ds\":\"Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting heroes.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":55.6,\"m\":3915460,\"bt\":32.3,\"pr\":0.61,\"t\":\"A\"},{\"id\":3361811174,\"n\":\"Cheat Death\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/cheat_death.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.57,\"m\":598625,\"bt\":37.1,\"pr\":0.09,\"t\":\"A\"},{\"id\":2037039379,\"n\":\"Inhibitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/inhibitor.webp\",\"ds\":\"Your bullets build up to reduce the target's outgoing damage and apply healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.34,\"m\":1138983,\"bt\":36.3,\"pr\":0.18,\"t\":\"A\"},{\"id\":3884003354,\"n\":\"Crippling Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crippling_headshot.webp\",\"ds\":\"Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":55.3,\"m\":1494361,\"bt\":34.8,\"pr\":0.23,\"t\":\"A\"},{\"id\":1250307611,\"n\":\"Juggernaut\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/juggernaut.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.19,\"m\":2832725,\"bt\":34.5,\"pr\":0.44,\"t\":\"A\"},{\"id\":1427630806,\"n\":\"Healing Tempo\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_tempo.webp\",\"ds\":\"Applying \\n\\n\\n\\nheal to yourself or an ally grants the target \\n\\n\\nbonus fire rate and \\n\\n\\nbonus move speed.Does not apply on innate Regen or passive Bullet\\\/Spirit Lifesteals.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.07,\"m\":2261981,\"bt\":32.6,\"pr\":0.35,\"t\":\"A\"},{\"id\":630839635,\"n\":\"Echo Shard\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/echo_shard.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":55.05,\"m\":1234215,\"bt\":28.1,\"pr\":0.19,\"t\":\"A\"},{\"id\":673001892,\"n\":\"Armor Piercer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/armor_piercing_rounds.webp\",\"ds\":\"Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":54.99,\"m\":487203,\"bt\":37.4,\"pr\":0.08,\"t\":\"A\"},{\"id\":951866250,\"n\":\"Indomitable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/indomitable.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.96,\"m\":2676441,\"bt\":35.8,\"pr\":0.41,\"t\":\"A\"},{\"id\":493591231,\"n\":\"Lightning Scroll\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/lightning_scroll.webp\",\"ds\":\"Damage from your ultimate applies a \\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\nstun and deals \\n\\n\\n\\n\\n\\nbonus spirit damage after a short delay.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.94,\"m\":980929,\"bt\":34.9,\"pr\":0.15,\"t\":\"A\"},{\"id\":710436191,\"n\":\"Capacitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/capacitor.webp\",\"ds\":\"Launch a projectile that deals \\n\\n\\n\\n\\n\\ndamage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":54.83,\"m\":1766107,\"bt\":26.7,\"pr\":0.27,\"t\":\"A\"},{\"id\":2480592370,\"n\":\"Ricochet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/ricochet.webp\",\"ds\":\"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":54.69,\"m\":4251993,\"bt\":27.5,\"pr\":0.66,\"t\":\"A\"},{\"id\":3357231760,\"n\":\"Unstoppable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/unstoppable.webp\",\"ds\":\"Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.68,\"m\":1957023,\"bt\":34.8,\"pr\":0.3,\"t\":\"A\"},{\"id\":800008313,\"n\":\"Crushing Fists\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crushing_fists.webp\",\"ds\":\"Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":54.58,\"m\":2096185,\"bt\":27.9,\"pr\":0.32,\"t\":\"A\"},{\"id\":865846625,\"n\":\"Leech\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/leech.webp\",\"ds\":\"Reduces the effect of enemy applied healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.49,\"m\":2581410,\"bt\":31.5,\"pr\":0.4,\"t\":\"A\"},{\"id\":1662311306,\"n\":\"Divine Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/divine_barrier.webp\",\"ds\":\"Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.49,\"m\":1186608,\"bt\":30.5,\"pr\":0.18,\"t\":\"A\"},{\"id\":3294954488,\"n\":\"Ballistic Enchantment\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_seal.webp\",\"ds\":\"Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":53.91,\"m\":2545460,\"bt\":22.3,\"pr\":0.39,\"t\":\"A\"},{\"id\":1055679805,\"n\":\"Vampiric Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/vampiric_burst.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":53.78,\"m\":2160364,\"bt\":30.8,\"pr\":0.33,\"t\":\"A\"},{\"id\":2519598785,\"n\":\"Boundless Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/boundless_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":53.53,\"m\":13261194,\"bt\":29.4,\"pr\":2.05,\"t\":\"A\"},{\"id\":1955841979,\"n\":\"Spellbreaker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spellbreaker.webp\",\"ds\":\"The next instance of high \\n\\n\\n\\n\\n\\nspirit damage you take is significantly reduced.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":53.41,\"m\":1353141,\"bt\":37.9,\"pr\":0.21,\"t\":\"A\"},{\"id\":915014646,\"n\":\"Transcendent Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/transcendent_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":53.33,\"m\":8762093,\"bt\":32.9,\"pr\":1.36,\"t\":\"A\"},{\"id\":3919289022,\"n\":\"Mercurial Magnum\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mercurial_magnum.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal \\n\\n\\n\\n\\n\\nbonus spirit damage based on your Spirit Power.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":53.32,\"m\":3126447,\"bt\":29.8,\"pr\":0.48,\"t\":\"A\"},{\"id\":2717651715,\"n\":\"Superior Duration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_duration.webp\",\"ds\":\"Increases the duration of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":53.13,\"m\":8412595,\"bt\":25.2,\"pr\":1.3,\"t\":\"A\"},{\"id\":1414319208,\"n\":\"Berserker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/berserker.webp\",\"ds\":\"Your Weapon Damage increases as you take sustained damage.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.93,\"m\":3817253,\"bt\":24.6,\"pr\":0.59,\"t\":\"A\"},{\"id\":811521119,\"n\":\"Tesla Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/tesla_bullets.webp\",\"ds\":\"Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.9,\"m\":2710014,\"bt\":16.5,\"pr\":0.42,\"t\":\"A\"},{\"id\":3812615317,\"n\":\"Arctic Blast\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arctic_blast.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage, Freezing and then Slowing targets it hits.Slowed targets have their stamina regen frozen\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":52.88,\"m\":1341182,\"bt\":30.3,\"pr\":0.21,\"t\":\"A\"},{\"id\":989206714,\"n\":\"Blood Tribute\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/blood_tribute.webp\",\"ds\":\"Toggle: Continually sacrifice Health to improve \\n\\n\\nfire rate, Debuff Resistance and Move Speed. \",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.81,\"m\":309547,\"bt\":27.3,\"pr\":0.05,\"t\":\"A\"},{\"id\":2142980412,\"n\":\"Focus Lens\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/focus_lens.webp\",\"ds\":\"Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":52.8,\"m\":320371,\"bt\":34.3,\"pr\":0.05,\"t\":\"A\"},{\"id\":2081037738,\"n\":\"Mystic Vulnerability\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_vulnerability.webp\",\"ds\":\"When an enemy takes \\n\\n\\n\\n\\n\\nspirit damage, they have their spirit resist reduced.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":52.78,\"m\":8491633,\"bt\":20,\"pr\":1.31,\"t\":\"B\"},{\"id\":395944548,\"n\":\"Torment Pulse\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/torment_pulse.webp\",\"ds\":\"Periodically deals \\n\\n\\n\\n\\n\\nspirit damage to the closest two enemies nearby.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":52.75,\"m\":5381807,\"bt\":18.7,\"pr\":0.83,\"t\":\"B\"},{\"id\":381961617,\"n\":\"Active Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/active_reload.webp\",\"ds\":\"While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":52.64,\"m\":1813630,\"bt\":10.8,\"pr\":0.28,\"t\":\"B\"},{\"id\":2951612397,\"n\":\"Duration Extender\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/duration_extender.webp\",\"ds\":\"Imbue an ability to increase its Duration.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":52.6,\"m\":6934034,\"bt\":19.1,\"pr\":1.07,\"t\":\"B\"},{\"id\":2463960640,\"n\":\"Escalating Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/escalating_resilience.webp\",\"ds\":\"Grants Bullet Resist when your bullets hit a hero. Each shot can only grant one stack.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.54,\"m\":1581417,\"bt\":23.8,\"pr\":0.24,\"t\":\"B\"},{\"id\":876563814,\"n\":\"Spirit Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":52.46,\"m\":7959921,\"bt\":19,\"pr\":1.23,\"t\":\"B\"},{\"id\":3491236900,\"n\":\"Plated Armor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/plated_armor.webp\",\"ds\":\"Gain a chance to either deflect incoming bullets, preventing all \\n\\n\\n\\n\\n\\nweapon damage or prevent all on-hit effects from bullets.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":52.31,\"m\":1673293,\"bt\":35.7,\"pr\":0.26,\"t\":\"B\"},{\"id\":3403085434,\"n\":\"Fleetfoot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/fleetfoot.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":52.21,\"m\":3385234,\"bt\":16.8,\"pr\":0.52,\"t\":\"B\"},{\"id\":1152158042,\"n\":\"Vortex Web\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/vortex_web.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":52.17,\"m\":697026,\"bt\":31.1,\"pr\":0.11,\"t\":\"B\"},{\"id\":2447176615,\"n\":\"Enduring Speed\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enduring_speed.webp\",\"ds\":\"Reduces the effect of enemy Move Speed penalties.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":52.13,\"m\":9296604,\"bt\":16,\"pr\":1.44,\"t\":\"B\"},{\"id\":3585132399,\"n\":\"Fortitude\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fortitude.webp\",\"ds\":\"After not taking damage for a period, gain health regen.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":52.04,\"m\":7032616,\"bt\":18.5,\"pr\":1.09,\"t\":\"B\"},{\"id\":1150006784,\"n\":\"Arcane Surge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arcane_surge.webp\",\"ds\":\"After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":52.02,\"m\":3505210,\"bt\":12.5,\"pr\":0.54,\"t\":\"B\"},{\"id\":1193964439,\"n\":\"Greater Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/greater_expansion.webp\",\"ds\":\"Increases the range and effect radius of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":51.96,\"m\":11847402,\"bt\":24.8,\"pr\":1.83,\"t\":\"B\"},{\"id\":3261353684,\"n\":\"Superior Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":51.77,\"m\":15121941,\"bt\":25,\"pr\":2.34,\"t\":\"B\"},{\"id\":1292979587,\"n\":\"Surge of Power\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/surge_of_power.webp\",\"ds\":\"Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":51.65,\"m\":4597553,\"bt\":20.1,\"pr\":0.71,\"t\":\"B\"},{\"id\":3399065363,\"n\":\"Sprint Boots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/sprint_boots.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":51.6,\"m\":10356436,\"bt\":10,\"pr\":1.6,\"t\":\"B\"},{\"id\":3270001687,\"n\":\"Warp Stone\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/warp_stone.webp\",\"ds\":\"Teleport straight ahead, gaining Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":51.59,\"m\":2361894,\"bt\":22.9,\"pr\":0.37,\"t\":\"B\"},{\"id\":1102081447,\"n\":\"Mystic Slow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_slow.webp\",\"ds\":\"When the target takes \\n\\n\\n\\n\\n\\nspirit damage, they have their Move Speed reduced.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":51.45,\"m\":1650185,\"bt\":20.1,\"pr\":0.26,\"t\":\"B\"},{\"id\":3696726732,\"n\":\"Toxic Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/toxic_bullets.webp\",\"ds\":\"Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.38,\"m\":4404576,\"bt\":23.2,\"pr\":0.68,\"t\":\"B\"},{\"id\":1047818222,\"n\":\"Debuff Reducer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_reducer.webp\",\"ds\":\"Reduces the duration of all negative effects applied to you.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.29,\"m\":2408232,\"bt\":27.2,\"pr\":0.37,\"t\":\"B\"},{\"id\":2739107182,\"n\":\"Burst Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/burst_fire.webp\",\"ds\":\"Briefly gain Fire Rate and Move Speed when one of your bullets hits a hero.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.27,\"m\":4059780,\"bt\":21.8,\"pr\":0.63,\"t\":\"B\"},{\"id\":1932939246,\"n\":\"Alchemical Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_fire.webp\",\"ds\":\"Throw a flask that explodes on contact, creating an area that does increasing \\n\\n\\n\\n\\n\\nspirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.19,\"m\":463485,\"bt\":23,\"pr\":0.07,\"t\":\"B\"},{\"id\":3074274290,\"n\":\"Trophy Collector\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/trophy_collector.webp\",\"ds\":\"Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.04,\"m\":6535448,\"bt\":10.2,\"pr\":1.01,\"t\":\"B\"},{\"id\":3633614685,\"n\":\"Extra Health\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_health.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.93,\"m\":8586515,\"bt\":10.4,\"pr\":1.33,\"t\":\"B\"},{\"id\":1548066885,\"n\":\"Extended Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/basic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":50.92,\"m\":6221427,\"bt\":7.8,\"pr\":0.96,\"t\":\"B\"},{\"id\":499683006,\"n\":\"Bullet Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.91,\"m\":4619009,\"bt\":18.4,\"pr\":0.72,\"t\":\"B\"},{\"id\":380806748,\"n\":\"Compress Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_cooldown.webp\",\"ds\":\"Imbue an ability to reduce its Cooldown.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.89,\"m\":12629149,\"bt\":19.2,\"pr\":1.96,\"t\":\"B\"},{\"id\":1804594021,\"n\":\"Rescue Beam\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rescue_beam.webp\",\"ds\":\"Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.88,\"m\":813119,\"bt\":20.6,\"pr\":0.13,\"t\":\"B\"},{\"id\":3970837787,\"n\":\"Enchanter's Emblem\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enchanters_emblem.webp\",\"ds\":\"While you are above 65% health, gain bonus \\n\\n\\nSpirit and Cooldown Reduction.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.88,\"m\":5595904,\"bt\":14.8,\"pr\":0.87,\"t\":\"B\"},{\"id\":754480263,\"n\":\"Mystic Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reach.webp\",\"ds\":\"Imbue an ability to increase its range and effect radius.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.87,\"m\":14258588,\"bt\":11.8,\"pr\":2.21,\"t\":\"B\"},{\"id\":787198704,\"n\":\"Rapid Recharge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rapid_recharge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.84,\"m\":10779261,\"bt\":20.7,\"pr\":1.67,\"t\":\"B\"},{\"id\":709540378,\"n\":\"Cultist Sacrifice\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/cultist_sacrifice.webp\",\"ds\":\"Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.79,\"m\":3325420,\"bt\":13,\"pr\":0.51,\"t\":\"B\"},{\"id\":1770441818,\"n\":\"Weakening Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weakening_headshot.webp\",\"ds\":\"Landing a Headshot reduces their Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.7,\"m\":1765946,\"bt\":18,\"pr\":0.27,\"t\":\"B\"},{\"id\":2163598980,\"n\":\"Spirit Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_resilience.webp\",\"ds\":\"When below 50% health, gain additional Spirit Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.65,\"m\":7767114,\"bt\":27.4,\"pr\":1.2,\"t\":\"B\"},{\"id\":2356412290,\"n\":\"Titanic Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/titanic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.65,\"m\":6672203,\"bt\":13.1,\"pr\":1.03,\"t\":\"B\"},{\"id\":2947183272,\"n\":\"Radiant Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/radiant_regeneration.webp\",\"ds\":\"Heal and gain bonus Movement Speed for a short duration when you cast an ability.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.64,\"m\":6526991,\"bt\":15.4,\"pr\":1.01,\"t\":\"B\"},{\"id\":1672893796,\"n\":\"Grit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/grit.webp\",\"ds\":\"Gain a Barrier for a short duration.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.58,\"m\":6455669,\"bt\":10.1,\"pr\":1,\"t\":\"B\"},{\"id\":2481177645,\"n\":\"Hunter's Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hunters_aura.webp\",\"ds\":\"Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.58,\"m\":3204847,\"bt\":20.7,\"pr\":0.5,\"t\":\"B\"},{\"id\":2971868509,\"n\":\"Bullet Resist Shredder\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/bullet_resist_shredder.webp\",\"ds\":\"Reduces Bullet Resist on enemies when you deal \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.58,\"m\":3897043,\"bt\":15.6,\"pr\":0.6,\"t\":\"B\"},{\"id\":2566692615,\"n\":\"Healing Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_booster.webp\",\"ds\":\"Increases the effectiveness of your healing.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.57,\"m\":8900030,\"bt\":13.6,\"pr\":1.38,\"t\":\"B\"},{\"id\":1798666702,\"n\":\"Shadow Weave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/shadow_weave.webp\",\"ds\":\"Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.47,\"m\":469947,\"bt\":21,\"pr\":0.07,\"t\":\"B\"},{\"id\":968099481,\"n\":\"Extra Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.44,\"m\":19563734,\"bt\":7.1,\"pr\":3.03,\"t\":\"B\"},{\"id\":3776945997,\"n\":\"Extra Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_charge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.41,\"m\":12912693,\"bt\":8.2,\"pr\":2,\"t\":\"B\"},{\"id\":26002154,\"n\":\"Melee Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/melee_charge.webp\",\"ds\":\"Your next Heavy Melee attack against an enemy deals increased damage.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.32,\"m\":2993702,\"bt\":13.5,\"pr\":0.46,\"t\":\"B\"},{\"id\":857669956,\"n\":\"Guardian Ward\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/guardian_ward.webp\",\"ds\":\"Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.28,\"m\":2011016,\"bt\":12.9,\"pr\":0.31,\"t\":\"B\"},{\"id\":334300056,\"n\":\"Stamina Mastery\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/stamina_mastery.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.27,\"m\":7723660,\"bt\":22,\"pr\":1.2,\"t\":\"B\"},{\"id\":2064029594,\"n\":\"Opening Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/opening_rounds.webp\",\"ds\":\"Your attacks have additional Weapon Damage against enemies above 50% health.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.27,\"m\":8554484,\"bt\":8,\"pr\":1.32,\"t\":\"B\"},{\"id\":7409189,\"n\":\"Improved Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.23,\"m\":18875364,\"bt\":13.3,\"pr\":2.92,\"t\":\"C\"},{\"id\":1644605047,\"n\":\"Reactive Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/reactive_barrier.webp\",\"ds\":\"Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.2,\"m\":4133622,\"bt\":20,\"pr\":0.64,\"t\":\"C\"},{\"id\":2956256701,\"n\":\"Healing Nova\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_nova.webp\",\"ds\":\"Heal yourself and nearby allies.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.17,\"m\":703889,\"bt\":20.9,\"pr\":0.11,\"t\":\"C\"},{\"id\":2829638276,\"n\":\"Extra Regen\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_regen.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.15,\"m\":13432993,\"bt\":5.2,\"pr\":2.08,\"t\":\"C\"},{\"id\":3077079169,\"n\":\"High-Velocity Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/high_velocity_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":50.14,\"m\":10229568,\"bt\":4.7,\"pr\":1.58,\"t\":\"C\"},{\"id\":3190916303,\"n\":\"Spirit Snatch\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_snatch.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, the attack deals extra \\n\\n\\n\\n\\n\\nspirit damage and steals Spirit Resist and Spirit Power.Effects are reduced by 30% for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.13,\"m\":5351817,\"bt\":18.8,\"pr\":0.83,\"t\":\"C\"},{\"id\":4075861416,\"n\":\"Spirit Rend\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spellslinger_headshots.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.05,\"m\":1870778,\"bt\":27.5,\"pr\":0.29,\"t\":\"C\"},{\"id\":4104549924,\"n\":\"Swift Striker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/swift_striker.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.02,\"m\":8633933,\"bt\":11.9,\"pr\":1.34,\"t\":\"C\"},{\"id\":1009965641,\"n\":\"Monster Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/monster_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":50,\"m\":7521394,\"bt\":4.5,\"pr\":1.16,\"t\":\"C\"},{\"id\":395867183,\"n\":\"Mystic Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/mystic_shot.webp\",\"ds\":\"Your next bullet deals bonus \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.98,\"m\":4236752,\"bt\":12.5,\"pr\":0.66,\"t\":\"C\"},{\"id\":2678489038,\"n\":\"Hollow Point\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hollow_point.webp\",\"ds\":\"When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.98,\"m\":1691880,\"bt\":22.9,\"pr\":0.26,\"t\":\"C\"},{\"id\":2617435668,\"n\":\"Cursed Relic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/curse.webp\",\"ds\":\"Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":49.97,\"m\":840303,\"bt\":34.8,\"pr\":0.13,\"t\":\"C\"},{\"id\":1439347412,\"n\":\"Mystic Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_regen.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage to enemy Heroes grants you Bonus \\n\\n\\n\\nregeneration. Stacks when dealing damage to different heroes.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":49.94,\"m\":6690999,\"bt\":6.8,\"pr\":1.04,\"t\":\"C\"},{\"id\":1925087134,\"n\":\"Suppressor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/suppressor.webp\",\"ds\":\"When you deal \\n\\n\\n\\n\\n\\nspirit damage to enemies, you also reduce their Fire Rate.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":49.94,\"m\":1563544,\"bt\":15.2,\"pr\":0.24,\"t\":\"C\"},{\"id\":668299740,\"n\":\"Rapid Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/rapid_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.72,\"m\":7971610,\"bt\":7.9,\"pr\":1.23,\"t\":\"C\"},{\"id\":1763073141,\"n\":\"Recharging Rush\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/recharging_rounds.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nweapon damage replenishes a charge for each of your charged abilities.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.7,\"m\":3259558,\"bt\":16.6,\"pr\":0.5,\"t\":\"C\"},{\"id\":2603935618,\"n\":\"Healbane\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healbane.webp\",\"ds\":\"Your \\n\\n\\n\\n\\n\\nspirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":49.65,\"m\":7819643,\"bt\":16.9,\"pr\":1.21,\"t\":\"C\"},{\"id\":2059712766,\"n\":\"Restorative Locket\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/restorative_locket.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":49.58,\"m\":1366774,\"bt\":15.8,\"pr\":0.21,\"t\":\"C\"},{\"id\":4139877411,\"n\":\"Extra Stamina\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_stamina.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":49.58,\"m\":10491215,\"bt\":11.3,\"pr\":1.62,\"t\":\"C\"},{\"id\":1252627263,\"n\":\"Lifestrike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/lifestrike.webp\",\"ds\":\"Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.55,\"m\":3969862,\"bt\":18.7,\"pr\":0.61,\"t\":\"C\"},{\"id\":1144549437,\"n\":\"Spirit Shredder\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spirit_shredder_bullets.webp\",\"ds\":\"Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.5,\"m\":2207417,\"bt\":19.9,\"pr\":0.34,\"t\":\"C\"},{\"id\":2407033488,\"n\":\"Intensifying Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/intensifying_magazine.webp\",\"ds\":\"Increases Weapon Damage as you continuously fire your weapon.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.5,\"m\":1657040,\"bt\":11.7,\"pr\":0.26,\"t\":\"C\"},{\"id\":865958998,\"n\":\"Veil Walker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/veil_walker.webp\",\"ds\":\"Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.48,\"m\":1109703,\"bt\":18.8,\"pr\":0.17,\"t\":\"C\"},{\"id\":112198670,\"n\":\"Spirit Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nspirit damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":49.38,\"m\":3630792,\"bt\":17.4,\"pr\":0.56,\"t\":\"C\"},{\"id\":2121044373,\"n\":\"Tankbuster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/tankbuster.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":49.31,\"m\":12561475,\"bt\":21.5,\"pr\":1.95,\"t\":\"C\"},{\"id\":3791587546,\"n\":\"Weighted Shots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weighted_shots.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.28,\"m\":2085455,\"bt\":21.9,\"pr\":0.32,\"t\":\"C\"},{\"id\":4053935515,\"n\":\"Headhunter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headhunter.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage, \\n\\n\\n\\nheal you, and briefly grants \\n\\n\\nbonus move speed.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.28,\"m\":2294904,\"bt\":16.8,\"pr\":0.36,\"t\":\"C\"},{\"id\":600033864,\"n\":\"Majestic Leap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/majestic_leap.webp\",\"ds\":\"Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.26,\"m\":637159,\"bt\":20.9,\"pr\":0.1,\"t\":\"C\"},{\"id\":2095565695,\"n\":\"Point Blank\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/point_blank.webp\",\"ds\":\"When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.24,\"m\":3406817,\"bt\":21.6,\"pr\":0.53,\"t\":\"C\"},{\"id\":84321454,\"n\":\"Quicksilver Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/quicksilver_reload.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":49.2,\"m\":6413296,\"bt\":11.5,\"pr\":0.99,\"t\":\"C\"},{\"id\":465043967,\"n\":\"Spirit Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_strike.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, deal extra \\n\\n\\n\\n\\n\\nspirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":49.12,\"m\":5489195,\"bt\":8.4,\"pr\":0.85,\"t\":\"C\"},{\"id\":3862866912,\"n\":\"Restorative Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/restorative_shot.webp\",\"ds\":\"Your next bullet will heal you based on what target you hit.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.11,\"m\":6255335,\"bt\":3.5,\"pr\":0.97,\"t\":\"D\"},{\"id\":3731635960,\"n\":\"Dispel Magic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_remover.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.03,\"m\":3780483,\"bt\":23.5,\"pr\":0.59,\"t\":\"D\"},{\"id\":1710079648,\"n\":\"Healing Rite\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_rite.webp\",\"ds\":\"Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":49.01,\"m\":2345589,\"bt\":8.3,\"pr\":0.36,\"t\":\"D\"},{\"id\":3361075077,\"n\":\"Return Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/return_fire.webp\",\"ds\":\"Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":48.99,\"m\":504173,\"bt\":19.9,\"pr\":0.08,\"t\":\"D\"},{\"id\":1813726886,\"n\":\"Slowing Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/slowing_hex.webp\",\"ds\":\"Slows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":48.88,\"m\":2842649,\"bt\":17.9,\"pr\":0.44,\"t\":\"D\"},{\"id\":98582110,\"n\":\"Stalker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/backstabber.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nweapon damage at close range opens a wound and grants you \\n\\n\\nbonus move speed. Wounded enemies take \\n\\n\\n\\n\\n\\nspirit damage over time, have reduced bullet resist, and are revealed through walls.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":48.86,\"m\":4381857,\"bt\":8.4,\"pr\":0.68,\"t\":\"D\"},{\"id\":1235347618,\"n\":\"Battle Vest\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/battle_vest.webp\",\"ds\":\"While you are above 65% health, gain \\n\\n\\n\\n\\n\\nweapon damage and \\n\\n\\nbonus fire rate.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":48.83,\"m\":3428097,\"bt\":13.2,\"pr\":0.53,\"t\":\"D\"},{\"id\":1409190604,\"n\":\"Fury Trance\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fury_trance.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":48.77,\"m\":316013,\"bt\":22.2,\"pr\":0.05,\"t\":\"D\"},{\"id\":1414025773,\"n\":\"Counterspell\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/counterspell.webp\",\"ds\":\"Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry \\n\\n\\n\\nheal and gain \\n\\n\\nmove speed and \\n\\n\\nSpirit.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":48.66,\"m\":2070326,\"bt\":25.9,\"pr\":0.32,\"t\":\"D\"},{\"id\":393974127,\"n\":\"Slowing Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/slowing_bullets.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":48.62,\"m\":1602172,\"bt\":15.8,\"pr\":0.25,\"t\":\"D\"},{\"id\":1998374645,\"n\":\"Mystic Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_burst.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":48.56,\"m\":12709785,\"bt\":7,\"pr\":1.97,\"t\":\"D\"},{\"id\":2152872419,\"n\":\"Sharpshooter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/sharp_shooter.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":48.49,\"m\":3033776,\"bt\":17.1,\"pr\":0.47,\"t\":\"D\"},{\"id\":1437614329,\"n\":\"Melee Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/melee_lifesteal.webp\",\"ds\":\"Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":48.45,\"m\":5626920,\"bt\":4.7,\"pr\":0.87,\"t\":\"D\"},{\"id\":1342610602,\"n\":\"Close Quarters\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/close_quarters.webp\",\"ds\":\"Deal additional Weapon Damage when in close range to your target.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":48.34,\"m\":6224295,\"bt\":5.8,\"pr\":0.96,\"t\":\"D\"},{\"id\":2010028405,\"n\":\"Headshot Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headshot_booster.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":48.29,\"m\":2939706,\"bt\":4.5,\"pr\":0.46,\"t\":\"D\"},{\"id\":3331811235,\"n\":\"Long Range\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/long_range.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":48.29,\"m\":2486439,\"bt\":11.4,\"pr\":0.39,\"t\":\"D\"},{\"id\":2462046703,\"n\":\"Golden Goose Egg\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/goose_egg.webp\",\"ds\":\"Gain souls over time, as long as you are alive.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":48.24,\"m\":782353,\"bt\":4.6,\"pr\":0.12,\"t\":\"D\"},{\"id\":3647584222,\"n\":\"Split Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/split_shot.webp\",\"ds\":\"Make your weapon fire multishot.  Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":48.22,\"m\":876203,\"bt\":18.4,\"pr\":0.14,\"t\":\"D\"},{\"id\":3977876567,\"n\":\"Kinetic Dash\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/kinetic_dash.webp\",\"ds\":\"When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":48.21,\"m\":1940286,\"bt\":12.8,\"pr\":0.3,\"t\":\"D\"},{\"id\":1976391348,\"n\":\"Cold Front\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/cold_front.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage and Slows targets it hits.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":48.03,\"m\":3062316,\"bt\":12,\"pr\":0.47,\"t\":\"D\"},{\"id\":690458959,\"n\":\"Express Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/express_shot.webp\",\"ds\":\"Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":47.87,\"m\":2289578,\"bt\":18.8,\"pr\":0.35,\"t\":\"D\"},{\"id\":1254091416,\"n\":\"Knockdown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/knockdown.webp\",\"ds\":\"Apply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":47.5,\"m\":1745853,\"bt\":24.9,\"pr\":0.27,\"t\":\"D\"},{\"id\":805079544,\"n\":\"Weapon Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/weapon_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nweapon damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":47.41,\"m\":964379,\"bt\":19.1,\"pr\":0.15,\"t\":\"D\"},{\"id\":4204808176,\"n\":\"Rebuttal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rebuttal.webp\",\"ds\":\"On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":47.2,\"m\":1104381,\"bt\":12,\"pr\":0.17,\"t\":\"D\"},{\"id\":3144988365,\"n\":\"Decay\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/decay.webp\",\"ds\":\"Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":47.12,\"m\":462175,\"bt\":22.1,\"pr\":0.07,\"t\":\"D\"},{\"id\":3140772621,\"n\":\"Bullet Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_resilience.webp\",\"ds\":\"When below 50% health, gain additional Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":46.73,\"m\":1459366,\"bt\":28.9,\"pr\":0.23,\"t\":\"D\"},{\"id\":1219329868,\"n\":\"Spirit Sap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_sap.webp\",\"ds\":\"Target an enemy to reduce their Spirit Resist and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":46.67,\"m\":622647,\"bt\":16.7,\"pr\":0.1,\"t\":\"D\"},{\"id\":619484391,\"n\":\"Silence Wave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/silence_glyph.webp\",\"ds\":\"Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":45.23,\"m\":253628,\"bt\":27.8,\"pr\":0.04,\"t\":\"D\"},{\"id\":2922054143,\"n\":\"Rusted Barrel\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rusted_barrel.webp\",\"ds\":\"Target an enemy to reduce their Fire Rate and Bullet Resistance.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":44.79,\"m\":575690,\"bt\":13.9,\"pr\":0.09,\"t\":\"D\"},{\"id\":2061878743,\"n\":\"Disarming Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/disarming_hex.webp\",\"ds\":\"Disarms enemy target and reduces their Bullet Resist.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":41.58,\"m\":535835,\"bt\":26.6,\"pr\":0.08,\"t\":\"D\"},{\"id\":1378931225,\"n\":\"Metal Skin\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/metal_skin.webp\",\"ds\":\"Become immune to bullets.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":41.3,\"m\":1095527,\"bt\":30.1,\"pr\":0.17,\"t\":\"D\"}],\"meta\":{\"1548066885\":{\"n\":\"Extended Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/basic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800},\"1009965641\":{\"n\":\"Monster Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/monster_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800},\"709540378\":{\"n\":\"Cultist Sacrifice\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/cultist_sacrifice.webp\",\"ds\":\"Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.\",\"cat\":\"Weapon\",\"cost\":3200},\"811521119\":{\"n\":\"Tesla Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/tesla_bullets.webp\",\"ds\":\"Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.\",\"cat\":\"Weapon\",\"cost\":3200},\"710436191\":{\"n\":\"Capacitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/capacitor.webp\",\"ds\":\"Launch a projectile that deals \\n\\n\\n\\n\\n\\ndamage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.\",\"cat\":\"Weapon\",\"cost\":6400},\"2678489038\":{\"n\":\"Hollow Point\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hollow_point.webp\",\"ds\":\"When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":3200},\"2064029594\":{\"n\":\"Opening Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/opening_rounds.webp\",\"ds\":\"Your attacks have additional Weapon Damage against enemies above 50% health.\",\"cat\":\"Weapon\",\"cost\":1600},\"3077079169\":{\"n\":\"High-Velocity Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/high_velocity_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800},\"1437614329\":{\"n\":\"Melee Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/melee_lifesteal.webp\",\"ds\":\"Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":800},\"4204808176\":{\"n\":\"Rebuttal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rebuttal.webp\",\"ds\":\"On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.\",\"cat\":\"Vitality\",\"cost\":800},\"1414025773\":{\"n\":\"Counterspell\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/counterspell.webp\",\"ds\":\"Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry \\n\\n\\n\\nheal and gain \\n\\n\\nmove speed and \\n\\n\\nSpirit.\",\"cat\":\"Vitality\",\"cost\":3200},\"3791587546\":{\"n\":\"Weighted Shots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weighted_shots.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":3200},\"1342610602\":{\"n\":\"Close Quarters\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/close_quarters.webp\",\"ds\":\"Deal additional Weapon Damage when in close range to your target.\",\"cat\":\"Weapon\",\"cost\":800},\"3331811235\":{\"n\":\"Long Range\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/long_range.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":1600},\"393974127\":{\"n\":\"Slowing Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/slowing_bullets.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":1600},\"2037039379\":{\"n\":\"Inhibitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/inhibitor.webp\",\"ds\":\"Your bullets build up to reduce the target's outgoing damage and apply healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400},\"1144549437\":{\"n\":\"Spirit Shredder\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spirit_shredder_bullets.webp\",\"ds\":\"Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.\",\"cat\":\"Weapon\",\"cost\":1600},\"2108215830\":{\"n\":\"Heroic Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/heroic_aura.webp\",\"ds\":\"Provides Bullet Resist to nearby friendly units.\",\"cat\":\"Weapon\",\"cost\":3200},\"619484391\":{\"n\":\"Silence Wave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/silence_glyph.webp\",\"ds\":\"Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.\",\"cat\":\"Spirit\",\"cost\":3200},\"1113837674\":{\"n\":\"Silencer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/silencer.webp\",\"ds\":\"Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.\",\"cat\":\"Weapon\",\"cost\":6400},\"1414319208\":{\"n\":\"Berserker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/berserker.webp\",\"ds\":\"Your Weapon Damage increases as you take sustained damage.\",\"cat\":\"Weapon\",\"cost\":3200},\"339443430\":{\"n\":\"Frenzy\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/frenzy.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":6400},\"1282141666\":{\"n\":\"Siphon Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/siphon_bullets.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"2010028405\":{\"n\":\"Headshot Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headshot_booster.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage.\",\"cat\":\"Weapon\",\"cost\":800},\"1770441818\":{\"n\":\"Weakening Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weakening_headshot.webp\",\"ds\":\"Landing a Headshot reduces their Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":1600},\"2152872419\":{\"n\":\"Sharpshooter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/sharp_shooter.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":3200},\"4053935515\":{\"n\":\"Headhunter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headhunter.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage, \\n\\n\\n\\nheal you, and briefly grants \\n\\n\\nbonus move speed.\",\"cat\":\"Weapon\",\"cost\":3200},\"4075861416\":{\"n\":\"Spirit Rend\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spellslinger_headshots.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":3200},\"3884003354\":{\"n\":\"Crippling Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crippling_headshot.webp\",\"ds\":\"Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.\",\"cat\":\"Weapon\",\"cost\":6400},\"395867183\":{\"n\":\"Mystic Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/mystic_shot.webp\",\"ds\":\"Your next bullet deals bonus \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Weapon\",\"cost\":1600},\"1396247347\":{\"n\":\"Lucky Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/lucky_shot.webp\",\"ds\":\"Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit.\",\"cat\":\"Weapon\",\"cost\":6400},\"2095565695\":{\"n\":\"Point Blank\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/point_blank.webp\",\"ds\":\"When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.\",\"cat\":\"Weapon\",\"cost\":3200},\"3696726732\":{\"n\":\"Toxic Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/toxic_bullets.webp\",\"ds\":\"Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.\",\"cat\":\"Weapon\",\"cost\":3200},\"2480592370\":{\"n\":\"Ricochet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/ricochet.webp\",\"ds\":\"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.\",\"cat\":\"Weapon\",\"cost\":6400},\"3633614685\":{\"n\":\"Extra Health\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_health.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800},\"499683006\":{\"n\":\"Bullet Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600},\"1047818222\":{\"n\":\"Debuff Reducer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_reducer.webp\",\"ds\":\"Reduces the duration of all negative effects applied to you.\",\"cat\":\"Vitality\",\"cost\":1600},\"3731635960\":{\"n\":\"Dispel Magic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_remover.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200},\"2163598980\":{\"n\":\"Spirit Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_resilience.webp\",\"ds\":\"When below 50% health, gain additional Spirit Resist.\",\"cat\":\"Vitality\",\"cost\":3200},\"3140772621\":{\"n\":\"Bullet Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_resilience.webp\",\"ds\":\"When below 50% health, gain additional Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200},\"1378931225\":{\"n\":\"Metal Skin\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/metal_skin.webp\",\"ds\":\"Become immune to bullets.\",\"cat\":\"Vitality\",\"cost\":3200},\"2566692615\":{\"n\":\"Healing Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_booster.webp\",\"ds\":\"Increases the effectiveness of your healing.\",\"cat\":\"Vitality\",\"cost\":1600},\"3585132399\":{\"n\":\"Fortitude\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fortitude.webp\",\"ds\":\"After not taking damage for a period, gain health regen.\",\"cat\":\"Vitality\",\"cost\":3200},\"865846625\":{\"n\":\"Leech\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/leech.webp\",\"ds\":\"Reduces the effect of enemy applied healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400},\"3399065363\":{\"n\":\"Sprint Boots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/sprint_boots.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800},\"3074274290\":{\"n\":\"Trophy Collector\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/trophy_collector.webp\",\"ds\":\"Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.\",\"cat\":\"Vitality\",\"cost\":1600},\"2447176615\":{\"n\":\"Enduring Speed\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enduring_speed.webp\",\"ds\":\"Reduces the effect of enemy Move Speed penalties.\",\"cat\":\"Vitality\",\"cost\":1600},\"334300056\":{\"n\":\"Stamina Mastery\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/stamina_mastery.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200},\"668299740\":{\"n\":\"Rapid Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/rapid_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800},\"4139877411\":{\"n\":\"Extra Stamina\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_stamina.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800},\"2481177645\":{\"n\":\"Hunter's Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hunters_aura.webp\",\"ds\":\"Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.\",\"cat\":\"Weapon\",\"cost\":3200},\"1672893796\":{\"n\":\"Grit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/grit.webp\",\"ds\":\"Gain a Barrier for a short duration.\",\"cat\":\"Vitality\",\"cost\":800},\"805079544\":{\"n\":\"Weapon Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/weapon_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nweapon damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600},\"112198670\":{\"n\":\"Spirit Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nspirit damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600},\"1235347618\":{\"n\":\"Battle Vest\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/battle_vest.webp\",\"ds\":\"While you are above 65% health, gain \\n\\n\\n\\n\\n\\nweapon damage and \\n\\n\\nbonus fire rate.\",\"cat\":\"Vitality\",\"cost\":1600},\"3970837787\":{\"n\":\"Enchanter's Emblem\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enchanters_emblem.webp\",\"ds\":\"While you are above 65% health, gain bonus \\n\\n\\nSpirit and Cooldown Reduction.\",\"cat\":\"Vitality\",\"cost\":1600},\"968099481\":{\"n\":\"Extra Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800},\"1439347412\":{\"n\":\"Mystic Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_regen.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage to enemy Heroes grants you Bonus \\n\\n\\n\\nregeneration. Stacks when dealing damage to different heroes.\",\"cat\":\"Spirit\",\"cost\":800},\"7409189\":{\"n\":\"Improved Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":1600},\"2226497419\":{\"n\":\"Spiritual Overflow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spiritual_overflow.webp\",\"ds\":\"Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting heroes.\",\"cat\":\"Weapon\",\"cost\":6400},\"3361075077\":{\"n\":\"Return Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/return_fire.webp\",\"ds\":\"Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.\",\"cat\":\"Vitality\",\"cost\":1600},\"1193964439\":{\"n\":\"Greater Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/greater_expansion.webp\",\"ds\":\"Increases the range and effect radius of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200},\"754480263\":{\"n\":\"Mystic Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reach.webp\",\"ds\":\"Imbue an ability to increase its range and effect radius.\",\"cat\":\"Spirit\",\"cost\":800},\"3776945997\":{\"n\":\"Extra Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_charge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800},\"876563814\":{\"n\":\"Spirit Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600},\"2971868509\":{\"n\":\"Bullet Resist Shredder\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/bullet_resist_shredder.webp\",\"ds\":\"Reduces Bullet Resist on enemies when you deal \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Spirit\",\"cost\":1600},\"3577481646\":{\"n\":\"Mystic Reverb\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reverb.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400},\"1998374645\":{\"n\":\"Mystic Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_burst.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.\",\"cat\":\"Spirit\",\"cost\":800},\"2121044373\":{\"n\":\"Tankbuster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/tankbuster.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.\",\"cat\":\"Spirit\",\"cost\":3200},\"2081037738\":{\"n\":\"Mystic Vulnerability\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_vulnerability.webp\",\"ds\":\"When an enemy takes \\n\\n\\n\\n\\n\\nspirit damage, they have their spirit resist reduced.\",\"cat\":\"Spirit\",\"cost\":1600},\"2603935618\":{\"n\":\"Healbane\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healbane.webp\",\"ds\":\"Your \\n\\n\\n\\n\\n\\nspirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.\",\"cat\":\"Vitality\",\"cost\":1600},\"1102081447\":{\"n\":\"Mystic Slow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_slow.webp\",\"ds\":\"When the target takes \\n\\n\\n\\n\\n\\nspirit damage, they have their Move Speed reduced.\",\"cat\":\"Spirit\",\"cost\":1600},\"3005970438\":{\"n\":\"Escalating Exposure\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/escalating_exposure.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage applies a stacking Spirit Amp that increases your \\n\\n\\n\\n\\n\\nspirit damage to the target.\",\"cat\":\"Spirit\",\"cost\":6400},\"787198704\":{\"n\":\"Rapid Recharge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rapid_recharge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":3200},\"424779525\":{\"n\":\"Omnicharge Signet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/omnicharge_pendant.webp\",\"ds\":\"Imbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges.\",\"cat\":\"Spirit\",\"cost\":9999},\"380806748\":{\"n\":\"Compress Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_cooldown.webp\",\"ds\":\"Imbue an ability to reduce its Cooldown.\",\"cat\":\"Spirit\",\"cost\":1600},\"3261353684\":{\"n\":\"Superior Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities.\",\"cat\":\"Spirit\",\"cost\":3200},\"915014646\":{\"n\":\"Transcendent Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/transcendent_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":6400},\"1813726886\":{\"n\":\"Slowing Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/slowing_hex.webp\",\"ds\":\"Slows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage.\",\"cat\":\"Spirit\",\"cost\":1600},\"1219329868\":{\"n\":\"Spirit Sap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_sap.webp\",\"ds\":\"Target an enemy to reduce their Spirit Resist and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600},\"2142980412\":{\"n\":\"Focus Lens\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/focus_lens.webp\",\"ds\":\"Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.\",\"cat\":\"Spirit\",\"cost\":6400},\"2922054143\":{\"n\":\"Rusted Barrel\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rusted_barrel.webp\",\"ds\":\"Target an enemy to reduce their Fire Rate and Bullet Resistance.\",\"cat\":\"Spirit\",\"cost\":800},\"2061878743\":{\"n\":\"Disarming Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/disarming_hex.webp\",\"ds\":\"Disarms enemy target and reduces their Bullet Resist.\",\"cat\":\"Spirit\",\"cost\":3200},\"1804594021\":{\"n\":\"Rescue Beam\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rescue_beam.webp\",\"ds\":\"Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":3200},\"3144988365\":{\"n\":\"Decay\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/decay.webp\",\"ds\":\"Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs.\",\"cat\":\"Spirit\",\"cost\":3200},\"2417568017\":{\"n\":\"Scourge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/scourge.webp\",\"ds\":\"Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals \\n\\n\\n\\n\\n\\ndamage to enemies proportional to their max health. Existing debuffs on the target are reduced.Can be self cast.\",\"cat\":\"Spirit\",\"cost\":6400},\"1254091416\":{\"n\":\"Knockdown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/knockdown.webp\",\"ds\":\"Apply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.\",\"cat\":\"Spirit\",\"cost\":3200},\"1371725689\":{\"n\":\"Phantom Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/phantom_strike.webp\",\"ds\":\"Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.\",\"cat\":\"Vitality\",\"cost\":6400},\"3270001687\":{\"n\":\"Warp Stone\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/warp_stone.webp\",\"ds\":\"Teleport straight ahead, gaining Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200},\"1152158042\":{\"n\":\"Vortex Web\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/vortex_web.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400},\"677738769\":{\"n\":\"Refresher\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/refresher.webp\",\"ds\":\"Reset the cooldown of all your abilities and restore all your charges.\",\"cat\":\"Spirit\",\"cost\":6400},\"630839635\":{\"n\":\"Echo Shard\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/echo_shard.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400},\"395944548\":{\"n\":\"Torment Pulse\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/torment_pulse.webp\",\"ds\":\"Periodically deals \\n\\n\\n\\n\\n\\nspirit damage to the closest two enemies nearby.\",\"cat\":\"Spirit\",\"cost\":3200},\"3361811174\":{\"n\":\"Cheat Death\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/cheat_death.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"1798666702\":{\"n\":\"Shadow Weave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/shadow_weave.webp\",\"ds\":\"Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.\",\"cat\":\"Weapon\",\"cost\":3200},\"600033864\":{\"n\":\"Majestic Leap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/majestic_leap.webp\",\"ds\":\"Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero.\",\"cat\":\"Vitality\",\"cost\":3200},\"2956256701\":{\"n\":\"Healing Nova\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_nova.webp\",\"ds\":\"Heal yourself and nearby allies.\",\"cat\":\"Vitality\",\"cost\":3200},\"2059712766\":{\"n\":\"Restorative Locket\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/restorative_locket.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600},\"1710079648\":{\"n\":\"Healing Rite\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_rite.webp\",\"ds\":\"Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":800},\"4121584236\":{\"n\":\"Shrink Ray\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/shrink_ray.webp\",\"ds\":\"Reduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast.\",\"cat\":\"Spirit\",\"cost\":9999},\"1797283378\":{\"n\":\"Infuser\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/infuser.webp\",\"ds\":\"Gain Spirit Lifesteal and Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400},\"857669956\":{\"n\":\"Guardian Ward\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/guardian_ward.webp\",\"ds\":\"Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":1600},\"1662311306\":{\"n\":\"Divine Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/divine_barrier.webp\",\"ds\":\"Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":6400},\"1932939246\":{\"n\":\"Alchemical Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_fire.webp\",\"ds\":\"Throw a flask that explodes on contact, creating an area that does increasing \\n\\n\\n\\n\\n\\nspirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200},\"989206714\":{\"n\":\"Blood Tribute\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/blood_tribute.webp\",\"ds\":\"Toggle: Continually sacrifice Health to improve \\n\\n\\nfire rate, Debuff Resistance and Move Speed. \",\"cat\":\"Weapon\",\"cost\":3200},\"3403085434\":{\"n\":\"Fleetfoot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/fleetfoot.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600},\"3977876567\":{\"n\":\"Kinetic Dash\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/kinetic_dash.webp\",\"ds\":\"When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.\",\"cat\":\"Weapon\",\"cost\":1600},\"1150006784\":{\"n\":\"Arcane Surge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arcane_surge.webp\",\"ds\":\"After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600},\"3357231760\":{\"n\":\"Unstoppable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/unstoppable.webp\",\"ds\":\"Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.\",\"cat\":\"Vitality\",\"cost\":6400},\"2407781327\":{\"n\":\"Colossus\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/colossus.webp\",\"ds\":\"Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.\",\"cat\":\"Vitality\",\"cost\":6400},\"1976391348\":{\"n\":\"Cold Front\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/cold_front.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage and Slows targets it hits.\",\"cat\":\"Spirit\",\"cost\":1600},\"3812615317\":{\"n\":\"Arctic Blast\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arctic_blast.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage, Freezing and then Slowing targets it hits.Slowed targets have their stamina regen frozen\",\"cat\":\"Spirit\",\"cost\":6400},\"2533252781\":{\"n\":\"Ethereal Shift\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/ethereal_shift.webp\",\"ds\":\"Instantly enter a void state and become Invulnerable for a short duration.\",\"cat\":\"Spirit\",\"cost\":6400},\"2617435668\":{\"n\":\"Cursed Relic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/curse.webp\",\"ds\":\"Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration.\",\"cat\":\"Spirit\",\"cost\":6400},\"2951612397\":{\"n\":\"Duration Extender\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/duration_extender.webp\",\"ds\":\"Imbue an ability to increase its Duration.\",\"cat\":\"Spirit\",\"cost\":1600},\"2717651715\":{\"n\":\"Superior Duration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_duration.webp\",\"ds\":\"Increases the duration of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200},\"365620721\":{\"n\":\"Glass Cannon\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/glass_cannon.webp\",\"ds\":\"Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.\",\"cat\":\"Weapon\",\"cost\":6400},\"1409190604\":{\"n\":\"Fury Trance\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fury_trance.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200},\"1055679805\":{\"n\":\"Vampiric Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/vampiric_burst.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"1252627263\":{\"n\":\"Lifestrike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/lifestrike.webp\",\"ds\":\"Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":3200},\"465043967\":{\"n\":\"Spirit Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_strike.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, deal extra \\n\\n\\n\\n\\n\\nspirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":800},\"3190916303\":{\"n\":\"Spirit Snatch\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_snatch.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, the attack deals extra \\n\\n\\n\\n\\n\\nspirit damage and steals Spirit Resist and Spirit Power.Effects are reduced by 30% for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":3200},\"26002154\":{\"n\":\"Melee Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/melee_charge.webp\",\"ds\":\"Your next Heavy Melee attack against an enemy deals increased damage.\",\"cat\":\"Weapon\",\"cost\":1600},\"800008313\":{\"n\":\"Crushing Fists\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crushing_fists.webp\",\"ds\":\"Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.\",\"cat\":\"Weapon\",\"cost\":6400},\"2820116164\":{\"n\":\"Diviner's Kevlar\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/diviners_kevlar.webp\",\"ds\":\"Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400},\"2947183272\":{\"n\":\"Radiant Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/radiant_regeneration.webp\",\"ds\":\"Heal and gain bonus Movement Speed for a short duration when you cast an ability.\",\"cat\":\"Spirit\",\"cost\":3200},\"2519598785\":{\"n\":\"Boundless Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/boundless_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400},\"2739107182\":{\"n\":\"Burst Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/burst_fire.webp\",\"ds\":\"Briefly gain Fire Rate and Move Speed when one of your bullets hits a hero.\",\"cat\":\"Weapon\",\"cost\":3200},\"2829638276\":{\"n\":\"Extra Regen\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_regen.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800},\"1292979587\":{\"n\":\"Surge of Power\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/surge_of_power.webp\",\"ds\":\"Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.\",\"cat\":\"Spirit\",\"cost\":3200},\"1925087134\":{\"n\":\"Suppressor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/suppressor.webp\",\"ds\":\"When you deal \\n\\n\\n\\n\\n\\nspirit damage to enemies, you also reduce their Fire Rate.\",\"cat\":\"Spirit\",\"cost\":1600},\"84321454\":{\"n\":\"Quicksilver Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/quicksilver_reload.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use.\",\"cat\":\"Spirit\",\"cost\":1600},\"3919289022\":{\"n\":\"Mercurial Magnum\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mercurial_magnum.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal \\n\\n\\n\\n\\n\\nbonus spirit damage based on your Spirit Power.\",\"cat\":\"Spirit\",\"cost\":6400},\"2407033488\":{\"n\":\"Intensifying Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/intensifying_magazine.webp\",\"ds\":\"Increases Weapon Damage as you continuously fire your weapon.\",\"cat\":\"Weapon\",\"cost\":1600},\"2463960640\":{\"n\":\"Escalating Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/escalating_resilience.webp\",\"ds\":\"Grants Bullet Resist when your bullets hit a hero. Each shot can only grant one stack.\",\"cat\":\"Weapon\",\"cost\":3200},\"4104549924\":{\"n\":\"Swift Striker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/swift_striker.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600},\"865958998\":{\"n\":\"Veil Walker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/veil_walker.webp\",\"ds\":\"Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.\",\"cat\":\"Vitality\",\"cost\":3200},\"1644605047\":{\"n\":\"Reactive Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/reactive_barrier.webp\",\"ds\":\"Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.\",\"cat\":\"Vitality\",\"cost\":1600},\"951866250\":{\"n\":\"Indomitable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/indomitable.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"3862866912\":{\"n\":\"Restorative Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/restorative_shot.webp\",\"ds\":\"Your next bullet will heal you based on what target you hit.\",\"cat\":\"Weapon\",\"cost\":800},\"2356412290\":{\"n\":\"Titanic Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/titanic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600},\"3647584222\":{\"n\":\"Split Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/split_shot.webp\",\"ds\":\"Make your weapon fire multishot.  Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.\",\"cat\":\"Weapon\",\"cost\":1600},\"381961617\":{\"n\":\"Active Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/active_reload.webp\",\"ds\":\"While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.\",\"cat\":\"Weapon\",\"cost\":1600},\"2800629741\":{\"n\":\"Magic Carpet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/magic_carpet.webp\",\"ds\":\"Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.\",\"cat\":\"Spirit\",\"cost\":6400},\"343572757\":{\"n\":\"Spirit Burn\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_burn.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nspirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\",\"cat\":\"Spirit\",\"cost\":6400},\"493591231\":{\"n\":\"Lightning Scroll\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/lightning_scroll.webp\",\"ds\":\"Damage from your ultimate applies a \\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\nstun and deals \\n\\n\\n\\n\\n\\nbonus spirit damage after a short delay.\",\"cat\":\"Spirit\",\"cost\":6400},\"3028234315\":{\"n\":\"Witchmail\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/witchmail.webp\",\"ds\":\"Taking heavy hits of \\n\\n\\n\\n\\n\\nspirit damage from an enemy reduces a random ability cooldown.\",\"cat\":\"Vitality\",\"cost\":6400},\"1427630806\":{\"n\":\"Healing Tempo\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_tempo.webp\",\"ds\":\"Applying \\n\\n\\n\\nheal to yourself or an ally grants the target \\n\\n\\nbonus fire rate and \\n\\n\\nbonus move speed.Does not apply on innate Regen or passive Bullet\\\/Spirit Lifesteals.\",\"cat\":\"Vitality\",\"cost\":6400},\"673001892\":{\"n\":\"Armor Piercer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/armor_piercing_rounds.webp\",\"ds\":\"Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.\",\"cat\":\"Weapon\",\"cost\":6400},\"3269957497\":{\"n\":\"Infinite Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/infinite_rounds.webp\",\"ds\":\"You have infinite ammo.\",\"cat\":\"Weapon\",\"cost\":9999},\"3491236900\":{\"n\":\"Plated Armor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/plated_armor.webp\",\"ds\":\"Gain a chance to either deflect incoming bullets, preventing all \\n\\n\\n\\n\\n\\nweapon damage or prevent all on-hit effects from bullets.\",\"cat\":\"Vitality\",\"cost\":6400},\"1955841979\":{\"n\":\"Spellbreaker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spellbreaker.webp\",\"ds\":\"The next instance of high \\n\\n\\n\\n\\n\\nspirit damage you take is significantly reduced.\",\"cat\":\"Vitality\",\"cost\":6400},\"1250307611\":{\"n\":\"Juggernaut\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/juggernaut.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"2221211450\":{\"n\":\"Spellslinger\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spell_slinger.webp\",\"ds\":\"While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.\",\"cat\":\"Weapon\",\"cost\":6400},\"98582110\":{\"n\":\"Stalker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/backstabber.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nweapon damage at close range opens a wound and grants you \\n\\n\\nbonus move speed. Wounded enemies take \\n\\n\\n\\n\\n\\nspirit damage over time, have reduced bullet resist, and are revealed through walls.\",\"cat\":\"Weapon\",\"cost\":1600},\"690458959\":{\"n\":\"Express Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/express_shot.webp\",\"ds\":\"Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.\",\"cat\":\"Weapon\",\"cost\":3200},\"1736094134\":{\"n\":\"Seraphim Wings\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/icarus_wings.webp\",\"ds\":\"When Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.\",\"cat\":\"Vitality\",\"cost\":9999},\"2054088113\":{\"n\":\"Mystical Piano\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/mystical_piano.webp\",\"ds\":\"After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.\",\"cat\":\"Spirit\",\"cost\":9999},\"3949773228\":{\"n\":\"Nullification Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/nullification_aura.webp\",\"ds\":\"Removes any positive buffs and prevents stamina usage and healing effects on enemies.\",\"cat\":\"Vitality\",\"cost\":9999},\"3729138568\":{\"n\":\"Celestial Blessing\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/celestial_guidance.webp\",\"ds\":\"Applies an extremely powerful cleanse that replenishes your allies globally.\",\"cat\":\"Vitality\",\"cost\":9999},\"230297145\":{\"n\":\"Eternal Gift\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/eternal_gift.webp\",\"ds\":\"Periodically gain a random permanent stat buff.\",\"cat\":\"Vitality\",\"cost\":9999},\"4050602737\":{\"n\":\"Mystic Conduit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/patrons_blessing.webp\",\"ds\":\"Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.\",\"cat\":\"Spirit\",\"cost\":9999},\"3568217437\":{\"n\":\"Haunting Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/eldritch_shot.webp\",\"ds\":\"Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals \\n\\n\\n\\n\\n\\nbonus spirit damage based on the target's current Health. The bullet is larger and penetrates through targets.\",\"cat\":\"Weapon\",\"cost\":9999},\"3523480953\":{\"n\":\"Cloak of Opportunity\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/cloak_of_opportunity.webp\",\"ds\":\"Block the next debuff that would apply movement lock, Stun, Chained, Immobilize, or Sleep and become Unstoppable. Also gain a Barrier and bonus \\n\\n\\nmove speed\",\"cat\":\"Vitality\",\"cost\":9999},\"64550694\":{\"n\":\"Runed Gauntlets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/runed_gauntlets.webp\",\"ds\":\"Every time you land a heavy melee, your existing cooldowns get reduced.\",\"cat\":\"Weapon\",\"cost\":9999},\"1825399334\":{\"n\":\"Electric Slippers\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/electric_slippers.webp\",\"ds\":\"When sliding, evade bullets, gain fire rate and deal damage to enemies around you. Cooldown is per target.\",\"cat\":\"Vitality\",\"cost\":9999},\"1132564516\":{\"n\":\"Prism Blast\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/prism_blast.webp\",\"ds\":\"You enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you.\",\"cat\":\"Spirit\",\"cost\":9999},\"1558545403\":{\"n\":\"Unstable Concoction\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/unstable_concoction.webp\",\"ds\":\"Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by 50%.\",\"cat\":\"Spirit\",\"cost\":9999},\"2068250483\":{\"n\":\"Frostbite Charm\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/frostbite.webp\",\"ds\":\"Imbued ability has its Cooldown reduced and gains Spirit Power. When the ability deals damage, freeze the target and apply bonus damage. Cooldown is per target.\",\"cat\":\"Spirit\",\"cost\":9999},\"2319629810\":{\"n\":\"Shadow Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/shadow_strike.webp\",\"ds\":\"Go Invisible on Stamina use with no detection range. Doing a melee attack while invisible will cause you to steal bullet and spirit resistance from them and deal damage over time.\",\"cat\":\"Vitality\",\"cost\":9999},\"3294954488\":{\"n\":\"Ballistic Enchantment\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_seal.webp\",\"ds\":\"Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200},\"1763073141\":{\"n\":\"Recharging Rush\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/recharging_rounds.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nweapon damage replenishes a charge for each of your charged abilities.\",\"cat\":\"Weapon\",\"cost\":1600},\"2462046703\":{\"n\":\"Golden Goose Egg\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/goose_egg.webp\",\"ds\":\"Gain souls over time, as long as you are alive.\",\"cat\":\"Spirit\",\"cost\":800}}},P=[{\"t\":\"Minor Update - 10-14-2026\",\"d\":\"2026-10-14\",\"c\":\"<ul><li>Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035<\\\/li><li>Baba: Spirit Resistance scaling reduced from 0.12 to 0.1<\\\/li><li>Baba: Now has -7% Base Bullet Resistance<\\\/li><li>Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies<\\\/li><li>Baba: Threadsap - Cooldown increased from 26s to 28s<\\\/li><li>Baba: Granny Long Legs - Cooldown increased from 30s to 32s<\\\/li><li>Baba: Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum<\\\/li><li>Baba: Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high)<\\\/li><li>Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes<\\\/li><li>Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7<\\\/li><li>Baba: Baba's Brew - Barrier reduced from 100 to 90<\\\/li><li>Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2)<\\\/li><li>Street Brawl: Baba Threadsap duration lasts 35% less<\\\/li><li>Deadman Danny: Health regen increased from 2.5 to 3.25<\\\/li><li>Deadman Danny: Base health increased from 680 to 730<\\\/li><li>Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48<\\\/li><li>Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45<\\\/li><li>Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2<\\\/li><li>Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4<\\\/li><li>Deadman Danny: Strix Salvo - Cooldown from 30s to 25s<\\\/li><li>Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1<\\\/li><li>Deadman Danny: Strix Salvo - T2 increased from \\\"+20 damage \\\/ +35 mark damage\\\" to \\\"+30 damage \\\/ +45 mark damage\\\"<\\\/li><li>Deadman Danny: Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35<\\\/li><li>Deadman Danny: Close the Deal - 1AP increased from +50 to +90<\\\/li><li>Deadman Danny: Chimera Mk1 - Slow effectiveness in air reduced by 15%<\\\/li><li>Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage<\\\/li><li>Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%<\\\/li><\\\/ul>\",\"a\":\"IceFrog\",\"u\":\"https:\\\/\\\/steamstore-a.akamaihd.net\\\/news\\\/externalpost\\\/steam_community_announcements\\\/1846651706676198\",\"src\":\"steam\",\"trunc\":0,\"img\":\"\"}],B={\"heroes\":[{\"id\":84,\"n\":\"Rat 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Last update: October 30, 2026.\",SEO_UPD=\"October 30, 2026\",LOGO=\"https:\\\/\\\/ultimatemove.eu\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/Deadlock-Tier-List-logo_Alpha.avif\",REST=\"https:\\\/\\\/ultimatemove.eu\\\/en\\\/wp-json\\\/um-dl\\\/v1\\\/\",PAGEURL=\"https:\\\/\\\/ultimatemove.eu\\\/en\\\/deadlock-tier-list-daily\\\/\";\nvar TS=['S','A','B','C','D'],el=document.getElementById('um-tl');\nvar tab='hero',fH='all',fI='all',mH=0,bH=0,bSort='week';\nvar Q='ranked';\nfunction baseHeroes(){return (Q==='std'?(H.std||[]):(H.all||[]));}\nfunction heroList(){if(Q==='std'&&fH==='high')return H.high||[];return baseHeroes();}\nfunction itemList(){if(!I)return [];return (Q==='std'?(I.items_std||[]):(I.items||[]));}\nvar heroById={};\nfunction rebuildHeroIndex(){heroById={};baseHeroes().forEach(function(h){heroById[h.id]=h;});}\nrebuildHeroIndex();\nvar bldCache={};\n\nfunction fb(){return\"data:image\/svg+xml,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' width='44' height='44'%3E%3Crect width='44' height='44' rx='8' fill='%23222'\/%3E%3Ctext x='22' y='28' text-anchor='middle' fill='%23555' font-size='16'%3E%3F%3C\/text%3E%3C\/svg%3E\";}\nfunction wc(v){return v>=53?'wH':v>=48?'wM':'wL';}\nfunction oe(s){if(!s)return'';var d=document.createElement('div');d.textContent=s;return d.innerHTML;}\n\nfunction init(){\n  var o='';\n  \/\/ Logo banner (if configured) above the header\n  \/\/ Logo banner removed from plugin output \u2014 user adds it manually via Elementor\n  \/\/ to keep it graphically consistent with the page background.\n  \/\/ Header with dynamic H1\n  \/\/ Naglowek jest renderowany po stronie serwera w sc(). Nie duplikowac tutaj.\n  \/\/ Przelacznik kolejki nad zakladkami\n  o+='<div class=\"tl-q\" id=\"um-queue\"><button class=\"tl-qb on\" data-q=\"ranked\">'+L.qranked+'<\/button><button class=\"tl-qb\" data-q=\"std\">'+L.qstd+'<\/button><\/div>';\n  \/\/ Tabs\n  o+='<div class=\"tl-tabs\" id=\"um-tabs\">';\n  [['hero',L.thero],['item',L.titem],['match',L.tmatch],['comp',L.tcomp],['tmaker',L.tmaker],['pn',L.tpn],['bld',L.tbld]].forEach(function(x){\n    o+='<button class=\"tl-tab'+(x[0]==='hero'?' on':'')+'\" data-t=\"'+x[0]+'\">'+x[1]+'<\/button>';\n  });\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-hero\">';\n  o+='<div class=\"tl-flt\" id=\"hero-flt\"><button class=\"tl-fb on\" data-fh=\"all\">'+L.allr+'<\/button><button class=\"tl-fb\" data-fh=\"high\" style=\"display:none\">Phantom+<\/button><\/div>';\n  o+='<div id=\"hero-content\">'+tierGrid(heroList(),'hero')+'<\/div>';\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-item\" style=\"display:none\">';\n  var items=itemList();\n  var cats={};items.forEach(function(x){if(x.cat)cats[x.cat]=1;});\n  o+='<div class=\"tl-flt\" id=\"item-flt\"><button class=\"tl-fb on\" data-fi=\"all\">'+L.allc+'<\/button>';\n  Object.keys(cats).sort().forEach(function(c){o+='<button class=\"tl-fb\" data-fi=\"'+c+'\">'+c+'<\/button>';});\n  o+='<\/div>';\n  o+='<div id=\"item-content\">'+tierGrid(items,'item')+'<\/div>';\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-match\" style=\"display:none\">';\n  o+='<p class=\"hg-hint\">'+L.selh+'<\/p>';\n  o+=heroGridHTML('data-mh');\n  o+='<div id=\"match-result\"><\/div>';\n  o+='<\/div>';\n\n  \/\/ === COMPARE PANEL ===\n  o+='<div class=\"um-pnl\" id=\"pnl-comp\" style=\"display:none\">';\n  o+='<p class=\"hg-hint\">Select two heroes to compare stats, strengths, and matchup data<\/p>';\n  o+='<div style=\"display:flex;gap:20px;flex-wrap:wrap;margin-bottom:20px\">';\n  o+='<div style=\"flex:1;min-width:200px\"><p style=\"color:#999;font-size:13px;margin:0 0 6px\">Hero 1<\/p><select class=\"tl-sel\" id=\"comp-h1\"><option value=\"0\">-- Select --<\/option>';\n  (H.all||[]).forEach(function(h){o+='<option value=\"'+h.id+'\">'+oe(h.n)+'<\/option>';});\n  o+='<\/select><\/div>';\n  o+='<div style=\"flex:1;min-width:200px\"><p style=\"color:#999;font-size:13px;margin:0 0 6px\">Hero 2<\/p><select class=\"tl-sel\" id=\"comp-h2\"><option value=\"0\">-- Select --<\/option>';\n  (H.all||[]).forEach(function(h){o+='<option value=\"'+h.id+'\">'+oe(h.n)+'<\/option>';});\n  o+='<\/select><\/div>';\n  o+='<\/div>';\n  o+='<div id=\"comp-result\"><\/div>';\n  o+='<\/div>';\n\n  \/\/ === TIER MAKER PANEL ===\n  o+='<div class=\"um-pnl\" id=\"pnl-tmaker\" style=\"display:none\">';\n  o+='<div class=\"tm-bar\"><input type=\"text\" id=\"tm-title\" class=\"tm-titleinput\" placeholder=\"'+oe(L.tm_titleph)+'\" maxlength=\"160\"\/>';\n  o+='<input type=\"text\" id=\"tm-author\" class=\"tm-authorinput\" placeholder=\"'+oe(L.tm_authorph)+'\" maxlength=\"60\"\/>';\n  o+='<div class=\"tm-actions\"><button class=\"tm-btn tm-btn-save\" id=\"tm-save\">'+oe(L.tm_save)+'<\/button>';\n  o+='<button class=\"tm-btn tm-btn-png\" id=\"tm-png\">'+oe(L.tm_png)+'<\/button>';\n  o+='<button class=\"tm-btn tm-btn-reset\" id=\"tm-reset\">'+oe(L.tm_reset)+'<\/button><\/div><\/div>';\n  o+='<div id=\"tm-msg\" class=\"tm-msg\" style=\"display:none\"><\/div>';\n  o+='<div id=\"tm-board\">';\n  var TIERS=[['S+','tmSp'],['S','tmS'],['A','tmA'],['B','tmB'],['C','tmC'],['D','tmD'],['F','tmF']];\n  TIERS.forEach(function(tr){\n    o+='<div class=\"tm-row\"><div class=\"tm-label '+tr[1]+'\">'+tr[0]+'<\/div><div class=\"tm-drop\" data-tier=\"'+tr[0]+'\"><\/div><\/div>';\n  });\n  o+='<\/div>';\n  o+='<div class=\"tm-pooltitle\">'+oe(L.tm_pooltitle)+'<\/div>';\n  o+='<div class=\"tm-pool tm-drop\" data-tier=\"pool\" id=\"tm-pool\"><\/div>';\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-pn\" style=\"display:none\">';\n  if(P&&P.length){P.forEach(function(p){\n    o+='<div class=\"pn-i\"><h3 class=\"pn-t\">'+oe(p.t)+'<\/h3>';\n    if(p.d)o+='<div class=\"pn-d\">'+p.d+(p.a?' | '+oe(p.a):'')+'<\/div>';\n    if(p.img)o+='<div class=\"pn-img\"><img decoding=\"async\" src=\"'+p.img+'\" alt=\"'+oe(p.t)+'\" loading=\"lazy\"\/><\/div>';\n    if(p.c)o+='<div class=\"pn-bwrap\"><div class=\"pn-b\">'+p.c+'<\/div><button class=\"pn-toggle\" type=\"button\">'+(L.pnmore||'Show more')+'<\/button><\/div>';\n    if(p.trunc&&p.u)o+='<div class=\"pn-src\"><a href=\"'+p.u+'\" target=\"_blank\" rel=\"nofollow noopener\">'+(L.pnfull||'Read the full patch')+' \u2192<\/a><\/div>';\n    o+='<\/div>';\n  });}else o+='<p class=\"nodata\">'+L.nd+'<\/p>';\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-bld\" style=\"display:none\">';\n  o+='<p class=\"hg-hint\">'+L.selbld+'<\/p>';\n  o+=heroGridHTML('data-bh');\n  o+='<div class=\"tl-flt\" id=\"bld-flt\"><button class=\"tl-fb on\" data-bs=\"week\">'+L.sortweek+'<\/button><button class=\"tl-fb\" data-bs=\"fav\">'+L.sortfav+'<\/button><button class=\"tl-fb\" data-bs=\"wr\">'+L.sortwr+'<\/button><\/div>';\n  o+='<div class=\"bld-look\"><input id=\"bld-id-in\" type=\"text\" inputmode=\"numeric\" placeholder=\"'+L.bidlook+'\" \/><button id=\"bld-id-go\" type=\"button\">'+L.bidgo+'<\/button><span class=\"bld-look-h\">'+L.bidhint+'<\/span><\/div>';\n  o+='<div id=\"bld-result\"><p class=\"nodata\">'+L.selbld+'<\/p><\/div>';\n  o+='<\/div>';\n\n  el.innerHTML=o;\n  bindEvents();\n  setupPatchCollapse();\n  \/\/ Auto-open tier maker if a shared list is in the URL\n  if(tmGetParam('tl'))tmInit();\n}\n\n\/\/ Collapse long patch notes to a tidy height with a Show more \/ Show less toggle.\nfunction setupPatchCollapse(){\n  var COLLAPSED=260; \/\/ px\n  el.querySelectorAll('.pn-bwrap').forEach(function(w){\n    var body=w.querySelector('.pn-b');\n    var btn=w.querySelector('.pn-toggle');\n    if(!body||!btn)return;\n    \/\/ If content is short, no toggle needed.\n    if(body.scrollHeight<=COLLAPSED+40){\n      btn.style.display='none';\n      return;\n    }\n    w.classList.add('pn-collapsed');\n    body.style.maxHeight=COLLAPSED+'px';\n    btn.addEventListener('click',function(){\n      if(w.classList.contains('pn-collapsed')){\n        w.classList.remove('pn-collapsed');\n        body.style.maxHeight='none';\n        btn.textContent=(L.pnless||'Show less');\n      }else{\n        w.classList.add('pn-collapsed');\n        body.style.maxHeight=COLLAPSED+'px';\n        btn.textContent=(L.pnmore||'Show more');\n        \/\/ scroll back to the top of this patch so user isn't lost\n        w.closest('.pn-i').scrollIntoView({behavior:'smooth',block:'nearest'});\n      }\n    });\n  });\n}\n\nfunction heroGridHTML(dataAttr){\n  var o='<div class=\"hg\">';\n  (H.all||[]).forEach(function(h){\n    o+='<img decoding=\"async\" class=\"hg-i\" src=\"'+(h.ic||fb())+'\" alt=\"'+oe(h.n)+'\" '+dataAttr+'=\"'+h.id+'\" title=\"'+oe(h.n)+'\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/>';\n  });\n  return o+'<\/div>';\n}\n\nfunction bindEvents(){\n  el.querySelectorAll('.tl-tab').forEach(function(b){\n    b.addEventListener('click',function(){\n      var t=b.dataset.t;if(t===tab)return;\n      var oldPnl=document.getElementById('pnl-'+tab);\n      var newPnl=document.getElementById('pnl-'+t);\n      if(oldPnl)oldPnl.style.display='none';\n      if(newPnl)newPnl.style.display='block';\n      el.querySelectorAll('.tl-tab').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      tab=t;\n      if(t==='tmaker')tmInit();\n    });\n  });\n  el.querySelectorAll('[data-q]').forEach(function(b){\n    b.addEventListener('click',function(){\n      if(b.dataset.q===Q)return;\n      Q=b.dataset.q;fH='all';fI='all';\n      el.querySelectorAll('#um-queue .tl-qb').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      var ph=el.querySelector('#hero-flt [data-fh=\"high\"]');\n      if(ph)ph.style.display=(Q==='std'?'':'none');\n      el.querySelectorAll('#hero-flt .tl-fb').forEach(function(x){x.classList.remove('on');});\n      var ha=el.querySelector('#hero-flt [data-fh=\"all\"]');if(ha)ha.classList.add('on');\n      el.querySelectorAll('#item-flt .tl-fb').forEach(function(x){x.classList.remove('on');});\n      var ia=el.querySelector('#item-flt [data-fi=\"all\"]');if(ia)ia.classList.add('on');\n      rebuildHeroIndex();\n      var hc=document.getElementById('hero-content');if(hc)hc.innerHTML=tierGrid(heroList(),'hero');\n      var ic=document.getElementById('item-content');if(ic)ic.innerHTML=tierGrid(itemList(),'item');\n      var cr=document.getElementById('comp-result');if(cr&&cr.innerHTML)renderCompare();\n    });\n  });\n  el.querySelectorAll('[data-fh]').forEach(function(b){\n    b.addEventListener('click',function(){\n      if(b.dataset.fh===fH)return;fH=b.dataset.fh;\n      document.querySelectorAll('#hero-flt .tl-fb').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      document.getElementById('hero-content').innerHTML=tierGrid(heroList(),'hero');\n    });\n  });\n  el.querySelectorAll('[data-fi]').forEach(function(b){\n    b.addEventListener('click',function(){\n      if(b.dataset.fi===fI)return;fI=b.dataset.fi;\n      document.querySelectorAll('#item-flt .tl-fb').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      var items=itemList();\n      document.getElementById('item-content').innerHTML=tierGrid(fI==='all'?items:items.filter(function(x){return x.cat===fI;}),'item');\n    });\n  });\n  el.querySelectorAll('[data-mh]').forEach(function(b){\n    b.addEventListener('click',function(){\n      var v=parseInt(b.dataset.mh)||0;mH=mH===v?0:v;\n      el.querySelectorAll('[data-mh]').forEach(function(x){x.classList.remove('sel');});\n      if(mH>0)b.classList.add('sel');\n      document.getElementById('match-result').innerHTML=renderMatchResult();\n    });\n  });\n  el.querySelectorAll('[data-bh]').forEach(function(b){\n    b.addEventListener('click',function(){\n      var v=parseInt(b.dataset.bh)||0;bH=bH===v?0:v;\n      el.querySelectorAll('[data-bh]').forEach(function(x){x.classList.remove('sel');});\n      if(bH>0)b.classList.add('sel');\n      loadBuilds();\n    });\n  });\n  var bidGo=document.getElementById('bld-id-go'),bidIn=document.getElementById('bld-id-in');\n  if(bidGo)bidGo.addEventListener('click',lookupBuildById);\n  if(bidIn)bidIn.addEventListener('keydown',function(e){if(e.key==='Enter'){e.preventDefault();lookupBuildById();}});\n\n  el.querySelectorAll('[data-bs]').forEach(function(b){\n    b.addEventListener('click',function(){\n      if(b.dataset.bs===bSort)return;bSort=b.dataset.bs;\n      document.querySelectorAll('#bld-flt .tl-fb').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      if(bH>0&&bldCache[bH])document.getElementById('bld-result').innerHTML=renderBuildCards(bldCache[bH]);\n      var bi=document.getElementById('bld-id-in');if(bi)bi.value='';\n    });\n  });\n\n  \/\/ Compare selectors\n  var cs1=document.getElementById('comp-h1'),cs2=document.getElementById('comp-h2');\n  if(cs1)cs1.addEventListener('change',function(){renderCompare();});\n  if(cs2)cs2.addEventListener('change',function(){renderCompare();});\n\n  \/\/ Build ID copy (delegated, since build cards are re-rendered)\n  var bldRes=document.getElementById('bld-result');\n  if(bldRes)bldRes.addEventListener('click',function(e){\n    var btn=e.target.closest('.bl-copy');if(!btn)return;\n    var id=btn.getAttribute('data-id');if(!id)return;\n    var done=function(){var orig=btn.textContent;btn.textContent=L.copied;btn.classList.add('done');setTimeout(function(){btn.textContent=L.copy;btn.classList.remove('done');},1500);};\n    if(navigator.clipboard&&navigator.clipboard.writeText){\n      navigator.clipboard.writeText(id).then(done).catch(function(){fallbackCopy(id);done();});\n    }else{fallbackCopy(id);done();}\n  });\n}\n\nfunction fallbackCopy(text){\n  var ta=document.createElement('textarea');ta.value=text;ta.style.position='fixed';ta.style.left='-9999px';\n  document.body.appendChild(ta);ta.select();\n  try{document.execCommand('copy');}catch(e){}\n  document.body.removeChild(ta);\n}\n\n\/\/ ====================== TIER MAKER ======================\nvar tmInited=false, tmDragEl=null;\nvar tmClean={};       \/\/ hero icon src -> loaded crossOrigin Image (export-safe)\nvar tmCleanWarming=false;\n\nfunction tmInit(){\n  if(tmInited)return; tmInited=true;\n  \/\/ Fill pool with all heroes (bigger portraits)\n  var pool=document.getElementById('tm-pool');\n  (H.all||[]).forEach(function(h){\n    pool.appendChild(tmMakeTile(h));\n  });\n  tmBindDrop();\n  \/\/ Buttons\n  document.getElementById('tm-save').addEventListener('click',tmSave);\n  document.getElementById('tm-png').addEventListener('click',tmPng);\n  document.getElementById('tm-reset').addEventListener('click',tmReset);\n  \/\/ Start warming export-safe (proxied, crossOrigin) copies in the background.\n  \/\/ Display already uses fast direct-CDN images; this only prepares for PNG export.\n  tmWarmClean();\n  \/\/ If URL has ?tl=ID, load it\n  var tlId=tmGetParam('tl');\n  if(tlId)tmLoad(tlId);\n}\n\n\/\/ Preload export-safe portraits in the background, throttled so it doesn't choke the network.\nfunction tmWarmClean(){\n  if(tmCleanWarming)return; tmCleanWarming=true;\n  var list=(H.all||[]).map(function(h){return h.ic;}).filter(Boolean);\n  var i=0, BATCH=6;\n  function next(){\n    var n=0;\n    while(i<list.length&&n<BATCH){\n      (function(src){\n        if(!tmClean[src]){\n          var im=new Image();im.crossOrigin='anonymous';\n          im.onload=function(){tmClean[src]=im;};\n          im.onerror=function(){};\n          im.src=tmProxied(src);\n        }\n      })(list[i]);\n      i++;n++;\n    }\n    if(i<list.length)setTimeout(next,180);\n  }\n  next();\n}\n\nfunction tmGetParam(k){\n  try{var u=new URL(window.location.href);return u.searchParams.get(k);}catch(e){return null;}\n}\n\nfunction tmMakeTile(h){\n  var d=document.createElement('div');\n  d.className='tm-tile';\n  d.setAttribute('draggable','true');\n  d.setAttribute('data-hid',h.id);\n  d.title=h.n;\n  var img=document.createElement('img');\n  img.alt=h.n; img.loading='eager';\n  img.onerror=function(){this.onerror=null;this.src=fb();};\n  img.src=h.ic||fb();\n  img.setAttribute('data-osrc',h.ic||'');\n  var nm=document.createElement('span');nm.className='tm-tile-nm';nm.textContent=h.n;\n  d.appendChild(img);d.appendChild(nm);\n  \/\/ Desktop drag\n  d.addEventListener('dragstart',function(e){tmDragEl=d;d.classList.add('dragging');try{e.dataTransfer.setData('text\/plain',h.id);e.dataTransfer.effectAllowed='move';}catch(_){}});\n  d.addEventListener('dragend',function(){d.classList.remove('dragging');tmDragEl=null;});\n  \/\/ Touch drag\n  tmTouch(d);\n  return d;\n}\n\nfunction tmBindDrop(){\n  var drops=document.querySelectorAll('#pnl-tmaker .tm-drop');\n  drops.forEach(function(zone){\n    zone.addEventListener('dragover',function(e){e.preventDefault();zone.classList.add('tm-over');try{e.dataTransfer.dropEffect='move';}catch(_){}});\n    zone.addEventListener('dragleave',function(){zone.classList.remove('tm-over');});\n    zone.addEventListener('drop',function(e){\n      e.preventDefault();zone.classList.remove('tm-over');\n      if(tmDragEl)zone.appendChild(tmDragEl);\n    });\n  });\n}\n\n\/\/ Touch support: long-ish press + move\nfunction tmTouch(tile){\n  var ghost=null,startX=0,startY=0,moved=false;\n  tile.addEventListener('touchstart',function(e){\n    var t=e.touches[0];startX=t.clientX;startY=t.clientY;moved=false;\n    ghost=tile.cloneNode(true);ghost.classList.add('tm-ghost');\n    ghost.style.width=tile.offsetWidth+'px';\n    document.body.appendChild(ghost);\n    tmMoveGhost(ghost,t.clientX,t.clientY);\n  },{passive:true});\n  tile.addEventListener('touchmove',function(e){\n    if(!ghost)return;\n    var t=e.touches[0];\n    if(Math.abs(t.clientX-startX)>6||Math.abs(t.clientY-startY)>6)moved=true;\n    if(moved){e.preventDefault();tmMoveGhost(ghost,t.clientX,t.clientY);\n      var zone=tmZoneAt(t.clientX,t.clientY);\n      document.querySelectorAll('#pnl-tmaker .tm-drop').forEach(function(z){z.classList.toggle('tm-over',z===zone);});\n    }\n  },{passive:false});\n  tile.addEventListener('touchend',function(e){\n    if(ghost){ghost.remove();ghost=null;}\n    document.querySelectorAll('#pnl-tmaker .tm-drop').forEach(function(z){z.classList.remove('tm-over');});\n    if(moved){\n      var t=e.changedTouches[0];\n      var zone=tmZoneAt(t.clientX,t.clientY);\n      if(zone)zone.appendChild(tile);\n    }\n  });\n}\nfunction tmMoveGhost(g,x,y){g.style.left=(x-g.offsetWidth\/2)+'px';g.style.top=(y-30)+'px';}\nfunction tmZoneAt(x,y){\n  var els=document.elementsFromPoint(x,y);\n  for(var i=0;i<els.length;i++){if(els[i].classList&&els[i].classList.contains('tm-drop'))return els[i];}\n  return null;\n}\n\nfunction tmCollectRows(){\n  var rows=[];\n  document.querySelectorAll('#tm-board .tm-drop').forEach(function(z){\n    var tier=z.getAttribute('data-tier');\n    var ids=[];z.querySelectorAll('.tm-tile').forEach(function(t){ids.push(parseInt(t.getAttribute('data-hid'))||0);});\n    rows.push({tier:tier,ids:ids});\n  });\n  return rows;\n}\n\nfunction tmMsg(text,kind){\n  var m=document.getElementById('tm-msg');\n  m.style.display='block';m.className='tm-msg '+(kind||'');\n  m.innerHTML=text;\n}\n\nfunction tmSave(){\n  var rows=tmCollectRows();\n  var total=rows.reduce(function(a,r){return a+r.ids.length;},0);\n  if(total===0){tmMsg(L.tm_empty,'warn');return;}\n  var btn=document.getElementById('tm-save');var orig=btn.textContent;\n  btn.disabled=true;btn.textContent=L.tm_saving;\n  var author=(document.getElementById('tm-author')||{}).value||'';\n  fetch(REST+'tierlist',{method:'POST',headers:{'Content-Type':'application\/json'},body:JSON.stringify({title:document.getElementById('tm-title').value||'',author:author,rows:rows})})\n  .then(function(r){\n    if(r.status===403){return r.json().then(function(j){return Promise.reject(j&&j.error==='reserved_name'?'reserved':'err');});}\n    return r.ok?r.json():Promise.reject('err');\n  })\n  .then(function(d){\n    btn.disabled=false;btn.textContent=orig;\n    if(!d.id){tmMsg(L.tm_err,'warn');return;}\n    var base=PAGEURL.split('?')[0].split('#')[0];\n    var link=base+'?tl='+d.id;\n    tmMsg(L.tm_link+'<div class=\"tm-linkrow\"><input type=\"text\" readonly value=\"'+link+'\" id=\"tm-linkout\"\/><button class=\"tm-btn tm-btn-save\" id=\"tm-linkcopy\">'+L.tm_linkcopy+'<\/button><\/div>','ok');\n    var ci=document.getElementById('tm-linkcopy');\n    ci.addEventListener('click',function(){\n      var inp=document.getElementById('tm-linkout');inp.select();\n      if(navigator.clipboard)navigator.clipboard.writeText(link).catch(function(){fallbackCopy(link);});else fallbackCopy(link);\n      ci.textContent=L.copied;setTimeout(function(){ci.textContent=L.tm_linkcopy;},1500);\n    });\n  })\n  .catch(function(why){btn.disabled=false;btn.textContent=orig;tmMsg(why==='reserved'?L.tm_reserved:L.tm_err,'warn');});\n}\n\nfunction tmLoad(id){\n  fetch(REST+'tierlist\/'+encodeURIComponent(id))\n  .then(function(r){return r.ok?r.json():Promise.reject();})\n  .then(function(d){\n    if(!d.rows)return;\n    if(d.title)document.getElementById('tm-title').value=d.title;\n    if(d.author&&document.getElementById('tm-author'))document.getElementById('tm-author').value=d.author;\n    \/\/ Move heroes into their saved tiers\n    var byId={};document.querySelectorAll('#pnl-tmaker .tm-tile').forEach(function(t){byId[t.getAttribute('data-hid')]=t;});\n    d.rows.forEach(function(r){\n      var zone=null;\n      document.querySelectorAll('#tm-board .tm-drop').forEach(function(z){if(z.getAttribute('data-tier')===r.tier)zone=z;});\n      if(!zone)return;\n      (r.ids||[]).forEach(function(hid){var t=byId[hid];if(t)zone.appendChild(t);});\n    });\n    tmMsg(L.tm_loaded+(d.title?': '+oe(d.title):''),'ok');\n    \/\/ Switch to tier maker tab\n    var tb=el.querySelector('.tl-tab[data-t=\"tmaker\"]');if(tb)tb.click();\n  })\n  .catch(function(){});\n}\n\nfunction tmReset(){\n  var pool=document.getElementById('tm-pool');\n  document.querySelectorAll('#tm-board .tm-tile').forEach(function(t){pool.appendChild(t);});\n  document.getElementById('tm-title').value='';\n  if(document.getElementById('tm-author'))document.getElementById('tm-author').value='';\n  document.getElementById('tm-msg').style.display='none';\n}\n\nfunction tmProxied(src){\n  \/\/ Route asset-host images through our same-origin proxy so canvas stays exportable\n  if(!src)return src;\n  if(src.indexOf('deadlock-api.com')!==-1){\n    return REST+'img?u='+encodeURIComponent(src);\n  }\n  return src;\n}\n\nfunction tmPng(){\n  var btn=document.getElementById('tm-png');\n  var orig=btn?btn.textContent:'';\n  if(btn){btn.disabled=true;btn.dataset.orig=orig;btn.textContent='\u23f3 '+(L.tm_saving||'...');}\n  tmMsg('\u23f3 '+(L.tm_pnggen||'Generating PNG...'),'ok');\n  \/\/ Defer so the UI repaints the message\/button before heavy canvas work runs\n  setTimeout(function(){\n    var go=function(){tmPngRender();};\n    if(document.fonts&&document.fonts.ready){document.fonts.ready.then(go).catch(go);}\n    else go();\n  },30);\n}\nfunction tmPngDone(){\n  var btn=document.getElementById('tm-png');\n  if(btn){btn.disabled=false;if(btn.dataset.orig)btn.textContent=btn.dataset.orig;}\n  var m=document.getElementById('tm-msg');if(m&&m.textContent.indexOf('PNG')!==-1)m.style.display='none';\n}\n\nfunction tmPngRender(){\n  \/\/ Explicit Deadlock-rank colors per tier (must match CSS)\n  var TIERCOL={\n    'S+':'#2fd9c8','S':'#ecc02b','A':'#6cc4fb','B':'#e4615a','C':'#e8943a','D':'#57b974','F':'#9a8228'\n  };\n  var TIERTXT={\n    'S+':'#04201d','S':'#2a1f00','A':'#1f0a2e','B':'#2e0a08','C':'#2e1600','D':'#08220f','F':'#1f1800'\n  };\n\n  var rows=[];\n  document.querySelectorAll('#tm-board .tm-row').forEach(function(r){\n    var label=r.querySelector('.tm-label').textContent.trim();\n    var tiles=[];\n    r.querySelectorAll('.tm-tile').forEach(function(t){\n      var img=t.querySelector('img');\n      var nm=t.querySelector('.tm-tile-nm');\n      var osrc=img?img.getAttribute('data-osrc'):'';\n      tiles.push({el:img,src:img?img.src:'',osrc:osrc||'',name:nm?nm.textContent:''});\n    });\n    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bg=ctx.createLinearGradient(0,0,0,H_);\n  bg.addColorStop(0,'#08201a');bg.addColorStop(0.55,'#05140f');bg.addColorStop(1,'#030b08');\n\n  \/\/ Logo image for watermark (loaded once, drawn faint behind the board)\n  var logoImg=null;\n  if(LOGO){logoImg=new Image();var lp=tmProxied(LOGO);if(lp!==LOGO)logoImg.crossOrigin='anonymous';logoImg.src=lp;}\n\n  function paintChrome(){\n    ctx.fillStyle=bg;ctx.fillRect(0,0,W,H_);\n    \/\/ Subtle royal-green vignette glow top-right\n    var gl=ctx.createRadialGradient(W-120,90,20,W-120,90,420);\n    gl.addColorStop(0,'rgba(30,140,110,0.12)');gl.addColorStop(1,'rgba(0,0,0,0)');\n    ctx.fillStyle=gl;ctx.fillRect(0,0,W,H_);\n    \/\/ Logo watermark, centered behind board. 'screen' blend makes dark pixels\n    \/\/ (the logo's background) invisible, so only the bright artwork faintly shows \u2014 no box.\n    if(logoImg&&logoImg.complete&&logoImg.naturalWidth>0){\n      var lw=Math.min(380,W*0.5),lh=lw*(logoImg.naturalHeight\/logoImg.naturalWidth);\n      ctx.save();\n      ctx.globalCompositeOperation='screen';\n      ctx.globalAlpha=0.10;\n      ctx.drawImage(logoImg,(W-lw)\/2,HEADER+(H_-HEADER-FOOTER-lh)\/2,lw,lh);\n      ctx.restore();\n    }\n    \/\/ Header: title + author\n    ctx.fillStyle='#ffffff';ctx.font='800 26px '+FF;ctx.textBaseline='top';ctx.textAlign='left';\n    ctx.fillText(title,PAD,PAD);\n    if(author){\n      ctx.font='600 14px '+FF;ctx.fillStyle='#5fc9a0';\n      ctx.fillText('by '+author,PAD,PAD+32);\n    }\n    \/\/ Top-right brand\n    ctx.font='800 15px '+FF;ctx.fillStyle='#ffffff';ctx.textAlign='right';\n    ctx.fillText('UltimateMove',W-PAD,PAD);\n    ctx.font='700 12px '+FF;ctx.fillStyle='#5fc9a0';\n    ctx.fillText('ultimatemove.eu',W-PAD,PAD+22);\n    ctx.textAlign='left';\n    \/\/ Footer: service shortcuts\n    var fy=H_-FOOTER+10;\n    ctx.fillStyle='rgba(255,255,255,0.06)';ctx.fillRect(PAD,fy-6,W-PAD*2,1);\n    ctx.font='700 12px '+FF;ctx.fillStyle='#7fbfa0';ctx.textAlign='left';ctx.textBaseline='top';\n    ctx.fillText('Deadlock Coaching  \u2022  PC Optimization  \u2022  Gaming PC Troubleshooting  \u2022  Daily Tier List',PAD,fy);\n    ctx.font='700 12px '+FF;ctx.fillStyle='#ffffff';ctx.textAlign='right';\n    ctx.fillText('Make your own at ultimatemove.eu',W-PAD,fy);\n    ctx.textAlign='left';\n  }\n\n  paintChrome();\n\n  var toLoad=0,loaded=0,images={};\n  rows.forEach(function(r,ri){r.tiles.forEach(function(){toLoad++;});});\n\n  function drawAll(){\n    paintChrome();\n    var y=PAD+HEADER;\n    rows.forEach(function(r,ri){\n      var rh=rowHeights[ri];\n      \/\/ Tier label block\n      ctx.fillStyle=r.color;\n      roundRect(ctx,PAD,y,LBL-6,rh-6,8);ctx.fill();\n      ctx.fillStyle=r.txt;ctx.font='800 30px '+FF;ctx.textAlign='center';ctx.textBaseline='middle';\n      ctx.fillText(r.label,PAD+(LBL-6)\/2,y+(rh-6)\/2);\n      ctx.textAlign='left';ctx.textBaseline='top';\n      \/\/ Row bg\n      ctx.fillStyle='rgba(255,255,255,0.03)';\n      roundRect(ctx,PAD+LBL,y,W-PAD*2-LBL,rh-6,8);ctx.fill();\n      \/\/ Tiles\n      r.tiles.forEach(function(tile,idx){\n        var col=idx%maxPerRow,row=Math.floor(idx\/maxPerRow);\n        var tx=PAD+LBL+GAP+col*(TILE+GAP),ty=y+GAP+row*(cellH+GAP);\n        var im=images[ri+'_'+idx];\n        ctx.save();roundRect(ctx,tx,ty,TILE,TILE,8);ctx.clip();\n        if(im&&im.complete&&im.naturalWidth>0)ctx.drawImage(im,tx,ty,TILE,TILE);\n        else{ctx.fillStyle='#222';ctx.fillRect(tx,ty,TILE,TILE);}\n        ctx.restore();\n        ctx.strokeStyle='rgba(60,200,140,0.4)';ctx.lineWidth=1.5;\n        roundRect(ctx,tx,ty,TILE,TILE,8);ctx.stroke();\n      });\n      y+=rh;\n    });\n    tmExport(cv);\n  }\n\n  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fire=function(){if(fired)return;fired=true;drawAll();};\n      logoImg.onload=fire;logoImg.onerror=fire;setTimeout(fire,1200);\n    }else{drawAll();}\n  }\n}\n\nfunction roundRect(ctx,x,y,w,h,r){\n  if(w<2*r)r=w\/2;if(h<2*r)r=h\/2;\n  ctx.beginPath();\n  ctx.moveTo(x+r,y);\n  ctx.arcTo(x+w,y,x+w,y+h,r);\n  ctx.arcTo(x+w,y+h,x,y+h,r);\n  ctx.arcTo(x,y+h,x,y,r);\n  ctx.arcTo(x,y,x+w,y,r);\n  ctx.closePath();\n}\n\nfunction tmExport(cv){\n  try{\n    cv.toBlob(function(blob){\n      if(!blob){tmExportDataUrl(cv);return;}\n      var url=URL.createObjectURL(blob);\n      var a=document.createElement('a');a.href=url;a.download='deadlock-tier-list.png';\n      document.body.appendChild(a);a.click();a.remove();\n      setTimeout(function(){URL.revokeObjectURL(url);},2000);\n      tmPngDone();\n    },'image\/png');\n  }catch(e){tmExportDataUrl(cv);}\n}\nfunction tmExportDataUrl(cv){\n  try{\n    var url=cv.toDataURL('image\/png');\n    var a=document.createElement('a');a.href=url;a.download='deadlock-tier-list.png';document.body.appendChild(a);a.click();a.remove();\n    tmPngDone();\n  }catch(e){tmMsg(L.tm_err,'warn');tmPngDone();}\n}\n\n\n\nfunction renderCompare(){\n  var h1id=parseInt(document.getElementById('comp-h1').value)||0;\n  var h2id=parseInt(document.getElementById('comp-h2').value)||0;\n  var out=document.getElementById('comp-result');\n  if(!h1id||!h2id||h1id===h2id){out.innerHTML=h1id&&h2id&&h1id===h2id?'<p class=\"nodata\">Select two different heroes<\/p>':'';return;}\n  var a=heroById[h1id],b=heroById[h2id];\n  if(!a||!b){out.innerHTML='<p class=\"nodata\">Hero data not found<\/p>';return;}\n\n  \/\/ Find their matchup vs each other\n  var md=M.d||[];\n  var mu_ab=md.find(function(x){return x.h===h1id&&x.e===h2id;});\n  var mu_ba=md.find(function(x){return x.h===h2id&&x.e===h1id;});\n\n  var o='<div style=\"display:grid;grid-template-columns:1fr 80px 1fr;gap:0;margin-top:10px\">';\n  \/\/ Header row\n  o+='<div style=\"text-align:center;padding:12px\"><img decoding=\"async\" src=\"'+(a.ic||fb())+'\" style=\"width:56px;height:56px;border-radius:10px;background:#111\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/><div style=\"font-size:16px;font-weight:700;color:#fff;margin-top:6px\">'+oe(a.n)+'<\/div><div style=\"font-size:12px;color:#888\">'+a.t+'-Tier<\/div><\/div>';\n  o+='<div style=\"display:flex;align-items:center;justify-content:center;font-size:18px;font-weight:700;color:#555\">VS<\/div>';\n  o+='<div style=\"text-align:center;padding:12px\"><img decoding=\"async\" src=\"'+(b.ic||fb())+'\" style=\"width:56px;height:56px;border-radius:10px;background:#111\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/><div style=\"font-size:16px;font-weight:700;color:#fff;margin-top:6px\">'+oe(b.n)+'<\/div><div style=\"font-size:12px;color:#888\">'+b.t+'-Tier<\/div><\/div>';\n  o+='<\/div>';\n\n  \/\/ Stats comparison table\n  var stats=[\n    ['Win Rate',a.wr+'%',b.wr+'%',a.wr,b.wr],\n    ['Pick Rate',a.pr+'%',b.pr+'%',a.pr,b.pr],\n    ['KDA',a.kda,b.kda,a.kda,b.kda],\n    ['Avg Kills',a.ak,b.ak,a.ak,b.ak],\n    ['Avg Deaths',a.ad,b.ad,b.ad,a.ad],  \/\/ lower deaths is better\n    ['Avg Assists',a.aa,b.aa,a.aa,b.aa],\n    ['Matches',a.m.toLocaleString(),b.m.toLocaleString(),a.m,b.m],\n  ];\n\n  o+='<div style=\"margin-top:16px\">';\n  stats.forEach(function(s){\n    var lCol=s[3]>s[4]?'var(--up)':(s[3]<s[4]?'var(--down)':'#999');\n    var rCol=s[4]>s[3]?'var(--up)':(s[4]<s[3]?'var(--down)':'#999');\n    o+='<div style=\"display:grid;grid-template-columns:1fr auto 1fr;gap:8px;padding:8px 12px;border-bottom:1px solid #1e1e30;align-items:center\">';\n    o+='<div style=\"text-align:right;font-size:15px;font-weight:600;color:'+lCol+'\">'+s[1]+'<\/div>';\n    o+='<div style=\"text-align:center;font-size:13px;color:#777;min-width:90px\">'+s[0]+'<\/div>';\n    o+='<div style=\"text-align:left;font-size:15px;font-weight:600;color:'+rCol+'\">'+s[2]+'<\/div>';\n    o+='<\/div>';\n  });\n  o+='<\/div>';\n\n  \/\/ Head-to-head matchup\n  if(mu_ab){\n    o+='<div style=\"margin-top:20px;padding:16px;background:#1a1a2e;border:1px solid #252540;border-radius:8px\">';\n    o+='<div style=\"font-size:14px;font-weight:700;color:#fff;margin-bottom:8px\">Head-to-Head Matchup<\/div>';\n    var wr_a=mu_ab.wr, wr_b=mu_ba?mu_ba.wr:(100-wr_a);\n    var col_a=wr_a>=50?'var(--up)':'var(--down)', col_b=wr_b>=50?'var(--up)':'var(--down)';\n    o+='<div style=\"display:flex;align-items:center;gap:10px;margin-bottom:6px\">';\n    o+='<span style=\"color:'+col_a+';font-weight:700;font-size:15px;min-width:55px\">'+wr_a+'%<\/span>';\n    o+='<div style=\"flex:1;height:8px;background:#252540;border-radius:4px;overflow:hidden;display:flex\">';\n    o+='<div style=\"width:'+wr_a+'%;background:'+col_a+';border-radius:4px 0 0 4px\"><\/div>';\n    o+='<div style=\"width:'+wr_b+'%;background:'+col_b+';border-radius:0 4px 4px 0\"><\/div>';\n    o+='<\/div>';\n    o+='<span style=\"color:'+col_b+';font-weight:700;font-size:15px;min-width:55px;text-align:right\">'+wr_b+'%<\/span>';\n    o+='<\/div>';\n    o+='<div style=\"font-size:12px;color:#666;text-align:center\">Based on '+mu_ab.m.toLocaleString()+' matches<\/div>';\n    o+='<\/div>';\n  }\n\n  \/\/ Trend arrows\n  if(a.d||b.d){\n    o+='<div style=\"margin-top:12px;padding:12px;background:#1a1a2e;border:1px solid #252540;border-radius:8px\">';\n    o+='<div style=\"font-size:14px;font-weight:700;color:#fff;margin-bottom:6px\">24h Trend<\/div>';\n    o+='<div style=\"display:flex;gap:20px\">';\n    if(a.d){var ac=a.d>0?'var(--up)':'var(--down)';o+='<span style=\"color:'+ac+';font-size:13px;font-weight:600\">'+oe(a.n)+': '+(a.d>0?'\u25b2+':'\u25bc')+Math.abs(a.d).toFixed(2)+'%<\/span>';}\n    if(b.d){var bc=b.d>0?'var(--up)':'var(--down)';o+='<span style=\"color:'+bc+';font-size:13px;font-weight:600\">'+oe(b.n)+': '+(b.d>0?'\u25b2+':'\u25bc')+Math.abs(b.d).toFixed(2)+'%<\/span>';}\n    o+='<\/div><\/div>';\n  }\n\n  out.innerHTML=o;\n}\n\nfunction renderMatchResult(){\n  if(mH===0)return'';\n  var md=M.d||[];\n  var my=md.filter(function(x){return x.h===mH;}).sort(function(a,b){return b.wr-a.wr;});\n  var hn=heroById[mH]?heroById[mH].n:'Hero';\n  if(!my.length)return'<p class=\"nodata\">'+L.nd+'<\/p>';\n  var o='<h3 style=\"color:var(--up);font-size:15px;font-weight:700;margin:12px 0 8px\">'+L.best+' ('+oe(hn)+')<\/h3>';\n  my.slice(0,5).forEach(function(x){o+=muRow(x);});\n  o+='<h3 style=\"color:var(--down);font-size:15px;font-weight:700;margin:16px 0 8px\">'+L.worst+' ('+oe(hn)+')<\/h3>';\n  my.slice(-5).reverse().forEach(function(x){o+=muRow(x);});\n  return o;\n}\n\nfunction loadBuilds(){\n  var rDiv=document.getElementById('bld-result');\n  if(bH===0){rDiv.innerHTML='<p class=\"nodata\">'+L.selbld+'<\/p>';return;}\n  if(bldCache[bH]){rDiv.innerHTML=renderBuildCards(bldCache[bH]);return;}\n  rDiv.innerHTML='<p class=\"nodata\" style=\"padding:20px\">Loading...<\/p>';\n  var API='https:\/\/api.deadlock-api.com';\n  Promise.all([\n    fetch(API+'\/v1\/builds?hero_id='+bH+'&sort_by=favorites&sort_direction=desc&limit=5&only_latest=true').then(function(r){return r.ok?r.json():[];}),\n    fetch(API+'\/v1\/analytics\/hero-build-stats\/'+bH+'?game_mode=normal').then(function(r){return r.ok?r.json():[];})\n  ]).then(function(res){\n    var stats=res[1]||[];\n    var sm={};stats.forEach(function(s){sm[s.hero_build_id]={w:s.wins||0,m:s.matches||0};});\n    \/\/ Laczymy oba zbiory po ID, zeby build obecny na obu listach byl jedna karta.\n    var seen={},builds=[];\n    [].concat(res[0]||[],res[2]||[]).forEach(function(b){\n      var bld=buildFromApi(b,sm);\n      if(!bld||seen[bld.bid])return;\n      seen[bld.bid]=true;builds.push(bld);\n    });\n    bldCache[bH]=builds;\n    rDiv.innerHTML=renderBuildCards(builds);\n  }).catch(function(){bldCache[bH]=[];rDiv.innerHTML='<p class=\"nodata\">'+L.nd+'<\/p>';});\n}\n\n\/\/ Jeden wiersz z \/v1\/builds -> karta. Wspolne dla listy i dla wyszukiwania po ID.\nfunction buildFromApi(b,sm){\n  var hb=b.hero_build||b||{};var bid=hb.hero_build_id||0;\n  if(!bid)return null;\n  var hero=heroById[hb.hero_id||bH]||{n:'Hero',ic:''};\n  var meta=(I&&I.meta)?I.meta:{};\n  var iids=[];(hb.details&&hb.details.mod_categories||[]).forEach(function(mc){(mc.mods||[]).forEach(function(mod){if(mod.ability_id)iids.push(mod.ability_id);});});\n  var items=iids.map(function(iid){var inf=meta[iid];return inf?{n:inf.n,ic:inf.ic}:{n:'#'+iid,ic:''};});\n  var st=(sm||{})[bid];var bwr=0;if(st&&st.m>0)bwr=Math.round(st.w\/st.m*1000)\/10;\n  return{hn:hero.n,hic:hero.ic,name:hb.name||'',desc:hb.description||'',\n    fav:b.num_favorites||0,week:b.num_weekly_favorites||0,bwr:bwr,items:items,bid:bid};\n}\n\n\/\/ Wyszukiwanie buildu po ID. Od 05.09.2026 \/v1\/builds\/{hero}\/{id} idzie prosto do\n\/\/ Valve, wiec znajdzie tez build, ktorego API jeszcze nie zindeksowalo.\nfunction lookupBuildById(){\n  var inp=document.getElementById('bld-id-in');\n  var rDiv=document.getElementById('bld-result');\n  if(!inp||!rDiv)return;\n  var id=(inp.value||'').replace(\/[^0-9]\/g,'');\n  if(!id||bH===0){rDiv.innerHTML='<p class=\"nodata\">'+L.selbld+'<\/p>';return;}\n  rDiv.innerHTML='<p class=\"nodata\" style=\"padding:20px\">'+L.ld+'<\/p>';\n  var API='https:\/\/api.deadlock-api.com';\n  Promise.all([\n    fetch(API+'\/v1\/builds\/'+bH+'\/'+id).then(function(r){return r.ok?r.json():{__err:r.status};}),\n    fetch(API+'\/v1\/analytics\/hero-build-stats\/'+bH+'?game_mode=normal').then(function(r){return r.ok?r.json():[];})\n  ]).then(function(res){\n    var b=res[0]||{};\n    \/\/ 503 to zajety Steam, a nie brak buildu. Rozne komunikaty, bo w pierwszym\n    \/\/ przypadku warto sprobowac ponownie, w drugim nie ma po co.\n    if(b.__err){rDiv.innerHTML='<p class=\"nodata\">'+(b.__err===503?L.bidbusy:L.bidfail)+'<\/p>';return;}\n    var sm={};(res[1]||[]).forEach(function(s){sm[s.hero_build_id]={w:s.wins||0,m:s.matches||0};});\n    var bld=buildFromApi(b,sm);\n    rDiv.innerHTML=bld?renderBuildCards([bld]):'<p class=\"nodata\">'+L.bidfail+'<\/p>';\n  }).catch(function(){rDiv.innerHTML='<p class=\"nodata\">'+L.bidfail+'<\/p>';});\n}\n\nfunction renderBuildCards(blds){\n  if(!blds.length)return'<p class=\"nodata\">'+L.nd+'<\/p>';\n  var sorted=blds.slice();\n  if(bSort==='wr')sorted.sort(function(a,b){return b.bwr-a.bwr;});\n  else if(bSort==='week')sorted.sort(function(a,b){return (b.week||0)-(a.week||0)||b.fav-a.fav;});\n  else sorted.sort(function(a,b){return b.fav-a.fav;});\n  var o='';\n  sorted.forEach(function(b){\n    o+='<div class=\"bl-c\"><div class=\"bl-hdr\"><img decoding=\"async\" src=\"'+(b.hic||fb())+'\" alt=\"'+oe(b.hn)+'\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/><div class=\"bl-hi\"><div class=\"bl-hn\">'+oe(b.hn)+'<\/div><div class=\"bl-bn\">'+oe(b.name)+'<\/div><\/div>';\n    var m='';\n    if(b.week>0)m+=b.week.toLocaleString()+' '+L.fav+' '+L.favw;\n    if(b.fav>0)m+=(m?' | ':'')+b.fav.toLocaleString()+' '+L.fav;\n    if(b.bwr>0)m+=(m?' | ':'')+L.bwr+': <span class=\"w '+wc(b.bwr)+'\">'+b.bwr+'%<\/span>';\n    if(m)o+='<div class=\"bl-meta\">'+m+'<\/div>';\n    o+='<\/div>';\n    if(b.bid>0)o+='<div class=\"bl-id\">'+L.bid+': <span class=\"bl-idv\">'+b.bid+'<\/span><button class=\"bl-copy\" data-id=\"'+b.bid+'\">'+L.copy+'<\/button><\/div>';\n    if(b.desc)o+='<div style=\"font-size:13px;color:#888;font-weight:500;margin-bottom:8px\">'+oe(b.desc)+'<\/div>';\n    if(b.items&&b.items.length){o+='<div class=\"bl-its\">';b.items.forEach(function(it){o+='<span class=\"bl-it\">';if(it.ic)o+='<img decoding=\"async\" src=\"'+it.ic+'\" alt=\"'+oe(it.n)+'\" onerror=\"this.style.display=\\'none\\'\"\/>';o+=oe(it.n)+'<\/span>';});o+='<\/div>';}\n    o+='<\/div>';\n  });\n  return o;\n}\n\nfunction tierGrid(list,type){\n  if(type==='hero')return heroLadder(list);\n  var o='',tg={};TS.forEach(function(t){tg[t]=[];});\n  list.forEach(function(x){if(tg[x.t])tg[x.t].push(x);});\n  TS.forEach(function(t){\n    var l=tg[t];if(!l.length)return;\n    o+='<div class=\"tl-sec\"><div class=\"tl-sh\"><div class=\"tl-badge b'+t+'\">'+t+'<\/div><div class=\"tl-sl\"><b>'+t+'-Tier<\/b> '+(L[t]||'')+' ('+l.length+')<\/div><\/div><div class=\"tl-g\">';\n    l.forEach(function(c){o+=type==='hero'?heroCard(c):itemCard(c);});\n    o+='<\/div><\/div>';\n  });\n  return o;\n}\n\n\/* Drabinka tierow (2026-09-27): widok bohaterow z projektu narzedzia-2026.\n   Jeden wiersz na bohatera, litera tieru przyklejona z lewej, pasek win rate\n   wzgledem 50%, sortowanie po WR \/ Pick \/ KDA wewnatrz tieru. *\/\nvar hSort='wr';\nfunction lpl(){return (document.documentElement.lang||'').toLowerCase().indexOf('pl')===0;}\nfunction lnf(v,d){var x=parseFloat(v);if(isNaN(x))return oe(String(v));return x.toLocaleString(lpl()?'pl-PL':'en-US',{minimumFractionDigits:d,maximumFractionDigits:d});}\nfunction heroLadder(list){\n  var pl=lpl(),o='<div class=\"lad\">',tg={},pos=0,first=true;\n  TS.forEach(function(t){tg[t]=[];});\n  list.forEach(function(x){if(tg[x.t])tg[x.t].push(x);});\n  TS.forEach(function(t){\n    var l=tg[t];if(!l.length)return;\n    l=l.slice().sort(function(a,b){return (parseFloat(b[hSort])||0)-(parseFloat(a[hSort])||0);});\n    o+='<div class=\"tier t-'+t+'\"><div class=\"tlab\"><div class=\"L\">'+t+'<\/div><div class=\"d\">'+oe(L[t]||'')+'<\/div><div class=\"c\">'+l.length+' '+(pl?'bohater\u00f3w':'heroes')+'<\/div><\/div><div class=\"rows\">';\n    if(first){\n      var sb=function(k,lab){return '<button type=\"button\" data-hs=\"'+k+'\"'+(hSort===k?' aria-sort=\"descending\"':'')+'>'+lab+'<\/button>';};\n      o+='<div class=\"hd\"><span>#<\/span><span><\/span><span>'+(pl?'Bohater':'Hero')+'<\/span><span>'+(pl?'Win rate wzgl\u0119dem 50%':'Win rate vs 50%')+'<\/span>'+sb('wr','Win rate')+'<span>24 h<\/span>'+sb('pr','Pick')+sb('kda','KDA')+'<\/div>';\n      first=false;\n    }\n    l.forEach(function(c){\n      pos++;\n      var wr=parseFloat(c.wr)||0,d=wr-50,w=Math.min(Math.abs(d)\/8*50,50),dd=parseFloat(c.d)||0;\n      var cls=d>=2?' hi':(d<=-2?' lo':'');\n      o+='<div class=\"row\" title=\"'+oe(c.n)+(c.m?' \u00b7 '+Number(c.m).toLocaleString(pl?'pl-PL':'en-US')+' '+(pl?'mecz\u00f3w':'matches'):'')+'\">'\n        +'<span class=\"pos\">'+pos+'<\/span>'\n        +'<img decoding=\"async\" class=\"pt\" src=\"'+(c.ic||fb())+'\" alt=\"'+oe(c.n)+'\" width=\"44\" height=\"44\" loading=\"lazy\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\">'\n        +'<span class=\"nm\">'+oe(c.n)+(c.g?'<a class=\"guide\" href=\"'+SU+c.g+'\">'+(pl?'Poradnik':'Guide')+'<\/a>':'')+'<\/span>'\n        +'<span class=\"wr\"><i class=\"'+(d>=0?'up':'dn')+'\" style=\"width:'+w.toFixed(1)+'%\"><\/i><\/span>'\n        +'<span class=\"v w'+cls+'\">'+lnf(c.wr,2)+'%<\/span>'\n        +'<span class=\"dl '+(dd>0?'p':'m')+'\">'+(dd>0?'+':(dd<0?'\u2212':''))+lnf(Math.abs(dd),2)+'<\/span>'\n        +'<span class=\"v pr\">'+lnf(c.pr,2)+'%<\/span>'\n        +'<span class=\"v kda\">'+lnf(c.kda,2)+'<\/span>'\n        +'<span class=\"meta\">Pick '+lnf(c.pr,2)+'% \u00b7 KDA '+lnf(c.kda,2)+'<\/span>'\n        +'<\/div>';\n    });\n    o+='<\/div><\/div>';\n    if(t==='S'){\n      o+='<div class=\"bridge\"><div><h3>'+(pl?'Grasz bohaterem z S-tieru i dalej stoisz w miejscu?':'Playing an S-tier hero and still stuck?')+'<\/h3><p>'\n        +(pl?'Tier lista m\u00f3wi, kto wygrywa statystycznie. Nie m\u00f3wi, dlaczego przegrywasz Ty. Coach z Eternusa ogl\u0105da Twoje replaye i znajduje decyzje, kt\u00f3re kosztuj\u0105 mecze.'\n            :'The tier list shows who wins on paper. It does not show why you lose. An Eternus coach watches your replays and finds the decisions that cost you games.')\n        +'<\/p><\/div><a class=\"b\" href=\"'+SU+(pl?'':'\/en')+'\/shop\/deadlock-coaching\/\">'+(pl?'Um\u00f3w sesj\u0119 Deadlock':'Book a Deadlock session')+'<\/a><\/div>';\n    }\n  });\n  return o+'<\/div>';\n}\ndocument.addEventListener('click',function(e){\n  var b=e.target.closest&&e.target.closest('#um-tl .lad .hd button[data-hs]');if(!b)return;\n  hSort=b.getAttribute('data-hs');\n  var hc=document.getElementById('hero-content');if(hc)hc.innerHTML=tierGrid(heroList(),'hero');\n});\n\nfunction heroCard(c){\n  var o='<div class=\"tl-c\">';\n  if(c.g)o+='<a class=\"gu\" href=\"'+SU+c.g+'\">'+L.guide+'<\/a>';\n  o+='<img decoding=\"async\" class=\"tl-ic\" src=\"'+(c.ic||fb())+'\" alt=\"'+oe(c.n)+'\" loading=\"lazy\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/>';\n  \/\/ Trend arrow\n  var trend='';\n  if(c.d&&c.d!==0){\n    var arrow=c.d>0?'\u25b2':'\u25bc';\n    var tcol=c.d>0?'var(--up)':'var(--down)';\n    trend='<span style=\"color:'+tcol+';font-size:11px;font-weight:700;margin-left:4px\" title=\"24h change\">'+arrow+Math.abs(c.d).toFixed(1)+'%<\/span>';\n  }\n  o+='<div class=\"tl-inf\"><div class=\"tl-nm\">'+oe(c.n)+'<\/div><div class=\"tl-st\"><span class=\"w '+wc(c.wr)+'\">'+lnf(c.wr,2)+'% WR<\/span>'+trend+'<span>'+lnf(c.pr,2)+'% PR<\/span><span>'+c.kda+' KDA<\/span><\/div><\/div>';\n  o+='<div class=\"tl-tt\"><div class=\"tl-tr\"><span>'+L.wr+'<\/span><span>'+c.wr+'%'+(trend?' <small style=\"color:'+(c.d>0?'var(--up)':'var(--down)')+'\">('+(c.d>0?'+':'')+c.d.toFixed(2)+'% 24h)<\/small>':'')+'<\/span><\/div><div class=\"tl-tr\"><span>'+L.pr+'<\/span><span>'+c.pr+'%<\/span><\/div><div class=\"tl-tr\"><span>KDA<\/span><span>'+c.kda+'<\/span><\/div><div class=\"tl-tr\"><span>K\/D\/A<\/span><span>'+c.ak+'\/'+c.ad+'\/'+c.aa+'<\/span><\/div><div class=\"tl-tr\"><span>'+L.mat+'<\/span><span>'+c.m.toLocaleString()+'<\/span><\/div><\/div><\/div>';\n  return o;\n}\n\nfunction itemCard(c){\n  var o='<div class=\"tl-c\"><img decoding=\"async\" class=\"tl-iic\" src=\"'+(c.ic||fb())+'\" alt=\"'+oe(c.n)+'\" loading=\"lazy\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/>';\n  o+='<div class=\"tl-inf\"><div class=\"tl-nm\">'+oe(c.n)+'<\/div><div class=\"tl-st\"><span class=\"w '+wc(c.wr)+'\">'+lnf(c.wr,2)+'% WR<\/span><span>'+lnf(c.pr,2)+'% PR<\/span>';\n  if(c.bt>0)o+='<span>'+c.bt+'m<\/span>';\n  o+='<\/div><\/div><div class=\"tl-tt\"><div class=\"tl-tr\"><span>'+L.wr+'<\/span><span>'+c.wr+'%<\/span><\/div><div class=\"tl-tr\"><span>'+L.pr+'<\/span><span>'+c.pr+'%<\/span><\/div>';\n  if(c.bt>0)o+='<div class=\"tl-tr\"><span>'+L.bt+'<\/span><span>'+c.bt+' min<\/span><\/div>';\n  if(c.cat)o+='<div class=\"tl-tr\"><span>'+L.cat+'<\/span><span>'+c.cat+'<\/span><\/div>';\n  if(c.cost>0)o+='<div class=\"tl-tr\"><span>'+L.cost+'<\/span><span>'+c.cost+' souls<\/span><\/div>';\n  o+='<div class=\"tl-tr\"><span>'+L.mat+'<\/span><span>'+c.m.toLocaleString()+'<\/span><\/div>';\n  if(c.ds)o+='<div class=\"tl-tdsc\">'+c.ds+'<\/div>';\n  o+='<\/div><\/div>';\n  return o;\n}\n\nfunction muRow(x){\n  var eh=heroById[x.e];var en=eh?eh.n:'#'+x.e;var eic=eh?eh.ic:'';\n  var col=x.wr>=55?'var(--up)':x.wr>=50?'#ffc107':'var(--down)';\n  return'<div class=\"mu-row\"><img decoding=\"async\" src=\"'+(eic||fb())+'\" alt=\"'+oe(en)+'\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/><span class=\"mu-nm\">'+oe(en)+'<\/span><div class=\"mu-bar\"><div class=\"mu-bar-fill\" style=\"width:'+x.wr+'%;background:'+col+'\"><\/div><\/div><span class=\"mu-wr\" style=\"color:'+col+'\">'+x.wr+'%<\/span><span class=\"mu-m\">'+x.m.toLocaleString()+' games<\/span><\/div>';\n}\n\ninit();\n})();\n<\/script>\n<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-37aa0f1c e-con-full e-flex e-con e-child\" data-id=\"37aa0f1c\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-5c2835d8 elementor-widget elementor-widget-image\" data-id=\"5c2835d8\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"\/shop\/deadlock-coaching\/\">\n\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/elementor\/thumbs\/Deadlock-Coaching-Okladka-e1758364056295-ria7j1goctr71pn4wfkqsk91iyovp4ikcza562hf8k.avif\" title=\"Deadlock Coaching 1:1 | Improve Rotation, Macro Strategy, Aim &amp; Mental | UltimateMove\" alt=\"This Deadlock Coaching 1:1 changes EVERYTHING, step up your game immediately. Improve Rotation, Macro Strategy, Aim &amp; Mental | UltimateMove\" loading=\"lazy\" \/>\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-235dc0e0 elementor-widget elementor-widget-image\" data-id=\"235dc0e0\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"\/deadlock-replay-analyzer\/\">\n\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1028\" height=\"1024\" src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/04\/Ultimate-Deadlock-Replay-Analyzer.avif\" class=\"attachment-full size-full wp-image-6360\" alt=\"Ultimate Deadlock Replay Analyzer\" srcset=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/04\/Ultimate-Deadlock-Replay-Analyzer.avif 1028w, https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/04\/elementor\/thumbs\/Ultimate-Deadlock-Replay-Analyzer-rmolodn8y2x8fgg6hga9qwdrrzjxuxcn7mhwl61x0c.avif 150w, https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/04\/Ultimate-Deadlock-Replay-Analyzer-600.avif 600w, https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/04\/Ultimate-Deadlock-Replay-Analyzer-300.avif 300w, https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/04\/elementor\/thumbs\/Ultimate-Deadlock-Replay-Analyzer-rmolodna5xpo1glwwd5fuz84tbrkiokd3f32qkj51g.avif 250w\" sizes=\"auto, (max-width: 1028px) 100vw, 1028px\" \/>\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f7de928 elementor-widget elementor-widget-image\" data-id=\"f7de928\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"\/deadlock-stream-overlay\/\">\n\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1369\" height=\"1149\" src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/06\/Deadlock-Stream-Overlay.avif\" class=\"attachment-full size-full wp-image-6727\" alt=\"Deadlock Stream Overlay\" \/>\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-umtierseo e-flex e-con-boxed e-con e-parent\" data-id=\"umtierseo\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-umtiertxt elementor-widget elementor-widget-text-editor\" data-id=\"umtiertxt\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<h2>Co oznacza ka\u017cdy tier w praktyce<\/h2>\n<p>Ranking powy\u017cej liczy si\u0119 z danych, ale liczba obok bohatera nie m\u00f3wi Ci, czy powiniene\u015b go pickowa\u0107 dzi\u015b wieczorem. To zale\u017cy od tego, co ka\u017cdy tier faktycznie znaczy.<\/p>\n<ul>\n<li><strong>S-Tier<\/strong> &#8211; bohaterowie definiuj\u0105cy obecn\u0105 met\u0119. Wysoki win rate przy wysokim pick rate, mocni na ka\u017cdym etapie gry. Pickujesz i masz przewag\u0119 statystyczn\u0105 od startu.<\/li>\n<li><strong>A-Tier<\/strong> &#8211; solidne, niezawodne picki. Dzia\u0142aj\u0105 w wi\u0119kszo\u015bci kompozycji. Krok za S, ale opanowany bohater z A wygrywa z \u017ale zagranym z S i to nie jest frazes.<\/li>\n<li><strong>B-Tier<\/strong> &#8211; potrzebuj\u0105 kontekstu: dobrego matchupu, konkretnej kompozycji albo gracza, kt\u00f3ry zna ich na wylot. Nie s\u0105 s\u0142abi, s\u0105 warunkowi.<\/li>\n<li><strong>C-Tier<\/strong> &#8211; picki sytuacyjne z w\u0105sk\u0105 nisz\u0105. Poza ni\u0105 przegrywaj\u0105 z wy\u017cszymi tierami. Do wspinania si\u0119 w randze raczej nie, chyba \u017ce masz na nich kilkaset gier.<\/li>\n<li><strong>D-Tier<\/strong> &#8211; w obecnym patchu maj\u0105 za du\u017co s\u0142abo\u015bci wobec swoich atut\u00f3w. Valve pr\u0119dzej czy p\u00f3\u017aniej ich zbufuje, ale teraz na rankedzie lepiej ich unika\u0107.<\/li>\n<\/ul>\n\n<h2>Dlaczego filtr Phantom+ zmienia obraz<\/h2>\n<p>Wi\u0119kszo\u015b\u0107 tier list w internecie zbija win rate ze wszystkich rang w jedn\u0105 liczb\u0119. W Deadlocku to myl\u0105ce, bo bohater dominuj\u0105cy na Seekerze gra zupe\u0142nie inaczej ni\u017c na Phantomie czy Ascendancie.<\/p>\n<p>Konkretny przyk\u0142ad z naszych obserwacji: <strong>Kelvin z oko\u0142o 55% win rate w og\u00f3lnych statystykach potrafi spa\u015b\u0107 do okolic 48% na Eternusie<\/strong>, bo gracze na tym poziomie wiedz\u0105, jak go kara\u0107. Odwrotnie te\u017c si\u0119 zdarza &#8211; bohaterowie o wysokim progu wej\u015bcia wygl\u0105daj\u0105 przeci\u0119tnie w og\u00f3lnych danych i \u015bwietnie w r\u0119kach ludzi, kt\u00f3rzy ich rozumiej\u0105.<\/p>\n<p>Dlatego filtr Phantom+ nie jest ozdob\u0105. Je\u015bli grasz na ni\u017cszych rangach, patrz na dane og\u00f3lne &#8211; odzwierciedlaj\u0105 Twoje lobby. Je\u015bli celujesz wy\u017cej, prze\u0142\u0105cz filtr, bo tam meta wygl\u0105da inaczej.<\/p>\n<h2>Jak u\u017cywa\u0107 tej listy do wspinania si\u0119 w randze<\/h2>\n<p>Najcz\u0119stszy b\u0142\u0105d to traktowanie tier listy jak listy zakup\u00f3w. Pickowanie co patcha innego bohatera z g\u00f3ry rankingu daje gorsze wyniki ni\u017c granie jednym z A-Tiera, kt\u00f3rego znasz na pami\u0119\u0107.<\/p>\n<p>Sensowniejsze podej\u015bcie: wybierz dw\u00f3ch, maksymalnie trzech bohater\u00f3w z g\u00f3rnych tier\u00f3w, kt\u00f3rzy pasuj\u0105 do Twojego stylu, i zosta\u0144 przy nich przez kilkadziesi\u0105t gier. Tier lista s\u0142u\u017cy wtedy do dw\u00f3ch rzeczy: sprawdzenia, czy Tw\u00f3j main nie wypad\u0142 z \u0142ask po patchu, i znalezienia kontrpicku, gdy trafiasz w \u015bcian\u0119 na konkretnym matchupie.<\/p>\n<p>Zak\u0142adka z matchupami powy\u017cej pokazuje, kto komu realnie sprawia problemy &#8211; te dane s\u0105 cz\u0119sto wa\u017cniejsze ni\u017c sam tier, bo wygrywasz konkretne linie, a nie \u015bredni\u0105.<\/p>\n\n<h2>Wa\u017cne zastrze\u017cenie: Deadlock wci\u0105\u017c si\u0119 zmienia<\/h2>\n<p>Gra jest w early access i Valve patchuje agresywnie. Bohater z S-Tiera potrafi wyl\u0105dowa\u0107 w B po jednym nerfie, a zmiany w itemach przestawiaj\u0105 ca\u0142\u0105 met\u0119 bez dotykania samych postaci. Dlatego ta lista przelicza si\u0119 <strong>co 24 godziny z prawdziwych mecz\u00f3w<\/strong>, zamiast czeka\u0107, a\u017c kto\u015b znajdzie czas na przepisanie artyku\u0142u.<\/p>\n<p>Jest w tym te\u017c ograniczenie, o kt\u00f3rym warto wiedzie\u0107: tu\u017c po du\u017cym patchu dane potrzebuj\u0105 kilku dni, \u017ceby si\u0119 ustabilizowa\u0107. Pierwsze godziny po aktualizacji to eksperymenty ca\u0142ej spo\u0142eczno\u015bci, wi\u0119c win rate potrafi skaka\u0107. Zak\u0142adka z patch notes powy\u017cej pomaga zrozumie\u0107, co si\u0119 w\u0142a\u015bnie zmieni\u0142o.<\/p>\n\n<h2>Liczby m\u00f3wi\u0105 co, nie m\u00f3wi\u0105 dlaczego<\/h2>\n<p>Automatyczny ranking jest uczciwy, bo nie ma opinii &#8211; ale to jednocze\u015bnie jego granica. Nie powie Ci, \u017ce bohater z wysokim win rate wymaga dw\u00f3ch core item\u00f3w, zanim zacznie robi\u0107 r\u00f3\u017cnic\u0119, ani \u017ce jego ultimate jest channelowany i dobry przeciwnik przerwie Ci go stunem.<\/p>\n<p>Ten kontekst przerabiamy na <a href=\"\/shop\/deadlock-coaching\/\"><strong>sesjach coachingu Deadlocka<\/strong><\/a> z trenerem rangi Eternus &#8211; na Twoich replayach, nie na og\u00f3lnych radach. Mo\u017cesz te\u017c wrzuci\u0107 mecz do naszego <a href=\"\/deadlock-replay-analyzer\/\"><strong>analizatora replay\u00f3w<\/strong><\/a> i zobaczy\u0107 przebieg gry, zanim o czymkolwiek zdecydujesz.<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"","protected":false},"author":5,"featured_media":6027,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"site-sidebar-layout":"no-sidebar","site-content-layout":"page-builder","ast-site-content-layout":"full-width-container","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"disabled","ast-breadcrumbs-content":"","ast-featured-img":"disabled","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"set","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"slim_seo":{"title":"Deadlock Tier List Maker 2026 - Build Yours Free","description":"Drag heroes into your own Deadlock tier list and save it, or check live win rates from millions of ranked matches. 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