{"id":6115,"date":"2026-04-11T16:59:40","date_gmt":"2026-04-11T14:59:40","guid":{"rendered":"https:\/\/ultimatemove.eu\/?page_id=6115"},"modified":"2026-07-17T18:51:09","modified_gmt":"2026-07-17T16:51:09","slug":"deadlock-tier-list-daily","status":"publish","type":"page","link":"https:\/\/ultimatemove.eu\/en\/deadlock-tier-list-daily\/","title":{"rendered":"Deadlock Tier List 2026"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"6115\" class=\"elementor elementor-6115\">\n\t\t\t\t<div class=\"elementor-element elementor-element-604f3688 e-con-full e-flex e-con e-parent\" data-id=\"604f3688\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t<div class=\"elementor-element elementor-element-76c93570 e-con-full e-flex e-con e-child\" data-id=\"76c93570\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-4e9eacef elementor-widget elementor-widget-sidebar\" data-id=\"4e9eacef\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"sidebar.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<div class=\"ast-filter-wrap\"><div id=\"block-44\" class=\"ast-woo-sidebar-widget widget widget_block\"><div  class=\"wp-block-ultimate-post-image ultp-block-790666 aligncenter\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><a href=\"\/\" target=\"_blank\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"Get the Coaching You Deserve with UltimateMove - FIX FOR EVERYTHING\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2025\/11\/UltimateMove-fav-icon-ViP-150x150.avif\" \/><\/a><\/div><\/figure><\/div><\/div><\/div><div id=\"block-45\" class=\"ast-woo-sidebar-widget widget widget_block\">\n<div class=\"wp-block-ultimate-post-social-icons ultp-block-eb9078\"><ul class=\"ultp-social-icons-wrapper ultp-social-icons-layout1\">\n<li class=\"wp-block-ultimate-post-social ultp-block-6e01d6\"><a href=\"https:\/\/www.youtube.com\/@UltimateMove-eu\" class=\"ultp-social-content\" target=\"_blank\" rel=\"noopener nofollow\"><div class=\"ultp-social-bg\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" fill=\"currentColor\" viewBox=\"0 0 24 24\">\n  <path fill-rule=\"evenodd\" d=\"M19.29 3.608c-3.693-.479-10.531-.477-14.402.003-1.874.233-3.194 1.843-3.41 3.831-.304 2.773-.304 6.343 0 9.116.216 1.988 1.536 3.598 3.41 3.83 3.87.481 10.71.483 14.401.004 1.784-.232 2.995-1.77 3.21-3.63.334-2.868.334-6.656 0-9.524-.215-1.86-1.426-3.398-3.21-3.63Zm-8.904 4.749A.75.75 0 0 0 9.25 9v6a.75.75 0 0 0 1.136.643l5-3a.75.75 0 0 0 0-1.286l-5-3Z\" clip-rule=\"evenodd\"\/>\n<\/svg>\n<\/div><div class=\"ultp-social-title-container\"><div class=\"ultp-social-title\">YouTube<\/div><\/div><\/a><\/li>\n\n\n\n<li class=\"wp-block-ultimate-post-social ultp-block-e10aa0\"><a href=\"https:\/\/x.com\/KaRzyeCS2\" class=\"ultp-social-content\" target=\"_blank\" rel=\"noopener nofollow\"><div class=\"ultp-social-bg\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" fill=\"none\" viewBox=\"0 0 24 24\">\n  <path stroke=\"currentColor\" stroke-linecap=\"round\" stroke-linejoin=\"round\" stroke-width=\"1.5\" d=\"m3 21 7.548-7.548M21 3l-7.548 7.548m0 0L8 3H3l7.548 10.452m2.904-2.904L21 21h-5l-5.452-7.548\"\/>\n<\/svg>\n<\/div><div class=\"ultp-social-title-container\"><div class=\"ultp-social-title\">X<\/div><\/div><\/a><\/li>\n\n\n\n<li class=\"wp-block-ultimate-post-social ultp-block-85b019\"><a href=\"https:\/\/www.tiktok.com\/@ultimatemove.eu\" class=\"ultp-social-content\" target=\"_blank\" rel=\"noopener nofollow\"><div class=\"ultp-social-bg\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" fill=\"currentColor\" viewBox=\"0 0 24 24\">\n  <path fill-rule=\"evenodd\" d=\"M12 1.25C6.063 1.25 1.25 6.063 1.25 12S6.063 22.75 12 22.75 22.75 17.937 22.75 12 17.937 1.25 12 1.25Zm2.364 5.25a1 1 0 1 0-2 0v7.792a2.195 2.195 0 0 1-2.182 2.208A2.195 2.195 0 0 1 8 14.292c0-1.228.985-2.209 2.182-2.209a1 1 0 1 0 0-2C7.864 10.083 6 11.975 6 14.292c0 2.316 1.864 4.208 4.182 4.208 2.317 0 4.182-1.892 4.182-4.208V9.934a4.74 4.74 0 0 0 2.636.774 1 1 0 1 0 0-2c-1.713 0-2.636-1.377-2.636-2.208Z\" clip-rule=\"evenodd\"\/>\n<\/svg>\n<\/div><div class=\"ultp-social-title-container\"><div class=\"ultp-social-title\">TikTok<\/div><\/div><\/a><\/li>\n\n\n\n<li class=\"wp-block-ultimate-post-social ultp-block-a9aa2f\"><a href=\"https:\/\/www.instagram.com\/ultimatemove.eu\/\" class=\"ultp-social-content\" target=\"_blank\" rel=\"noopener nofollow\"><div class=\"ultp-social-bg\"><svg xmlns=\"http:\/\/www.w3.org\/2000\/svg\" fill=\"currentColor\" viewBox=\"0 0 24 24\">\n  <path d=\"M9 12a3 3 0 1 1 6 0 3 3 0 0 1-6 0Z\"\/>\n  <path fill-rule=\"evenodd\" d=\"M5 2.25A2.75 2.75 0 0 0 2.25 5v14A2.75 2.75 0 0 0 5 21.75h14A2.75 2.75 0 0 0 21.75 19V5A2.75 2.75 0 0 0 19 2.25H5Zm12.5 5.5a1.25 1.25 0 1 0 0-2.5 1.25 1.25 0 0 0 0 2.5ZM12 7a5 5 0 1 0 0 10 5 5 0 0 0 0-10Z\" clip-rule=\"evenodd\"\/>\n<\/svg>\n<\/div><div class=\"ultp-social-title-container\"><div class=\"ultp-social-title\">Instagram<\/div><\/div><\/a><\/li>\n<\/ul><\/div>\n<\/div><div id=\"block-46\" class=\"ast-woo-sidebar-widget widget widget_block\"><div  class=\"wp-block-ultimate-post-image ultp-block-27a97c\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><a href=\"\/Ultimate-Blog\/\" target=\"_self\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"UltimateBlog\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2025\/12\/UltimateBlog.avif\" \/><\/a><\/div><\/figure><\/div><\/div><\/div><div id=\"block-47\" class=\"ast-woo-sidebar-widget widget widget_block\"><iframe loading=\"lazy\" src=\"https:\/\/discord.com\/widget?id=1414594971113095240&theme=dark\" width=\"665\" height=\"300\" allowtransparency=\"true\" frameborder=\"0\" sandbox=\"allow-popups allow-popups-to-escape-sandbox allow-same-origin allow-scripts\"><\/iframe><\/div><div id=\"block-53\" class=\"ast-woo-sidebar-widget widget widget_block\"><div  class=\"wp-block-ultimate-post-image ultp-block-edf3da\"><div class=\"ultp-block-wrapper\"><figure class=\"ultp-image-block-wrapper\"><div class=\"ultp-image-block ultp-image-block-none\"><a href=\"\/pc-optimization\/\" target=\"_blank\"><img decoding=\"async\"  class=\"ultp-image\"  alt=\"The Ultimate PC Optimization Package If You Are an Enthusiast or Just Want PEAK FPS of Your own setup - Look NO Further\"  src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2025\/09\/Ultimate-Optimization.avif\" \/><\/a><\/div><\/figure><\/div><\/div><\/div><\/div>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-40a77b37 e-con-full e-flex e-con e-child\" data-id=\"40a77b37\" data-element_type=\"container\" data-e-type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-854a48b elementor-widget elementor-widget-image\" data-id=\"854a48b\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"1254\" height=\"1254\" src=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/07\/Deadlock-Tier-List-logo_website.avif\" class=\"attachment-full size-full wp-image-7161\" alt=\"Deadlock Tier List logo website\" srcset=\"https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/07\/Deadlock-Tier-List-logo_website.avif 1254w, https:\/\/ultimatemove.eu\/wp-content\/uploads\/2026\/07\/Deadlock-Tier-List-logo_website-150x150.avif 150w\" sizes=\"auto, (max-width: 1254px) 100vw, 1254px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-566a8267 elementor-widget elementor-widget-shortcode\" data-id=\"566a8267\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"shortcode.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-shortcode\"><div id=\"um-tl-wrap\">\n<div id=\"um-tl\"><\/div>\n<div class=\"um-seo\">\n\n<h2>How This Deadlock Tier List Works<\/h2>\n<p>This tier list pulls live match data from the <strong>Deadlock API<\/strong> every 24 hours, analyzing win rates, pick rates, and KDA across hundreds of thousands of ranked matches. Heroes are scored using a weighted formula: 80% win rate, 20% pick rate, then sorted into S\/A\/B\/C\/D tiers. Unlike editorial tier lists based on opinion, this ranking reflects how heroes actually perform in real games across all skill levels. Use the <strong>Phantom+<\/strong> filter to see how heroes rank at the highest level of play.<\/p>\n\n<h2>Best Deadlock Heroes to Play Right Now<\/h2>\n<p>The S-Tier heroes in the current Deadlock meta are the safest picks for climbing ranked. They have the highest win rates and consistent performance across all matchups. Check the <strong>Hero Tier List<\/strong> tab above for the full ranking with win rates, pick rates, and KDA stats. Each hero card shows detailed stats on hover, including average kills, deaths, and assists per game.<\/p>\n\n<h2>Deadlock Item Tier List - Best Items by Win Rate<\/h2>\n<p>The <strong>Item Tier List<\/strong> ranks all purchasable items in Deadlock by win rate, separated into Weapon, Vitality, and Spirit categories. Each item shows win rate, pick rate, average buy time, cost in Souls, and a description of what it does. Use this to optimize your builds and find overperforming items the meta hasn't caught up to yet.<\/p>\n\n<h2>Deadlock Hero Matchups and Counter Picks<\/h2>\n<p>The <strong>Matchups<\/strong> tab shows hero-vs-hero win rates based on real match data. Click any hero to see their 5 best and 5 worst matchups with exact win percentages and match counts. Use this for draft decisions: if the enemy picks Haze, you can instantly see which heroes statistically counter her. Data is filtered to matches with 50+ games for statistical reliability.<\/p>\n\n<h2>Deadlock Builds - Community Favorites and Win Rates<\/h2>\n<p>The <strong>Builds<\/strong> tab fetches the most popular community builds for any hero directly from the Deadlock API. Each build shows the creator's item loadout with icons, the number of favorites, and the build's actual win rate from ranked matches. Click any hero icon to load their top 5 builds, sorted by favorites or win rate. Builds are fetched live, so they're always current.<\/p>\n\n<h2>Compare Deadlock Heroes - Side by Side Stats<\/h2>\n<p>The <strong>Compare<\/strong> tab lets you pick any two Deadlock heroes and compare them side by side: win rate, pick rate, KDA, average kills, deaths, assists, and their head-to-head matchup win rate. Green highlights the stronger stat, red the weaker one. Use this to decide between two heroes you're considering maining, or to understand why you keep losing a specific matchup. The 24h trend arrows show whether each hero is rising or falling in the current meta.<\/p>\n\n<h2>Make Your Own Deadlock Tier List<\/h2>\n<p>The <strong>Tier Maker<\/strong> tab lets you build your own custom Deadlock tier list by dragging hero portraits into tiers from S+ down to F. It works on desktop and mobile (drag with your finger). Rank every hero exactly how you see the meta, then save your creation and get a shareable link to send to friends, post on Reddit, or share with your stream. You can also download your tier list as a PNG image. Whether you're ranking heroes by power level, by how fun they are, or by how much you hate playing against them, the Tier Maker makes it easy to create and share your take on the Deadlock roster.<\/p>\n\n<h2>Latest Deadlock Patch Notes<\/h2>\n<p>The <strong>Patch Notes<\/strong> tab displays the 3 most recent updates from Valve's official Deadlock changelog. Full patch content is pulled straight from Steam, so you can read every balance change, hero buff, nerf, and new feature in full without leaving this page.<\/p>\n\n<h2>Want to Improve Faster? Get Deadlock Coaching<\/h2>\n<p>Understanding the tier list is step one. Knowing <em>why<\/em> heroes are strong and how to exploit matchups in real games is what separates good players from great ones. <a href=\"https:\/\/ultimatemove.eu\/en\/coaching\/\">UltimateMove offers 1-on-1 Deadlock coaching<\/a> at $15\/hour, covering gameplay, builds, matchups, mental coaching, and PC optimization.<\/p>\n\n<h2>FAQ<\/h2>\n<h3>How often is this Deadlock tier list updated?<\/h3>\n<p>Every 24 hours at 4:00 AM UTC. Data is pulled automatically from the Deadlock API, which aggregates match statistics from all ranked games.<\/p>\n\n<h3>Is this tier list based on opinions or real data?<\/h3>\n<p>Real match data. Heroes are ranked by a formula combining win rate (80% weight) and pick rate (20% weight) from hundreds of thousands of matches. No editorial bias.<\/p>\n\n<h3>What does the Phantom+ filter show?<\/h3>\n<p>It filters hero stats to only include matches where the average player badge (rank) is Phantom or higher. This shows how heroes perform at the highest skill level, which can differ significantly from all-ranks data.<\/p>\n\n<h3>Can I see builds for every hero?<\/h3>\n<p>Yes. Click any hero icon in the Builds tab to load their top 5 community builds, fetched live from the Deadlock API. Builds are sorted by number of favorites or win rate.<\/p>\n<\/div>\n\n<script type=\"application\/ld+json\">\n{\n    \"@context\": \"https:\/\/schema.org\",\n    \"@type\": \"FAQPage\",\n    \"mainEntity\": [\n        {\n            \"@type\": \"Question\",\n            \"name\": \"How often is this Deadlock tier list updated?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Every 24 hours at 4:00 AM UTC. Data is pulled automatically from the Deadlock API, which aggregates match statistics from all ranked games.\"\n            }\n        },\n        {\n            \"@type\": \"Question\",\n            \"name\": \"Is this tier list based on opinions or real data?\",\n            \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Real match data. 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Doorman\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/doorman_sm.webp\",\"g\":\"\",\"wr\":50.19,\"m\":34706,\"kda\":3.55,\"ak\":4.9,\"ad\":5.4,\"aa\":14.3,\"pr\":1.7,\"sc\":0.4487,\"t\":\"C\",\"d\":-0.06},{\"id\":19,\"n\":\"Shiv\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/shiv_sm.webp\",\"g\":\"\",\"wr\":48.19,\"m\":92259,\"kda\":2.94,\"ak\":8.1,\"ad\":6.9,\"aa\":12.4,\"pr\":4.53,\"sc\":0.4267,\"t\":\"C\",\"d\":0.01},{\"id\":15,\"n\":\"Bebop\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/bebop_sm.webp\",\"g\":\"\",\"wr\":47.18,\"m\":94797,\"kda\":2.73,\"ak\":6.5,\"ad\":7.9,\"aa\":15,\"pr\":4.65,\"sc\":0.3419,\"t\":\"C\",\"d\":0.03},{\"id\":81,\"n\":\"Celeste\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/unicorn_sm.webp\",\"g\":\"\",\"wr\":48.56,\"m\":41565,\"kda\":2.84,\"ak\":6.5,\"ad\":6.8,\"aa\":12.8,\"pr\":2.04,\"sc\":0.32,\"t\":\"C\",\"d\":0.1},{\"id\":77,\"n\":\"Apollo\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/fencer_sm.webp\",\"g\":\"\",\"wr\":48.24,\"m\":37007,\"kda\":2.83,\"ak\":6.7,\"ad\":7.1,\"aa\":13.4,\"pr\":1.82,\"sc\":0.2786,\"t\":\"C\",\"d\":0.01},{\"id\":65,\"n\":\"Venator\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/priest_sm.webp\",\"g\":\"\",\"wr\":46.82,\"m\":78992,\"kda\":2.88,\"ak\":7,\"ad\":6.5,\"aa\":11.7,\"pr\":3.88,\"sc\":0.2658,\"t\":\"C\",\"d\":-0.07},{\"id\":1,\"n\":\"Infernus\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/inferno_sm.webp\",\"g\":\"\\\/en\\\/deadlock-infernus-guide-2026\\\/\",\"wr\":46.99,\"m\":70409,\"kda\":2.65,\"ak\":6.4,\"ad\":6.9,\"aa\":11.8,\"pr\":3.45,\"sc\":0.257,\"t\":\"C\",\"d\":-0.05},{\"id\":79,\"n\":\"Rem\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/familiar_sm.webp\",\"g\":\"\",\"wr\":47.51,\"m\":46131,\"kda\":3.83,\"ak\":3.3,\"ad\":5.4,\"aa\":17.3,\"pr\":2.26,\"sc\":0.2372,\"t\":\"C\",\"d\":-0.1},{\"id\":10,\"n\":\"Paradox\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/chrono_sm.webp\",\"g\":\"\",\"wr\":47.26,\"m\":51387,\"kda\":2.91,\"ak\":5.5,\"ad\":6.8,\"aa\":14.4,\"pr\":2.52,\"sc\":0.2291,\"t\":\"D\",\"d\":0.02},{\"id\":50,\"n\":\"Pocket\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/synth_sm.webp\",\"g\":\"\",\"wr\":47.36,\"m\":47365,\"kda\":3.06,\"ak\":6.4,\"ad\":6.5,\"aa\":13.4,\"pr\":2.32,\"sc\":0.2269,\"t\":\"D\",\"d\":-0.01},{\"id\":80,\"n\":\"Silver\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/werewolf_sm.webp\",\"g\":\"\",\"wr\":47.59,\"m\":39256,\"kda\":2.89,\"ak\":6.9,\"ad\":7.1,\"aa\":13.5,\"pr\":1.93,\"sc\":0.2258,\"t\":\"D\",\"d\":0.05},{\"id\":35,\"n\":\"Viscous\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/viscous_sm.webp\",\"g\":\"\",\"wr\":47.16,\"m\":49837,\"kda\":3.47,\"ak\":4.4,\"ad\":5.7,\"aa\":15.4,\"pr\":2.45,\"sc\":0.2161,\"t\":\"D\",\"d\":-0.08},{\"id\":17,\"n\":\"Grey Talon\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/archer_sm.webp\",\"g\":\"\",\"wr\":46.96,\"m\":31501,\"kda\":3.71,\"ak\":7.2,\"ad\":5.3,\"aa\":12.4,\"pr\":1.55,\"sc\":0.1473,\"t\":\"D\",\"d\":-0.11},{\"id\":63,\"n\":\"Mina\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/vampirebat_sm.webp\",\"g\":\"\",\"wr\":46.08,\"m\":44795,\"kda\":3.16,\"ak\":7.6,\"ad\":6.2,\"aa\":12,\"pr\":2.2,\"sc\":0.1041,\"t\":\"D\",\"d\":-0.03},{\"id\":60,\"n\":\"Sinclair\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/heroes\\\/magician_sm.webp\",\"g\":\"\",\"wr\":45.56,\"m\":24321,\"kda\":3.12,\"ak\":5,\"ad\":5.9,\"aa\":13.6,\"pr\":1.19,\"sc\":0,\"t\":\"D\",\"d\":-0.08}]},I={\"at\":\"2026-07-27T08:07:18Z\",\"items\":[{\"id\":1396247347,\"n\":\"Lucky Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/lucky_shot.webp\",\"ds\":\"Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":59.79,\"m\":362250,\"bt\":34.6,\"pr\":0.19,\"t\":\"S\"},{\"id\":339443430,\"n\":\"Frenzy\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/frenzy.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":59.52,\"m\":137109,\"bt\":37.5,\"pr\":0.07,\"t\":\"S\"},{\"id\":1113837674,\"n\":\"Silencer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/silencer.webp\",\"ds\":\"Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":59.51,\"m\":643559,\"bt\":35.7,\"pr\":0.34,\"t\":\"S\"},{\"id\":2800629741,\"n\":\"Magic Carpet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/magic_carpet.webp\",\"ds\":\"Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":59.14,\"m\":123096,\"bt\":30.7,\"pr\":0.06,\"t\":\"S\"},{\"id\":2417568017,\"n\":\"Scourge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/scourge.webp\",\"ds\":\"Apply Spirit Resist and an aura on a friendly target that deals \\n\\n\\n\\n\\n\\ndamage to enemies proportional to their max health. Can be self cast.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":59.09,\"m\":676594,\"bt\":31.8,\"pr\":0.35,\"t\":\"S\"},{\"id\":2820116164,\"n\":\"Diviner's Kevlar\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/diviners_kevlar.webp\",\"ds\":\"Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":58.01,\"m\":204731,\"bt\":37.7,\"pr\":0.11,\"t\":\"S\"},{\"id\":2533252781,\"n\":\"Ethereal Shift\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/ethereal_shift.webp\",\"ds\":\"You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.Can be canceled early.Activation cancels any active ability.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":57.5,\"m\":335820,\"bt\":35.8,\"pr\":0.18,\"t\":\"S\"},{\"id\":2226497419,\"n\":\"Spiritual Overflow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spiritual_overflow.webp\",\"ds\":\"Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":57.48,\"m\":1306753,\"bt\":32.1,\"pr\":0.69,\"t\":\"S\"},{\"id\":3028234315,\"n\":\"Witchmail\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/witchmail.webp\",\"ds\":\"Taking heavy hits of \\n\\n\\n\\n\\n\\nspirit damage from an enemy reduces a random ability cooldown.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":57.47,\"m\":607901,\"bt\":35.4,\"pr\":0.32,\"t\":\"S\"},{\"id\":365620721,\"n\":\"Glass Cannon\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/glass_cannon.webp\",\"ds\":\"Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":57.41,\"m\":328761,\"bt\":31.2,\"pr\":0.17,\"t\":\"S\"},{\"id\":2407781327,\"n\":\"Colossus\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/colossus.webp\",\"ds\":\"Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":57.38,\"m\":339695,\"bt\":34.4,\"pr\":0.18,\"t\":\"S\"},{\"id\":1371725689,\"n\":\"Phantom Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/phantom_strike.webp\",\"ds\":\"Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":57.1,\"m\":258076,\"bt\":31.6,\"pr\":0.14,\"t\":\"S\"},{\"id\":3577481646,\"n\":\"Mystic Reverb\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reverb.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":57.02,\"m\":1216549,\"bt\":31.9,\"pr\":0.64,\"t\":\"S\"},{\"id\":1282141666,\"n\":\"Siphon Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/siphon_bullets.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.93,\"m\":494519,\"bt\":33.8,\"pr\":0.26,\"t\":\"S\"},{\"id\":343572757,\"n\":\"Spirit Burn\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_burn.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nspirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.Deals half-damage and has half-cooldown on non-heroes.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.73,\"m\":1987488,\"bt\":32.8,\"pr\":1.04,\"t\":\"S\"},{\"id\":3884003354,\"n\":\"Crippling Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crippling_headshot.webp\",\"ds\":\"Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":56.57,\"m\":544723,\"bt\":35.4,\"pr\":0.29,\"t\":\"S\"},{\"id\":1797283378,\"n\":\"Infuser\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/infuser.webp\",\"ds\":\"Gain Spirit Lifesteal and Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.56,\"m\":621854,\"bt\":31.2,\"pr\":0.33,\"t\":\"A\"},{\"id\":3361811174,\"n\":\"Cheat Death\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/cheat_death.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.37,\"m\":224458,\"bt\":36.2,\"pr\":0.12,\"t\":\"A\"},{\"id\":1427630806,\"n\":\"Healing Tempo\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_tempo.webp\",\"ds\":\"Applying \\n\\n\\n\\nheal to yourself or an ally grants the target \\n\\n\\nbonus fire rate and \\n\\n\\nbonus move speed.Does not apply on innate Regen or passive Bullet\\\/Spirit Lifesteals.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":56.27,\"m\":632255,\"bt\":33.3,\"pr\":0.33,\"t\":\"A\"},{\"id\":3005970438,\"n\":\"Escalating Exposure\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/escalating_exposure.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage applies a stacking Spirit Amp that increases your \\n\\n\\n\\n\\n\\nspirit damage to the target.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":56.06,\"m\":2501768,\"bt\":30.2,\"pr\":1.31,\"t\":\"A\"},{\"id\":989206714,\"n\":\"Blood Tribute\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/blood_tribute.webp\",\"ds\":\"Toggle: Continually sacrifice Health to improve \\n\\n\\nfire rate, Debuff Resistance and Move Speed. \",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":55.98,\"m\":141699,\"bt\":28.3,\"pr\":0.07,\"t\":\"A\"},{\"id\":2221211450,\"n\":\"Spellslinger\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spell_slinger.webp\",\"ds\":\"While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":55.97,\"m\":451371,\"bt\":32,\"pr\":0.24,\"t\":\"A\"},{\"id\":2037039379,\"n\":\"Inhibitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/inhibitor.webp\",\"ds\":\"Your bullets build up to reduce the target's outgoing damage and apply healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.93,\"m\":497801,\"bt\":36.4,\"pr\":0.26,\"t\":\"A\"},{\"id\":493591231,\"n\":\"Lightning Scroll\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/lightning_scroll.webp\",\"ds\":\"Damage from your ultimate applies a \\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\nstun and deals \\n\\n\\n\\n\\n\\nbonus spirit damage after a short delay.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":55.77,\"m\":442508,\"bt\":34.4,\"pr\":0.23,\"t\":\"A\"},{\"id\":673001892,\"n\":\"Armor Piercing Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/armor_piercing_rounds.webp\",\"ds\":\"Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":55.6,\"m\":97826,\"bt\":39.7,\"pr\":0.05,\"t\":\"A\"},{\"id\":951866250,\"n\":\"Indomitable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/indomitable.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":55.33,\"m\":1001268,\"bt\":35.7,\"pr\":0.53,\"t\":\"A\"},{\"id\":800008313,\"n\":\"Crushing Fists\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crushing_fists.webp\",\"ds\":\"Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":55.14,\"m\":473398,\"bt\":29.7,\"pr\":0.25,\"t\":\"A\"},{\"id\":677738769,\"n\":\"Refresher\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/refresher.webp\",\"ds\":\"Reset the cooldown of all your abilities and restore all your charges.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":55.08,\"m\":611294,\"bt\":36.2,\"pr\":0.32,\"t\":\"A\"},{\"id\":865846625,\"n\":\"Leech\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/leech.webp\",\"ds\":\"Reduces the effect of enemy applied healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.91,\"m\":941581,\"bt\":32.8,\"pr\":0.49,\"t\":\"A\"},{\"id\":3357231760,\"n\":\"Unstoppable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/unstoppable.webp\",\"ds\":\"Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.88,\"m\":645654,\"bt\":35.3,\"pr\":0.34,\"t\":\"A\"},{\"id\":1250307611,\"n\":\"Juggernaut\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/juggernaut.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.59,\"m\":741006,\"bt\":37.2,\"pr\":0.39,\"t\":\"A\"},{\"id\":2108215830,\"n\":\"Heroic Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/heroic_aura.webp\",\"ds\":\"Provides Bullet Resist to nearby friendly units.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":54.57,\"m\":461129,\"bt\":19.8,\"pr\":0.24,\"t\":\"A\"},{\"id\":3812615317,\"n\":\"Arctic Blast\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arctic_blast.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage, Freezing and then Slowing targets it hits.Slowed targets have their stamina regen frozen\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.55,\"m\":614947,\"bt\":30.6,\"pr\":0.32,\"t\":\"A\"},{\"id\":915014646,\"n\":\"Transcendent Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/transcendent_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.51,\"m\":2492859,\"bt\":34.3,\"pr\":1.31,\"t\":\"A\"},{\"id\":3919289022,\"n\":\"Mercurial Magnum\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mercurial_magnum.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal \\n\\n\\n\\n\\n\\nbonus spirit damage based on your Spirit Power.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.35,\"m\":1153450,\"bt\":29.9,\"pr\":0.61,\"t\":\"A\"},{\"id\":1662311306,\"n\":\"Divine Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/divine_barrier.webp\",\"ds\":\"Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.29,\"m\":335645,\"bt\":31.1,\"pr\":0.18,\"t\":\"A\"},{\"id\":710436191,\"n\":\"Capacitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/capacitor.webp\",\"ds\":\"Launch a projectile that deals \\n\\n\\n\\n\\n\\ndamage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":54.15,\"m\":439917,\"bt\":26.9,\"pr\":0.23,\"t\":\"A\"},{\"id\":2519598785,\"n\":\"Boundless Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/boundless_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":54.12,\"m\":3976551,\"bt\":30.6,\"pr\":2.09,\"t\":\"A\"},{\"id\":1055679805,\"n\":\"Vampiric Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/vampiric_burst.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":54.08,\"m\":822611,\"bt\":30.8,\"pr\":0.43,\"t\":\"A\"},{\"id\":2480592370,\"n\":\"Ricochet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/ricochet.webp\",\"ds\":\"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.\",\"cat\":\"Weapon\",\"cost\":6400,\"wr\":54.04,\"m\":1180126,\"bt\":28,\"pr\":0.62,\"t\":\"A\"},{\"id\":630839635,\"n\":\"Echo Shard\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/echo_shard.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":53.87,\"m\":1024639,\"bt\":26.6,\"pr\":0.54,\"t\":\"A\"},{\"id\":2142980412,\"n\":\"Focus Lens\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/focus_lens.webp\",\"ds\":\"Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":53.55,\"m\":144245,\"bt\":33.9,\"pr\":0.08,\"t\":\"A\"},{\"id\":2717651715,\"n\":\"Superior Duration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_duration.webp\",\"ds\":\"Increases the duration of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":53.51,\"m\":2555393,\"bt\":25.9,\"pr\":1.34,\"t\":\"A\"},{\"id\":1955841979,\"n\":\"Spellbreaker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spellbreaker.webp\",\"ds\":\"The next instance of high \\n\\n\\n\\n\\n\\nspirit damage you take is significantly reduced.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":53.23,\"m\":568662,\"bt\":38.4,\"pr\":0.3,\"t\":\"A\"},{\"id\":1152158042,\"n\":\"Vortex Web\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/vortex_web.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":53.01,\"m\":325330,\"bt\":29.2,\"pr\":0.17,\"t\":\"A\"},{\"id\":1102081447,\"n\":\"Mystic Slow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_slow.webp\",\"ds\":\"When the target takes \\n\\n\\n\\n\\n\\nspirit damage, they have their Move Speed reduced.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":52.96,\"m\":645626,\"bt\":20.4,\"pr\":0.34,\"t\":\"A\"},{\"id\":876563814,\"n\":\"Spirit Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":52.92,\"m\":2621709,\"bt\":19,\"pr\":1.38,\"t\":\"A\"},{\"id\":1193964439,\"n\":\"Greater Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/greater_expansion.webp\",\"ds\":\"Increases the range and effect radius of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":52.9,\"m\":3263972,\"bt\":26.9,\"pr\":1.71,\"t\":\"B\"},{\"id\":2081037738,\"n\":\"Mystic Vulnerability\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_vulnerability.webp\",\"ds\":\"When an enemy takes \\n\\n\\n\\n\\n\\nspirit damage, they have their spirit resist reduced.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":52.69,\"m\":2793293,\"bt\":20.5,\"pr\":1.47,\"t\":\"B\"},{\"id\":1798666702,\"n\":\"Shadow Weave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/shadow_weave.webp\",\"ds\":\"Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.63,\"m\":111674,\"bt\":23.4,\"pr\":0.06,\"t\":\"B\"},{\"id\":3403085434,\"n\":\"Fleetfoot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/fleetfoot.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":52.63,\"m\":510733,\"bt\":17.3,\"pr\":0.27,\"t\":\"B\"},{\"id\":2951612397,\"n\":\"Duration Extender\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/duration_extender.webp\",\"ds\":\"Imbue an ability to increase its Duration.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":52.56,\"m\":2096589,\"bt\":19.4,\"pr\":1.1,\"t\":\"B\"},{\"id\":2481177645,\"n\":\"Hunter's Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hunters_aura.webp\",\"ds\":\"Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.41,\"m\":835204,\"bt\":21.1,\"pr\":0.44,\"t\":\"B\"},{\"id\":395944548,\"n\":\"Torment Pulse\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/torment_pulse.webp\",\"ds\":\"Periodically deals \\n\\n\\n\\n\\n\\nspirit damage to the closest two enemies nearby.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":52.2,\"m\":1613971,\"bt\":17.9,\"pr\":0.85,\"t\":\"B\"},{\"id\":2739107182,\"n\":\"Burst Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/burst_fire.webp\",\"ds\":\"Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":52.08,\"m\":1257167,\"bt\":22,\"pr\":0.66,\"t\":\"B\"},{\"id\":3261353684,\"n\":\"Superior Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":52.04,\"m\":4380637,\"bt\":25.7,\"pr\":2.3,\"t\":\"B\"},{\"id\":2971868509,\"n\":\"Bullet Resist Shredder\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/bullet_resist_shredder.webp\",\"ds\":\"Reduces Bullet Resist on enemies when you deal \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":51.99,\"m\":841603,\"bt\":16.9,\"pr\":0.44,\"t\":\"B\"},{\"id\":811521119,\"n\":\"Tesla Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/tesla_bullets.webp\",\"ds\":\"Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.89,\"m\":698102,\"bt\":16.3,\"pr\":0.37,\"t\":\"B\"},{\"id\":381961617,\"n\":\"Active Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/active_reload.webp\",\"ds\":\"While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":51.76,\"m\":493811,\"bt\":10.7,\"pr\":0.26,\"t\":\"B\"},{\"id\":3270001687,\"n\":\"Warp Stone\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/warp_stone.webp\",\"ds\":\"Teleport straight ahead, gaining Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":51.56,\"m\":790398,\"bt\":23.5,\"pr\":0.41,\"t\":\"B\"},{\"id\":1932939246,\"n\":\"Alchemical Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_fire.webp\",\"ds\":\"Throw a flask that explodes on contact, creating an area that does increasing \\n\\n\\n\\n\\n\\nspirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.48,\"m\":227529,\"bt\":23.2,\"pr\":0.12,\"t\":\"B\"},{\"id\":1047818222,\"n\":\"Debuff Reducer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_reducer.webp\",\"ds\":\"Reduces the duration of all negative effects applied to you.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.47,\"m\":852695,\"bt\":27.8,\"pr\":0.45,\"t\":\"B\"},{\"id\":499683006,\"n\":\"Bullet Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.4,\"m\":1603111,\"bt\":20,\"pr\":0.84,\"t\":\"B\"},{\"id\":3491236900,\"n\":\"Plated Armor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/plated_armor.webp\",\"ds\":\"Gain a chance to either deflect incoming bullets, preventing all \\n\\n\\n\\n\\n\\nweapon damage or prevent all on-hit effects from bullets.\",\"cat\":\"Vitality\",\"cost\":6400,\"wr\":51.34,\"m\":373264,\"bt\":37.8,\"pr\":0.2,\"t\":\"B\"},{\"id\":1770441818,\"n\":\"Weakening Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weakening_headshot.webp\",\"ds\":\"Landing a Headshot reduces their Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":51.32,\"m\":657343,\"bt\":17.8,\"pr\":0.34,\"t\":\"B\"},{\"id\":1414319208,\"n\":\"Berserker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/berserker.webp\",\"ds\":\"Your Weapon Damage increases as you take sustained damage.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":51.3,\"m\":508023,\"bt\":25.1,\"pr\":0.27,\"t\":\"B\"},{\"id\":380806748,\"n\":\"Compress Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_cooldown.webp\",\"ds\":\"Imbue an ability to reduce its Cooldown.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":51.29,\"m\":3937007,\"bt\":19.4,\"pr\":2.07,\"t\":\"B\"},{\"id\":2447176615,\"n\":\"Enduring Speed\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enduring_speed.webp\",\"ds\":\"Reduces the effect of enemy Move Speed penalties.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.28,\"m\":2703823,\"bt\":17.3,\"pr\":1.42,\"t\":\"B\"},{\"id\":3585132399,\"n\":\"Fortitude\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fortitude.webp\",\"ds\":\"After not taking damage for a period, gain health regen.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":51.25,\"m\":1721509,\"bt\":19,\"pr\":0.9,\"t\":\"B\"},{\"id\":2956256701,\"n\":\"Healing Nova\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_nova.webp\",\"ds\":\"Heal yourself and nearby allies.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":51.21,\"m\":242727,\"bt\":20.7,\"pr\":0.13,\"t\":\"B\"},{\"id\":3190916303,\"n\":\"Spirit Snatch\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_snatch.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, the attack deals extra \\n\\n\\n\\n\\n\\nspirit damage and steals Spirit Resist and Spirit Power.Effects are reduced by 30% for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":51.2,\"m\":1622868,\"bt\":19.1,\"pr\":0.85,\"t\":\"B\"},{\"id\":3074274290,\"n\":\"Trophy Collector\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/trophy_collector.webp\",\"ds\":\"Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.13,\"m\":2699014,\"bt\":9.2,\"pr\":1.42,\"t\":\"B\"},{\"id\":2566692615,\"n\":\"Healing Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_booster.webp\",\"ds\":\"Increases the effectiveness of your healing.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":51.1,\"m\":1816467,\"bt\":14.8,\"pr\":0.95,\"t\":\"B\"},{\"id\":787198704,\"n\":\"Rapid Recharge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rapid_recharge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.98,\"m\":3212434,\"bt\":20.7,\"pr\":1.68,\"t\":\"B\"},{\"id\":2462046703,\"n\":\"Golden Goose Egg\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/goose_egg.webp\",\"ds\":\"Gain souls over time, as long as you are alive.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.97,\"m\":448324,\"bt\":3.4,\"pr\":0.24,\"t\":\"B\"},{\"id\":1150006784,\"n\":\"Arcane Surge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arcane_surge.webp\",\"ds\":\"After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.89,\"m\":1248457,\"bt\":11.2,\"pr\":0.65,\"t\":\"B\"},{\"id\":754480263,\"n\":\"Mystic Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reach.webp\",\"ds\":\"Imbue an ability to increase its range and effect radius.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.88,\"m\":3927552,\"bt\":12.6,\"pr\":2.06,\"t\":\"B\"},{\"id\":3399065363,\"n\":\"Sprint Boots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/sprint_boots.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.86,\"m\":3501763,\"bt\":9.7,\"pr\":1.84,\"t\":\"B\"},{\"id\":3696726732,\"n\":\"Toxic Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/toxic_bullets.webp\",\"ds\":\"Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.82,\"m\":1249562,\"bt\":23.1,\"pr\":0.66,\"t\":\"B\"},{\"id\":1292979587,\"n\":\"Surge of Power\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/surge_of_power.webp\",\"ds\":\"Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.81,\"m\":1809489,\"bt\":19.5,\"pr\":0.95,\"t\":\"B\"},{\"id\":26002154,\"n\":\"Melee Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/melee_charge.webp\",\"ds\":\"Your next Heavy Melee attack against an enemy deals increased damage.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.78,\"m\":693283,\"bt\":13.2,\"pr\":0.36,\"t\":\"B\"},{\"id\":1409190604,\"n\":\"Fury Trance\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fury_trance.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.78,\"m\":118839,\"bt\":19.1,\"pr\":0.06,\"t\":\"B\"},{\"id\":98582110,\"n\":\"Stalker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/backstabber.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nweapon damage at close range opens a wound and grants you \\n\\n\\nbonus move speed. Wounded enemies take \\n\\n\\n\\n\\n\\nspirit damage over time, have reduced bullet resist, and are revealed through walls.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.77,\"m\":1098172,\"bt\":8,\"pr\":0.58,\"t\":\"B\"},{\"id\":1672893796,\"n\":\"Grit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/grit.webp\",\"ds\":\"Gain a Barrier for a short duration.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.75,\"m\":1497163,\"bt\":11.6,\"pr\":0.79,\"t\":\"B\"},{\"id\":4053935515,\"n\":\"Headhunter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headhunter.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage, \\n\\n\\n\\nheal you, and briefly grants \\n\\n\\nbonus move speed.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.71,\"m\":800157,\"bt\":15.6,\"pr\":0.42,\"t\":\"B\"},{\"id\":3970837787,\"n\":\"Enchanter's Emblem\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enchanters_emblem.webp\",\"ds\":\"While you are above 65% health, gain bonus \\n\\n\\nSpirit and Cooldown Reduction.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.69,\"m\":2358558,\"bt\":14,\"pr\":1.24,\"t\":\"B\"},{\"id\":7409189,\"n\":\"Improved Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.63,\"m\":5460695,\"bt\":14,\"pr\":2.86,\"t\":\"B\"},{\"id\":600033864,\"n\":\"Majestic Leap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/majestic_leap.webp\",\"ds\":\"Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.62,\"m\":303323,\"bt\":20.3,\"pr\":0.16,\"t\":\"B\"},{\"id\":968099481,\"n\":\"Extra Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.53,\"m\":5783795,\"bt\":7.8,\"pr\":3.03,\"t\":\"B\"},{\"id\":2947183272,\"n\":\"Radiant Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/radiant_regeneration.webp\",\"ds\":\"Heal and gain bonus Movement Speed for a short duration when you cast an ability.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.5,\"m\":1171403,\"bt\":15.7,\"pr\":0.61,\"t\":\"B\"},{\"id\":1925087134,\"n\":\"Suppressor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/suppressor.webp\",\"ds\":\"When you deal \\n\\n\\n\\n\\n\\nspirit damage to enemies, you also reduce their Fire Rate.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.48,\"m\":644491,\"bt\":13.4,\"pr\":0.34,\"t\":\"B\"},{\"id\":3776945997,\"n\":\"Extra Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_charge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.48,\"m\":4016449,\"bt\":8.5,\"pr\":2.11,\"t\":\"B\"},{\"id\":3633614685,\"n\":\"Extra Health\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_health.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.43,\"m\":2292448,\"bt\":10.9,\"pr\":1.2,\"t\":\"B\"},{\"id\":2829638276,\"n\":\"Extra Regen\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_regen.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":50.35,\"m\":3604383,\"bt\":4.6,\"pr\":1.89,\"t\":\"B\"},{\"id\":1644605047,\"n\":\"Reactive Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/reactive_barrier.webp\",\"ds\":\"Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.33,\"m\":1134003,\"bt\":22.3,\"pr\":0.59,\"t\":\"C\"},{\"id\":2356412290,\"n\":\"Titanic Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/titanic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.33,\"m\":1100077,\"bt\":14,\"pr\":0.58,\"t\":\"C\"},{\"id\":2603935618,\"n\":\"Healbane\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healbane.webp\",\"ds\":\"Your \\n\\n\\n\\n\\n\\nspirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.33,\"m\":2776413,\"bt\":15.8,\"pr\":1.46,\"t\":\"C\"},{\"id\":334300056,\"n\":\"Stamina Mastery\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/stamina_mastery.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.26,\"m\":2039126,\"bt\":22.1,\"pr\":1.07,\"t\":\"C\"},{\"id\":465043967,\"n\":\"Spirit Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_strike.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, deal extra \\n\\n\\n\\n\\n\\nspirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.18,\"m\":1686844,\"bt\":8.3,\"pr\":0.88,\"t\":\"C\"},{\"id\":3791587546,\"n\":\"Weighted Shots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weighted_shots.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.17,\"m\":1552018,\"bt\":21.9,\"pr\":0.81,\"t\":\"C\"},{\"id\":84321454,\"n\":\"Quicksilver Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/quicksilver_reload.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":50.12,\"m\":2112136,\"bt\":11.6,\"pr\":1.11,\"t\":\"C\"},{\"id\":393974127,\"n\":\"Slowing Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/slowing_bullets.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.12,\"m\":1826384,\"bt\":13,\"pr\":0.96,\"t\":\"C\"},{\"id\":865958998,\"n\":\"Veil Walker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/veil_walker.webp\",\"ds\":\"Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50.11,\"m\":460493,\"bt\":18.1,\"pr\":0.24,\"t\":\"C\"},{\"id\":2095565695,\"n\":\"Point Blank\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/point_blank.webp\",\"ds\":\"When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.1,\"m\":1054903,\"bt\":20.7,\"pr\":0.55,\"t\":\"C\"},{\"id\":395867183,\"n\":\"Mystic Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/mystic_shot.webp\",\"ds\":\"Your next bullet deals bonus \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":50.08,\"m\":1808144,\"bt\":11.8,\"pr\":0.95,\"t\":\"C\"},{\"id\":1439347412,\"n\":\"Mystic Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_regen.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage to enemy Heroes grants you Bonus \\n\\n\\n\\nregeneration. Stacks when dealing damage to different heroes.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":50.06,\"m\":1193111,\"bt\":7.2,\"pr\":0.63,\"t\":\"C\"},{\"id\":857669956,\"n\":\"Guardian Ward\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/guardian_ward.webp\",\"ds\":\"Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":50.04,\"m\":491062,\"bt\":12.7,\"pr\":0.26,\"t\":\"C\"},{\"id\":2463960640,\"n\":\"Escalating Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/escalating_resilience.webp\",\"ds\":\"Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":50.04,\"m\":227540,\"bt\":26.8,\"pr\":0.12,\"t\":\"C\"},{\"id\":1548066885,\"n\":\"Extended Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/basic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":50.03,\"m\":1006507,\"bt\":8,\"pr\":0.53,\"t\":\"C\"},{\"id\":2121044373,\"n\":\"Tankbuster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/tankbuster.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":50.02,\"m\":3151359,\"bt\":22.5,\"pr\":1.65,\"t\":\"C\"},{\"id\":1252627263,\"n\":\"Lifestrike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/lifestrike.webp\",\"ds\":\"Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":50,\"m\":611198,\"bt\":20.4,\"pr\":0.32,\"t\":\"C\"},{\"id\":3977876567,\"n\":\"Kinetic Dash\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/kinetic_dash.webp\",\"ds\":\"When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.92,\"m\":926966,\"bt\":11.3,\"pr\":0.49,\"t\":\"C\"},{\"id\":2010028405,\"n\":\"Headshot Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headshot_booster.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.91,\"m\":1113108,\"bt\":3.8,\"pr\":0.58,\"t\":\"C\"},{\"id\":1763073141,\"n\":\"Recharging Rush\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/recharging_rounds.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nweapon damage replenishes a charge for each of your charged abilities.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.88,\"m\":1253545,\"bt\":16.5,\"pr\":0.66,\"t\":\"C\"},{\"id\":1144549437,\"n\":\"Spirit Shredder Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spirit_shredder_bullets.webp\",\"ds\":\"Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.84,\"m\":666443,\"bt\":18.2,\"pr\":0.35,\"t\":\"C\"},{\"id\":4139877411,\"n\":\"Extra Stamina\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_stamina.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":49.84,\"m\":3345446,\"bt\":10.8,\"pr\":1.75,\"t\":\"C\"},{\"id\":1976391348,\"n\":\"Cold Front\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/cold_front.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage and Slows targets it hits.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":49.79,\"m\":1344132,\"bt\":11.1,\"pr\":0.71,\"t\":\"C\"},{\"id\":1804594021,\"n\":\"Rescue Beam\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rescue_beam.webp\",\"ds\":\"Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.77,\"m\":353126,\"bt\":19.9,\"pr\":0.19,\"t\":\"C\"},{\"id\":4075861416,\"n\":\"Spirit Rend\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spellslinger_headshots.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.74,\"m\":432423,\"bt\":27.5,\"pr\":0.23,\"t\":\"C\"},{\"id\":668299740,\"n\":\"Rapid Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/rapid_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.73,\"m\":1879802,\"bt\":8.5,\"pr\":0.99,\"t\":\"C\"},{\"id\":1813726886,\"n\":\"Slowing Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/slowing_hex.webp\",\"ds\":\"Slows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":49.65,\"m\":1187177,\"bt\":17.1,\"pr\":0.62,\"t\":\"C\"},{\"id\":3294954488,\"n\":\"Ballistic Enchantment\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_seal.webp\",\"ds\":\"Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.65,\"m\":559931,\"bt\":24.3,\"pr\":0.29,\"t\":\"C\"},{\"id\":1437614329,\"n\":\"Melee Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/melee_lifesteal.webp\",\"ds\":\"Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":49.6,\"m\":1362496,\"bt\":3.9,\"pr\":0.71,\"t\":\"C\"},{\"id\":2163598980,\"n\":\"Spirit Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_resilience.webp\",\"ds\":\"When below 50% health, gain additional Spirit Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.53,\"m\":2279036,\"bt\":28,\"pr\":1.2,\"t\":\"C\"},{\"id\":3731635960,\"n\":\"Dispel Magic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_remover.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.53,\"m\":1852303,\"bt\":23.5,\"pr\":0.97,\"t\":\"C\"},{\"id\":3862866912,\"n\":\"Restorative Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/restorative_shot.webp\",\"ds\":\"Your next bullet will heal you based on what target you hit.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.53,\"m\":1152306,\"bt\":2.7,\"pr\":0.6,\"t\":\"D\"},{\"id\":2407033488,\"n\":\"Intensifying Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/intensifying_magazine.webp\",\"ds\":\"Increases Weapon Damage as you continuously fire your weapon.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.51,\"m\":355016,\"bt\":11.2,\"pr\":0.19,\"t\":\"D\"},{\"id\":3077079169,\"n\":\"High-Velocity Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/high_velocity_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.46,\"m\":1988670,\"bt\":4.4,\"pr\":1.04,\"t\":\"D\"},{\"id\":4104549924,\"n\":\"Swift Striker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/swift_striker.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.46,\"m\":1858388,\"bt\":11.5,\"pr\":0.97,\"t\":\"D\"},{\"id\":2059712766,\"n\":\"Restorative Locket\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/restorative_locket.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":49.44,\"m\":168131,\"bt\":14.6,\"pr\":0.09,\"t\":\"D\"},{\"id\":3647584222,\"n\":\"Split Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/split_shot.webp\",\"ds\":\"Make your weapon fire multishot.  Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.42,\"m\":192762,\"bt\":15.4,\"pr\":0.1,\"t\":\"D\"},{\"id\":112198670,\"n\":\"Spirit Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nspirit damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":49.38,\"m\":784618,\"bt\":16.1,\"pr\":0.41,\"t\":\"D\"},{\"id\":2064029594,\"n\":\"Opening Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/opening_rounds.webp\",\"ds\":\"Your attacks have additional Weapon Damage against enemies above 50% health.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.35,\"m\":1922679,\"bt\":7.7,\"pr\":1.01,\"t\":\"D\"},{\"id\":1342610602,\"n\":\"Close Quarters\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/close_quarters.webp\",\"ds\":\"Deal additional Weapon Damage when in close range to your target.\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.34,\"m\":1411902,\"bt\":5.3,\"pr\":0.74,\"t\":\"D\"},{\"id\":1710079648,\"n\":\"Healing Rite\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_rite.webp\",\"ds\":\"Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":49.34,\"m\":1043750,\"bt\":7.1,\"pr\":0.55,\"t\":\"D\"},{\"id\":2678489038,\"n\":\"Hollow Point\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hollow_point.webp\",\"ds\":\"When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.24,\"m\":502494,\"bt\":21.6,\"pr\":0.26,\"t\":\"D\"},{\"id\":1998374645,\"n\":\"Mystic Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_burst.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":49.23,\"m\":3662830,\"bt\":5.8,\"pr\":1.92,\"t\":\"D\"},{\"id\":2152872419,\"n\":\"Sharpshooter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/sharp_shooter.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":49.23,\"m\":422135,\"bt\":18.3,\"pr\":0.22,\"t\":\"D\"},{\"id\":3331811235,\"n\":\"Long Range\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/long_range.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":1600,\"wr\":49.23,\"m\":378252,\"bt\":12.5,\"pr\":0.2,\"t\":\"D\"},{\"id\":1009965641,\"n\":\"Monster Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/monster_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800,\"wr\":49.22,\"m\":2328411,\"bt\":3.6,\"pr\":1.22,\"t\":\"D\"},{\"id\":1414025773,\"n\":\"Counterspell\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/counterspell.webp\",\"ds\":\"Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry \\n\\n\\n\\nheal and gain \\n\\n\\nmove speed and \\n\\n\\nSpirit.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":49.08,\"m\":952494,\"bt\":25.3,\"pr\":0.5,\"t\":\"D\"},{\"id\":1235347618,\"n\":\"Battle Vest\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/battle_vest.webp\",\"ds\":\"While you are above 65% health, gain \\n\\n\\n\\n\\n\\nweapon damage and \\n\\n\\nbonus fire rate.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":49.04,\"m\":1179812,\"bt\":12.7,\"pr\":0.62,\"t\":\"D\"},{\"id\":1219329868,\"n\":\"Spirit Sap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_sap.webp\",\"ds\":\"Target an enemy to reduce their Spirit Resist and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600,\"wr\":48.93,\"m\":135459,\"bt\":21.5,\"pr\":0.07,\"t\":\"D\"},{\"id\":709540378,\"n\":\"Cultist Sacrifice\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/cultist_sacrifice.webp\",\"ds\":\"Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":48.9,\"m\":951994,\"bt\":11.8,\"pr\":0.5,\"t\":\"D\"},{\"id\":4204808176,\"n\":\"Rebuttal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rebuttal.webp\",\"ds\":\"On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.\",\"cat\":\"Vitality\",\"cost\":800,\"wr\":48.65,\"m\":311290,\"bt\":8.3,\"pr\":0.16,\"t\":\"D\"},{\"id\":2617435668,\"n\":\"Cursed Relic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/curse.webp\",\"ds\":\"Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.\",\"cat\":\"Spirit\",\"cost\":6400,\"wr\":48.28,\"m\":336557,\"bt\":34.5,\"pr\":0.18,\"t\":\"D\"},{\"id\":690458959,\"n\":\"Express Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/express_shot.webp\",\"ds\":\"Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.\",\"cat\":\"Weapon\",\"cost\":3200,\"wr\":48.13,\"m\":171994,\"bt\":18.9,\"pr\":0.09,\"t\":\"D\"},{\"id\":805079544,\"n\":\"Weapon Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/weapon_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nweapon damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":47.16,\"m\":284025,\"bt\":17.1,\"pr\":0.15,\"t\":\"D\"},{\"id\":3144988365,\"n\":\"Decay\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/decay.webp\",\"ds\":\"Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":46.67,\"m\":174796,\"bt\":21.1,\"pr\":0.09,\"t\":\"D\"},{\"id\":3140772621,\"n\":\"Bullet Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_resilience.webp\",\"ds\":\"When below 50% health, gain additional Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":46.57,\"m\":453855,\"bt\":29.9,\"pr\":0.24,\"t\":\"D\"},{\"id\":619484391,\"n\":\"Silence Wave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/silence_glyph.webp\",\"ds\":\"Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":46.19,\"m\":174472,\"bt\":26.8,\"pr\":0.09,\"t\":\"D\"},{\"id\":1254091416,\"n\":\"Knockdown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/knockdown.webp\",\"ds\":\"Apply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":46.12,\"m\":565042,\"bt\":24.6,\"pr\":0.3,\"t\":\"D\"},{\"id\":2922054143,\"n\":\"Rusted Barrel\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rusted_barrel.webp\",\"ds\":\"Target an enemy to reduce their Fire Rate and Bullet Resistance.\",\"cat\":\"Spirit\",\"cost\":800,\"wr\":45.6,\"m\":280800,\"bt\":12.3,\"pr\":0.15,\"t\":\"D\"},{\"id\":3361075077,\"n\":\"Return Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/return_fire.webp\",\"ds\":\"Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.\",\"cat\":\"Vitality\",\"cost\":1600,\"wr\":43.69,\"m\":127670,\"bt\":20.8,\"pr\":0.07,\"t\":\"D\"},{\"id\":2061878743,\"n\":\"Disarming Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/disarming_hex.webp\",\"ds\":\"Disarms enemy target and reduces their Bullet Resist.\",\"cat\":\"Spirit\",\"cost\":3200,\"wr\":40.97,\"m\":288902,\"bt\":26.7,\"pr\":0.15,\"t\":\"D\"},{\"id\":1378931225,\"n\":\"Metal Skin\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/metal_skin.webp\",\"ds\":\"Become immune to bullets.\",\"cat\":\"Vitality\",\"cost\":3200,\"wr\":39.67,\"m\":453597,\"bt\":30.2,\"pr\":0.24,\"t\":\"D\"}],\"meta\":{\"1548066885\":{\"n\":\"Extended Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/basic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800},\"1009965641\":{\"n\":\"Monster Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/monster_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800},\"709540378\":{\"n\":\"Cultist Sacrifice\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/cultist_sacrifice.webp\",\"ds\":\"Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.\",\"cat\":\"Weapon\",\"cost\":3200},\"811521119\":{\"n\":\"Tesla Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/tesla_bullets.webp\",\"ds\":\"Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.\",\"cat\":\"Weapon\",\"cost\":3200},\"710436191\":{\"n\":\"Capacitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/capacitor.webp\",\"ds\":\"Launch a projectile that deals \\n\\n\\n\\n\\n\\ndamage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.\",\"cat\":\"Weapon\",\"cost\":6400},\"2678489038\":{\"n\":\"Hollow Point\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hollow_point.webp\",\"ds\":\"When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":3200},\"2064029594\":{\"n\":\"Opening Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/opening_rounds.webp\",\"ds\":\"Your attacks have additional Weapon Damage against enemies above 50% health.\",\"cat\":\"Weapon\",\"cost\":1600},\"3077079169\":{\"n\":\"High-Velocity Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/high_velocity_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800},\"1437614329\":{\"n\":\"Melee Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/melee_lifesteal.webp\",\"ds\":\"Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":800},\"4204808176\":{\"n\":\"Rebuttal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rebuttal.webp\",\"ds\":\"On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.\",\"cat\":\"Vitality\",\"cost\":800},\"1414025773\":{\"n\":\"Counterspell\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/counterspell.webp\",\"ds\":\"Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry \\n\\n\\n\\nheal and gain \\n\\n\\nmove speed and \\n\\n\\nSpirit.\",\"cat\":\"Vitality\",\"cost\":3200},\"3791587546\":{\"n\":\"Weighted Shots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weighted_shots.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":3200},\"1342610602\":{\"n\":\"Close Quarters\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/close_quarters.webp\",\"ds\":\"Deal additional Weapon Damage when in close range to your target.\",\"cat\":\"Weapon\",\"cost\":800},\"3331811235\":{\"n\":\"Long Range\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/long_range.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":1600},\"393974127\":{\"n\":\"Slowing Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/slowing_bullets.webp\",\"ds\":\"Your bullets build up a Movement Slow on enemies.\",\"cat\":\"Weapon\",\"cost\":1600},\"2037039379\":{\"n\":\"Inhibitor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/inhibitor.webp\",\"ds\":\"Your bullets build up to reduce the target's outgoing damage and apply healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400},\"1144549437\":{\"n\":\"Spirit Shredder Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spirit_shredder_bullets.webp\",\"ds\":\"Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.\",\"cat\":\"Weapon\",\"cost\":1600},\"2108215830\":{\"n\":\"Heroic Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/heroic_aura.webp\",\"ds\":\"Provides Bullet Resist to nearby friendly units.\",\"cat\":\"Weapon\",\"cost\":3200},\"619484391\":{\"n\":\"Silence Wave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/silence_glyph.webp\",\"ds\":\"Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.\",\"cat\":\"Spirit\",\"cost\":3200},\"1113837674\":{\"n\":\"Silencer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/silencer.webp\",\"ds\":\"Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.\",\"cat\":\"Weapon\",\"cost\":6400},\"1414319208\":{\"n\":\"Berserker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/berserker.webp\",\"ds\":\"Your Weapon Damage increases as you take sustained damage.\",\"cat\":\"Weapon\",\"cost\":3200},\"339443430\":{\"n\":\"Frenzy\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/frenzy.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":6400},\"1282141666\":{\"n\":\"Siphon Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/siphon_bullets.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"2010028405\":{\"n\":\"Headshot Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headshot_booster.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage.\",\"cat\":\"Weapon\",\"cost\":800},\"1770441818\":{\"n\":\"Weakening Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/weakening_headshot.webp\",\"ds\":\"Landing a Headshot reduces their Bullet Resist.\",\"cat\":\"Weapon\",\"cost\":1600},\"2152872419\":{\"n\":\"Sharpshooter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/sharp_shooter.webp\",\"ds\":\"Deal additional Weapon Damage when beyond a minimum distance from your target.\",\"cat\":\"Weapon\",\"cost\":3200},\"4053935515\":{\"n\":\"Headhunter\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/headhunter.webp\",\"ds\":\"Your next headshot against an enemy Hero deals \\n\\n\\n\\n\\n\\nbonus weapon damage, \\n\\n\\n\\nheal you, and briefly grants \\n\\n\\nbonus move speed.\",\"cat\":\"Weapon\",\"cost\":3200},\"4075861416\":{\"n\":\"Spirit Rend\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spellslinger_headshots.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":3200},\"3884003354\":{\"n\":\"Crippling Headshot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crippling_headshot.webp\",\"ds\":\"Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.\",\"cat\":\"Weapon\",\"cost\":6400},\"395867183\":{\"n\":\"Mystic Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/mystic_shot.webp\",\"ds\":\"Your next bullet deals bonus \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Weapon\",\"cost\":1600},\"1396247347\":{\"n\":\"Lucky Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/lucky_shot.webp\",\"ds\":\"Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit.\",\"cat\":\"Weapon\",\"cost\":6400},\"2095565695\":{\"n\":\"Point Blank\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/point_blank.webp\",\"ds\":\"When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.\",\"cat\":\"Weapon\",\"cost\":3200},\"3696726732\":{\"n\":\"Toxic Bullets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/toxic_bullets.webp\",\"ds\":\"Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.\",\"cat\":\"Weapon\",\"cost\":3200},\"2480592370\":{\"n\":\"Ricochet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/ricochet.webp\",\"ds\":\"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.\",\"cat\":\"Weapon\",\"cost\":6400},\"3633614685\":{\"n\":\"Extra Health\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_health.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800},\"499683006\":{\"n\":\"Bullet Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600},\"1047818222\":{\"n\":\"Debuff Reducer\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_reducer.webp\",\"ds\":\"Reduces the duration of all negative effects applied to you.\",\"cat\":\"Vitality\",\"cost\":1600},\"3731635960\":{\"n\":\"Dispel Magic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/debuff_remover.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200},\"2163598980\":{\"n\":\"Spirit Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_resilience.webp\",\"ds\":\"When below 50% health, gain additional Spirit Resist.\",\"cat\":\"Vitality\",\"cost\":3200},\"3140772621\":{\"n\":\"Bullet Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/bullet_resilience.webp\",\"ds\":\"When below 50% health, gain additional Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200},\"1378931225\":{\"n\":\"Metal Skin\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/metal_skin.webp\",\"ds\":\"Become immune to bullets.\",\"cat\":\"Vitality\",\"cost\":3200},\"2566692615\":{\"n\":\"Healing Booster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_booster.webp\",\"ds\":\"Increases the effectiveness of your healing.\",\"cat\":\"Vitality\",\"cost\":1600},\"3585132399\":{\"n\":\"Fortitude\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fortitude.webp\",\"ds\":\"After not taking damage for a period, gain health regen.\",\"cat\":\"Vitality\",\"cost\":3200},\"865846625\":{\"n\":\"Leech\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/leech.webp\",\"ds\":\"Reduces the effect of enemy applied healing reduction.\",\"cat\":\"Vitality\",\"cost\":6400},\"3399065363\":{\"n\":\"Sprint Boots\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/sprint_boots.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800},\"3074274290\":{\"n\":\"Trophy Collector\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/trophy_collector.webp\",\"ds\":\"Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.\",\"cat\":\"Vitality\",\"cost\":1600},\"2447176615\":{\"n\":\"Enduring Speed\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enduring_speed.webp\",\"ds\":\"Reduces the effect of enemy Move Speed penalties.\",\"cat\":\"Vitality\",\"cost\":1600},\"334300056\":{\"n\":\"Stamina Mastery\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/stamina_mastery.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200},\"668299740\":{\"n\":\"Rapid Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/rapid_rounds.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":800},\"4139877411\":{\"n\":\"Extra Stamina\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_stamina.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800},\"2481177645\":{\"n\":\"Hunter's Aura\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/hunters_aura.webp\",\"ds\":\"Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.\",\"cat\":\"Weapon\",\"cost\":3200},\"1672893796\":{\"n\":\"Grit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/grit.webp\",\"ds\":\"Gain a Barrier for a short duration.\",\"cat\":\"Vitality\",\"cost\":800},\"805079544\":{\"n\":\"Weapon Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/weapon_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nweapon damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600},\"112198670\":{\"n\":\"Spirit Shielding\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_shielding.webp\",\"ds\":\"Gain a Barrier whenever you take significant \\n\\n\\n\\n\\n\\nspirit damage from enemy Heroes in a small time frame.\",\"cat\":\"Vitality\",\"cost\":1600},\"1235347618\":{\"n\":\"Battle Vest\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/battle_vest.webp\",\"ds\":\"While you are above 65% health, gain \\n\\n\\n\\n\\n\\nweapon damage and \\n\\n\\nbonus fire rate.\",\"cat\":\"Vitality\",\"cost\":1600},\"3970837787\":{\"n\":\"Enchanter's Emblem\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/enchanters_emblem.webp\",\"ds\":\"While you are above 65% health, gain bonus \\n\\n\\nSpirit and Cooldown Reduction.\",\"cat\":\"Vitality\",\"cost\":1600},\"968099481\":{\"n\":\"Extra Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800},\"1439347412\":{\"n\":\"Mystic Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_regen.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage to enemy Heroes grants you Bonus \\n\\n\\n\\nregeneration. Stacks when dealing damage to different heroes.\",\"cat\":\"Spirit\",\"cost\":800},\"7409189\":{\"n\":\"Improved Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":1600},\"2226497419\":{\"n\":\"Spiritual Overflow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spiritual_overflow.webp\",\"ds\":\"Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.\",\"cat\":\"Weapon\",\"cost\":6400},\"3361075077\":{\"n\":\"Return Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/return_fire.webp\",\"ds\":\"Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.\",\"cat\":\"Vitality\",\"cost\":1600},\"1193964439\":{\"n\":\"Greater Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/greater_expansion.webp\",\"ds\":\"Increases the range and effect radius of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200},\"754480263\":{\"n\":\"Mystic Expansion\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reach.webp\",\"ds\":\"Imbue an ability to increase its range and effect radius.\",\"cat\":\"Spirit\",\"cost\":800},\"3776945997\":{\"n\":\"Extra Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/extra_charge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":800},\"876563814\":{\"n\":\"Spirit Lifesteal\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spirit_lifesteal.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600},\"2971868509\":{\"n\":\"Bullet Resist Shredder\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/bullet_resist_shredder.webp\",\"ds\":\"Reduces Bullet Resist on enemies when you deal \\n\\n\\n\\n\\n\\nspirit damage.\",\"cat\":\"Spirit\",\"cost\":1600},\"3577481646\":{\"n\":\"Mystic Reverb\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_reverb.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400},\"1998374645\":{\"n\":\"Mystic Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_burst.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.\",\"cat\":\"Spirit\",\"cost\":800},\"2121044373\":{\"n\":\"Tankbuster\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/tankbuster.webp\",\"ds\":\"Charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.\",\"cat\":\"Spirit\",\"cost\":3200},\"2081037738\":{\"n\":\"Mystic Vulnerability\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_vulnerability.webp\",\"ds\":\"When an enemy takes \\n\\n\\n\\n\\n\\nspirit damage, they have their spirit resist reduced.\",\"cat\":\"Spirit\",\"cost\":1600},\"2603935618\":{\"n\":\"Healbane\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healbane.webp\",\"ds\":\"Your \\n\\n\\n\\n\\n\\nspirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.\",\"cat\":\"Vitality\",\"cost\":1600},\"1102081447\":{\"n\":\"Mystic Slow\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mystic_slow.webp\",\"ds\":\"When the target takes \\n\\n\\n\\n\\n\\nspirit damage, they have their Move Speed reduced.\",\"cat\":\"Spirit\",\"cost\":1600},\"3005970438\":{\"n\":\"Escalating Exposure\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/escalating_exposure.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nspirit damage applies a stacking Spirit Amp that increases your \\n\\n\\n\\n\\n\\nspirit damage to the target.\",\"cat\":\"Spirit\",\"cost\":6400},\"787198704\":{\"n\":\"Rapid Recharge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rapid_recharge.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":3200},\"424779525\":{\"n\":\"Omnicharge Signet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/omnicharge_pendant.webp\",\"ds\":\"Imbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges.\",\"cat\":\"Spirit\",\"cost\":9999},\"380806748\":{\"n\":\"Compress Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/improved_cooldown.webp\",\"ds\":\"Imbue an ability to reduce its Cooldown.\",\"cat\":\"Spirit\",\"cost\":1600},\"3261353684\":{\"n\":\"Superior Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities.\",\"cat\":\"Spirit\",\"cost\":3200},\"915014646\":{\"n\":\"Transcendent Cooldown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/transcendent_cooldown.webp\",\"ds\":\"Reduces the Cooldown of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":6400},\"1813726886\":{\"n\":\"Slowing Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/slowing_hex.webp\",\"ds\":\"Slows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage.\",\"cat\":\"Spirit\",\"cost\":1600},\"1219329868\":{\"n\":\"Spirit Sap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_sap.webp\",\"ds\":\"Target an enemy to reduce their Spirit Resist and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600},\"2142980412\":{\"n\":\"Focus Lens\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/focus_lens.webp\",\"ds\":\"Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.\",\"cat\":\"Spirit\",\"cost\":6400},\"2922054143\":{\"n\":\"Rusted Barrel\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/rusted_barrel.webp\",\"ds\":\"Target an enemy to reduce their Fire Rate and Bullet Resistance.\",\"cat\":\"Spirit\",\"cost\":800},\"2061878743\":{\"n\":\"Disarming Hex\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/disarming_hex.webp\",\"ds\":\"Disarms enemy target and reduces their Bullet Resist.\",\"cat\":\"Spirit\",\"cost\":3200},\"1804594021\":{\"n\":\"Rescue Beam\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/rescue_beam.webp\",\"ds\":\"Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":3200},\"3144988365\":{\"n\":\"Decay\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/decay.webp\",\"ds\":\"Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs.\",\"cat\":\"Spirit\",\"cost\":3200},\"2417568017\":{\"n\":\"Scourge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/scourge.webp\",\"ds\":\"Apply Spirit Resist and an aura on a friendly target that deals \\n\\n\\n\\n\\n\\ndamage to enemies proportional to their max health. Can be self cast.\",\"cat\":\"Spirit\",\"cost\":6400},\"1254091416\":{\"n\":\"Knockdown\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/knockdown.webp\",\"ds\":\"Apply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun.\",\"cat\":\"Spirit\",\"cost\":3200},\"1371725689\":{\"n\":\"Phantom Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/phantom_strike.webp\",\"ds\":\"Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.\",\"cat\":\"Vitality\",\"cost\":6400},\"3270001687\":{\"n\":\"Warp Stone\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/warp_stone.webp\",\"ds\":\"Teleport straight ahead, gaining Bullet Resist.\",\"cat\":\"Vitality\",\"cost\":3200},\"1152158042\":{\"n\":\"Vortex Web\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/vortex_web.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400},\"677738769\":{\"n\":\"Refresher\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/refresher.webp\",\"ds\":\"Reset the cooldown of all your abilities and restore all your charges.\",\"cat\":\"Spirit\",\"cost\":6400},\"630839635\":{\"n\":\"Echo Shard\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/echo_shard.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400},\"395944548\":{\"n\":\"Torment Pulse\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/torment_pulse.webp\",\"ds\":\"Periodically deals \\n\\n\\n\\n\\n\\nspirit damage to the closest two enemies nearby.\",\"cat\":\"Spirit\",\"cost\":3200},\"3361811174\":{\"n\":\"Cheat Death\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/cheat_death.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"1798666702\":{\"n\":\"Shadow Weave\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/shadow_weave.webp\",\"ds\":\"Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.\",\"cat\":\"Weapon\",\"cost\":3200},\"600033864\":{\"n\":\"Majestic Leap\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/majestic_leap.webp\",\"ds\":\"Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero.\",\"cat\":\"Vitality\",\"cost\":3200},\"2956256701\":{\"n\":\"Healing Nova\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_nova.webp\",\"ds\":\"Heal yourself and nearby allies.\",\"cat\":\"Vitality\",\"cost\":3200},\"2059712766\":{\"n\":\"Restorative Locket\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/restorative_locket.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":1600},\"1710079648\":{\"n\":\"Healing Rite\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_rite.webp\",\"ds\":\"Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.\",\"cat\":\"Vitality\",\"cost\":800},\"4121584236\":{\"n\":\"Shrink Ray\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/shrink_ray.webp\",\"ds\":\"Reduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast.\",\"cat\":\"Spirit\",\"cost\":9999},\"1797283378\":{\"n\":\"Infuser\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/infuser.webp\",\"ds\":\"Gain Spirit Lifesteal and Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400},\"857669956\":{\"n\":\"Guardian Ward\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/guardian_ward.webp\",\"ds\":\"Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":1600},\"1662311306\":{\"n\":\"Divine Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/divine_barrier.webp\",\"ds\":\"Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.\",\"cat\":\"Vitality\",\"cost\":6400},\"1932939246\":{\"n\":\"Alchemical Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_fire.webp\",\"ds\":\"Throw a flask that explodes on contact, creating an area that does increasing \\n\\n\\n\\n\\n\\nspirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200},\"989206714\":{\"n\":\"Blood Tribute\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/blood_tribute.webp\",\"ds\":\"Toggle: Continually sacrifice Health to improve \\n\\n\\nfire rate, Debuff Resistance and Move Speed. \",\"cat\":\"Weapon\",\"cost\":3200},\"3403085434\":{\"n\":\"Fleetfoot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/fleetfoot.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600},\"3977876567\":{\"n\":\"Kinetic Dash\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/kinetic_dash.webp\",\"ds\":\"When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.\",\"cat\":\"Weapon\",\"cost\":1600},\"1150006784\":{\"n\":\"Arcane Surge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arcane_surge.webp\",\"ds\":\"After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.\",\"cat\":\"Spirit\",\"cost\":1600},\"3357231760\":{\"n\":\"Unstoppable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/unstoppable.webp\",\"ds\":\"Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.\",\"cat\":\"Vitality\",\"cost\":6400},\"2407781327\":{\"n\":\"Colossus\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/colossus.webp\",\"ds\":\"Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.\",\"cat\":\"Vitality\",\"cost\":6400},\"1976391348\":{\"n\":\"Cold Front\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/cold_front.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage and Slows targets it hits.\",\"cat\":\"Spirit\",\"cost\":1600},\"3812615317\":{\"n\":\"Arctic Blast\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/arctic_blast.webp\",\"ds\":\"Release an expanding ice blast that deals \\n\\n\\n\\n\\n\\nspirit damage, Freezing and then Slowing targets it hits.Slowed targets have their stamina regen frozen\",\"cat\":\"Spirit\",\"cost\":6400},\"2533252781\":{\"n\":\"Ethereal Shift\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/ethereal_shift.webp\",\"ds\":\"You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.Can be canceled early.Activation cancels any active ability.\",\"cat\":\"Spirit\",\"cost\":6400},\"2617435668\":{\"n\":\"Cursed Relic\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/curse.webp\",\"ds\":\"Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.\",\"cat\":\"Spirit\",\"cost\":6400},\"2951612397\":{\"n\":\"Duration Extender\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/duration_extender.webp\",\"ds\":\"Imbue an ability to increase its Duration.\",\"cat\":\"Spirit\",\"cost\":1600},\"2717651715\":{\"n\":\"Superior Duration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/superior_duration.webp\",\"ds\":\"Increases the duration of your abilities and items.\",\"cat\":\"Spirit\",\"cost\":3200},\"365620721\":{\"n\":\"Glass Cannon\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/glass_cannon.webp\",\"ds\":\"Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.\",\"cat\":\"Weapon\",\"cost\":6400},\"1409190604\":{\"n\":\"Fury Trance\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/fury_trance.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":3200},\"1055679805\":{\"n\":\"Vampiric Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/vampiric_burst.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"1252627263\":{\"n\":\"Lifestrike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/lifestrike.webp\",\"ds\":\"Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.\",\"cat\":\"Vitality\",\"cost\":3200},\"465043967\":{\"n\":\"Spirit Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_strike.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, deal extra \\n\\n\\n\\n\\n\\nspirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":800},\"3190916303\":{\"n\":\"Spirit Snatch\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_snatch.webp\",\"ds\":\"When you perform a Light or Heavy Melee attack against a hero, the attack deals extra \\n\\n\\n\\n\\n\\nspirit damage and steals Spirit Resist and Spirit Power.Effects are reduced by 30% for Light Melee hits.\",\"cat\":\"Spirit\",\"cost\":3200},\"26002154\":{\"n\":\"Melee Charge\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/melee_charge.webp\",\"ds\":\"Your next Heavy Melee attack against an enemy deals increased damage.\",\"cat\":\"Weapon\",\"cost\":1600},\"800008313\":{\"n\":\"Crushing Fists\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/crushing_fists.webp\",\"ds\":\"Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.\",\"cat\":\"Weapon\",\"cost\":6400},\"2820116164\":{\"n\":\"Diviner's Kevlar\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/diviners_kevlar.webp\",\"ds\":\"Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.\",\"cat\":\"Vitality\",\"cost\":6400},\"2947183272\":{\"n\":\"Radiant Regeneration\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/radiant_regeneration.webp\",\"ds\":\"Heal and gain bonus Movement Speed for a short duration when you cast an ability.\",\"cat\":\"Spirit\",\"cost\":3200},\"2519598785\":{\"n\":\"Boundless Spirit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/boundless_spirit.webp\",\"ds\":\"\",\"cat\":\"Spirit\",\"cost\":6400},\"2739107182\":{\"n\":\"Burst Fire\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/burst_fire.webp\",\"ds\":\"Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.\",\"cat\":\"Weapon\",\"cost\":3200},\"2829638276\":{\"n\":\"Extra Regen\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/extra_regen.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":800},\"1292979587\":{\"n\":\"Surge of Power\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/surge_of_power.webp\",\"ds\":\"Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.\",\"cat\":\"Spirit\",\"cost\":3200},\"1925087134\":{\"n\":\"Suppressor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/suppressor.webp\",\"ds\":\"When you deal \\n\\n\\n\\n\\n\\nspirit damage to enemies, you also reduce their Fire Rate.\",\"cat\":\"Spirit\",\"cost\":1600},\"84321454\":{\"n\":\"Quicksilver Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/quicksilver_reload.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use.\",\"cat\":\"Spirit\",\"cost\":1600},\"3919289022\":{\"n\":\"Mercurial Magnum\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/mercurial_magnum.webp\",\"ds\":\"Your imbued ability charges up over time with \\n\\n\\n\\n\\n\\nbonus spirit damage, \\n\\n\\nbonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal \\n\\n\\n\\n\\n\\nbonus spirit damage based on your Spirit Power.\",\"cat\":\"Spirit\",\"cost\":6400},\"2407033488\":{\"n\":\"Intensifying Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/intensifying_magazine.webp\",\"ds\":\"Increases Weapon Damage as you continuously fire your weapon.\",\"cat\":\"Weapon\",\"cost\":1600},\"2463960640\":{\"n\":\"Escalating Resilience\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/escalating_resilience.webp\",\"ds\":\"Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.\",\"cat\":\"Weapon\",\"cost\":3200},\"4104549924\":{\"n\":\"Swift Striker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/swift_striker.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600},\"865958998\":{\"n\":\"Veil Walker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/veil_walker.webp\",\"ds\":\"Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.\",\"cat\":\"Vitality\",\"cost\":3200},\"1644605047\":{\"n\":\"Reactive Barrier\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/reactive_barrier.webp\",\"ds\":\"Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.\",\"cat\":\"Vitality\",\"cost\":1600},\"951866250\":{\"n\":\"Indomitable\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/indomitable.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"3862866912\":{\"n\":\"Restorative Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/restorative_shot.webp\",\"ds\":\"Your next bullet will heal you based on what target you hit.\",\"cat\":\"Weapon\",\"cost\":800},\"2356412290\":{\"n\":\"Titanic Magazine\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/titanic_magazine.webp\",\"ds\":\"\",\"cat\":\"Weapon\",\"cost\":1600},\"3647584222\":{\"n\":\"Split Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/split_shot.webp\",\"ds\":\"Make your weapon fire multishot.  Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.\",\"cat\":\"Weapon\",\"cost\":1600},\"381961617\":{\"n\":\"Active Reload\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/active_reload.webp\",\"ds\":\"While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.\",\"cat\":\"Weapon\",\"cost\":1600},\"2800629741\":{\"n\":\"Magic Carpet\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/magic_carpet.webp\",\"ds\":\"Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.\",\"cat\":\"Spirit\",\"cost\":6400},\"343572757\":{\"n\":\"Spirit Burn\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/spirit_burn.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nspirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.Deals half-damage and has half-cooldown on non-heroes.\",\"cat\":\"Spirit\",\"cost\":6400},\"493591231\":{\"n\":\"Lightning Scroll\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/lightning_scroll.webp\",\"ds\":\"Damage from your ultimate applies a \\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\n\\nstun and deals \\n\\n\\n\\n\\n\\nbonus spirit damage after a short delay.\",\"cat\":\"Spirit\",\"cost\":6400},\"3028234315\":{\"n\":\"Witchmail\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/witchmail.webp\",\"ds\":\"Taking heavy hits of \\n\\n\\n\\n\\n\\nspirit damage from an enemy reduces a random ability cooldown.\",\"cat\":\"Vitality\",\"cost\":6400},\"1427630806\":{\"n\":\"Healing Tempo\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/healing_tempo.webp\",\"ds\":\"Applying \\n\\n\\n\\nheal to yourself or an ally grants the target \\n\\n\\nbonus fire rate and \\n\\n\\nbonus move speed.Does not apply on innate Regen or passive Bullet\\\/Spirit Lifesteals.\",\"cat\":\"Vitality\",\"cost\":6400},\"673001892\":{\"n\":\"Armor Piercing Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/armor_piercing_rounds.webp\",\"ds\":\"Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.\",\"cat\":\"Weapon\",\"cost\":6400},\"3269957497\":{\"n\":\"Infinite Rounds\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/infinite_rounds.webp\",\"ds\":\"You have infinite ammo.\",\"cat\":\"Weapon\",\"cost\":9999},\"3491236900\":{\"n\":\"Plated Armor\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/plated_armor.webp\",\"ds\":\"Gain a chance to either deflect incoming bullets, preventing all \\n\\n\\n\\n\\n\\nweapon damage or prevent all on-hit effects from bullets.\",\"cat\":\"Vitality\",\"cost\":6400},\"1955841979\":{\"n\":\"Spellbreaker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/spellbreaker.webp\",\"ds\":\"The next instance of high \\n\\n\\n\\n\\n\\nspirit damage you take is significantly reduced.\",\"cat\":\"Vitality\",\"cost\":6400},\"1250307611\":{\"n\":\"Juggernaut\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/vitality\\\/juggernaut.webp\",\"ds\":\"\",\"cat\":\"Vitality\",\"cost\":6400},\"2221211450\":{\"n\":\"Spellslinger\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/spell_slinger.webp\",\"ds\":\"While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.\",\"cat\":\"Weapon\",\"cost\":6400},\"98582110\":{\"n\":\"Stalker\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/backstabber.webp\",\"ds\":\"Dealing \\n\\n\\n\\n\\n\\nweapon damage at close range opens a wound and grants you \\n\\n\\nbonus move speed. Wounded enemies take \\n\\n\\n\\n\\n\\nspirit damage over time, have reduced bullet resist, and are revealed through walls.\",\"cat\":\"Weapon\",\"cost\":1600},\"690458959\":{\"n\":\"Express Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/express_shot.webp\",\"ds\":\"Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.\",\"cat\":\"Weapon\",\"cost\":3200},\"1736094134\":{\"n\":\"Seraphim Wings\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/icarus_wings.webp\",\"ds\":\"When Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.\",\"cat\":\"Vitality\",\"cost\":9999},\"2054088113\":{\"n\":\"Mystical Piano\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/mystical_piano.webp\",\"ds\":\"After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.\",\"cat\":\"Spirit\",\"cost\":9999},\"3949773228\":{\"n\":\"Nullification Burst\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/nullification_aura.webp\",\"ds\":\"Removes any positive buffs and prevents stamina usage and healing effects on enemies.\",\"cat\":\"Vitality\",\"cost\":9999},\"3729138568\":{\"n\":\"Celestial Blessing\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/celestial_guidance.webp\",\"ds\":\"Applies an extremely powerful cleanse that replenishes your allies globally.\",\"cat\":\"Vitality\",\"cost\":9999},\"230297145\":{\"n\":\"Eternal Gift\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/eternal_gift.webp\",\"ds\":\"Periodically gain a random permanent stat buff.\",\"cat\":\"Vitality\",\"cost\":9999},\"4050602737\":{\"n\":\"Mystic Conduit\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/patrons_blessing.webp\",\"ds\":\"Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.\",\"cat\":\"Spirit\",\"cost\":9999},\"3568217437\":{\"n\":\"Haunting Shot\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/eldritch_shot.webp\",\"ds\":\"Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals \\n\\n\\n\\n\\n\\nbonus spirit damage based on the targets current Health. The bullet is larger and penetrates through targets.\",\"cat\":\"Weapon\",\"cost\":9999},\"3523480953\":{\"n\":\"Cloak of Opportunity\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/cloak_of_opportunity.webp\",\"ds\":\"Block the next debuff that would apply movement lock, Stun, Chained, Immobilize, or Sleep and become Unstoppable. Also gain a Barrier and bonus \\n\\n\\nmove speed\",\"cat\":\"Vitality\",\"cost\":9999},\"64550694\":{\"n\":\"Runed Gauntlets\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/runed_gauntlets.webp\",\"ds\":\"Everytime you land a heavy melee, your existing cooldowns get reduced.\",\"cat\":\"Weapon\",\"cost\":9999},\"1825399334\":{\"n\":\"Electric Slippers\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/electric_slippers.webp\",\"ds\":\"When sliding, evade bullets, gain fire rate and deal damage to enemies around you. Cooldown is per target.\",\"cat\":\"Vitality\",\"cost\":9999},\"1132564516\":{\"n\":\"Prism Blast\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/prism_blast.webp\",\"ds\":\"You enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you.\",\"cat\":\"Spirit\",\"cost\":9999},\"1558545403\":{\"n\":\"Unstable Concoction\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/unstable_concoction.webp\",\"ds\":\"Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by 50%.\",\"cat\":\"Spirit\",\"cost\":9999},\"2068250483\":{\"n\":\"Frostbite Charm\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/frostbite.webp\",\"ds\":\"Imbued ability has its Cooldown reduced and gains Spirit Power. When the ability deals damage, freeze the target and apply bonus damage. Cooldown is per target.\",\"cat\":\"Spirit\",\"cost\":9999},\"2319629810\":{\"n\":\"Shadow Strike\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/brawl\\\/shadow_strike.webp\",\"ds\":\"Go Invisible on Stamina use with no detection range. Doing a melee attack while invisible will cause you to steal bullet and spirit resistance from them and deal damage over time.\",\"cat\":\"Vitality\",\"cost\":9999},\"3294954488\":{\"n\":\"Ballistic Enchantment\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/alchemical_seal.webp\",\"ds\":\"Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.\",\"cat\":\"Weapon\",\"cost\":3200},\"1763073141\":{\"n\":\"Recharging Rush\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/weapon\\\/recharging_rounds.webp\",\"ds\":\"Dealing significant \\n\\n\\n\\n\\n\\nweapon damage replenishes a charge for each of your charged abilities.\",\"cat\":\"Weapon\",\"cost\":1600},\"2462046703\":{\"n\":\"Golden Goose Egg\",\"ic\":\"https:\\\/\\\/assets-bucket.deadlock-api.com\\\/assets-api-res\\\/images\\\/items\\\/spirit\\\/goose_egg.webp\",\"ds\":\"Gain souls over time, as long as you are alive.\",\"cat\":\"Spirit\",\"cost\":800}}},P=[{\"t\":\"Minor Update - 07-09-2026\",\"d\":\"2026-07-09\",\"c\":\"<ul><li>Urn Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m)<\\\/li><li>Urn Runner move speed bonus reduced from +3.5m to +2m<\\\/li><li>Urn Runner Stamina Recovery increased from +15% to +25%<\\\/li><li>Urn talking frequency increased from every 8s to every 6s<\\\/li><li>Urn talking sound distance increased (easier to hear a nearby Urn Runner)<\\\/li><li>Unstable Rift warning time reduced from 25s to 20s<\\\/li><li>Rift Troopers now have Spirit Resist (30\\\/35\\\/40\\\/45%)<\\\/li><li>Rift Troopers now have Melee Resistance (25%)<\\\/li><li>Rift Troopers spawn interval increased from every 0.3s to 0.5s (spawns slightly more staggered)<\\\/li><li>Unstable Rift comeback resist aura radius increased from 20m to 35m<\\\/li><li>Rift Troopers max comeback count increased from 12 to 14<\\\/li><li>Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player)<\\\/li><li>Scourge: Max Health Per Second reduced from 2.6% to 2.5%<\\\/li><li>Billy: Rising Ram T3 spirit scaling reduced from 0.035 to 0.03<\\\/li><li>Doorman: Bullet damage rescaled from 29.26 + 1.1\\\/boon to 26 + 1.19<\\\/li><li>Doorman: Crit scaling reduced from -25% to -30%<\\\/li><li>Doorman: Hotel Guest T3 increased from 13s Cooldown on Failure to Check Out to 15s<\\\/li><li>Drifter: Bullet damage per boon reduced from +0.616 to +0.49<\\\/li><li>Drifter: Bloodscent T3 reduced from +12% to +11%<\\\/li><li>Drifter: Stalker's Mark cooldown increased from 20s to 24s<\\\/li><li>Drifter: Stalker's Mark T2 increased from -8s Cooldown to -12s<\\\/li><li>Drifter: Stalker's Mark T3 reduced from +2% Bleed to +1.5%<\\\/li><li>Graves: Jar of Dead T1 heal spirit scaling increased from 0.1 to 0.16<\\\/li><li>Graves: Jar of Dead now build up faster from neutral creeps<\\\/li><li>Graves: Grasping Hands immobilize duration reduced from 1.25s to 1s<\\\/li><li>Graves: Grasping Hands T3 cooldown increased from -10s to -14s<\\\/li><li>Graves: Essence Theft now procs from melee hits<\\\/li><li>Graves: Essence Theft T3 now also increases Max Steal Targets from 3 to 4<\\\/li><li>Graves: Borrowed Decree T1 changed from \\\"-15s Cooldown\\\" to \\\"-15s Cooldown and +25% Ghoul Speed\\\"<\\\/li><li>Graves: Borrowed Decree T2 changed from \\\"+25% Ghoul Speed and +10s Duration\\\" to \\\"-0.3s Time to Spawn and +10s Duration\\\"<\\\/li><li>Haze: Sleep Dagger T2 now also applies 15 Fixation Stacks<\\\/li><li>Haze: Sleep Dagger T2 reduced from -18s Cooldown to -17s<\\\/li><li>Holliday: Powder Keg spirit scaling reduced from 1.2 to 1.05<\\\/li><li>Mirage: Fire Scarabs T3 spirit scaling reduced from +0.17 to +0.13<\\\/li><li>Mirage: Dust Devil T3 spirit scaling reduced from +1 to +0.6<\\\/li><li>Mirage: Djinn's Mark cooldown reduced from 3s to 2.75<\\\/li><li>Mirage: Djinn's Mark T3 cooldown reduced from -1s Cooldown to -0.75s<\\\/li><li>Mirage: Traveler T3 increased from -70s Cooldown to -90s<\\\/li><li>Pocket: Affliction duration reduced from 11s to 10s<\\\/li><li>Shiv: Serrated Knives T3 spirit scaling reduced from +0.09 to +0.07<\\\/li><li>Shiv: Slice and Dice spirit scaling reduced from 1.44 to 1.2<\\\/li><li>Shiv: Slice and Dice T2 reduced from -6% Spirit Resist to -4%<\\\/li><li>Shiv: Bloodletting cooldown increased from 20s to 25s<\\\/li><li>Shiv: Bloodletting T1 increased from -10s Cooldown to -15s<\\\/li><li>Shiv: Bloodletting Damage Cleared reduced from 35% to 30%<\\\/li><li>Shiv: Bloodletting T2 Damage Cleared increased from 35% to 40%<\\\/li><li>Shiv: Killing Blow Health Threshold reduced from 20% to 18%<\\\/li><li>Shiv: Killing Blow T3 Health Threshold increased from +8% to +10%<\\\/li><li>Silver: Lycan Curse cooldown reduced from 80s to 60s<\\\/li><li>Victor: Shocking Reanimation cooldown reduced from 275s to 240s<\\\/li><li>Viscous: Splatter T3 spirit scaling reduced from +1.0 to +0.9<\\\/li><li>Yamato: Flying Slash range reduced from 28m to 26m<\\\/li><li>Yamato: Flying Slash T3 Charge Delay increased from 3s to 4s<\\\/li><li>Yamato: Flying Slash T3 Ally Targeting now requires alt cast input<\\\/li><\\\/ul>\",\"a\":\"IceFrog\",\"u\":\"https:\\\/\\\/steamstore-a.akamaihd.net\\\/news\\\/externalpost\\\/steam_community_announcements\\\/1836506165584438\",\"src\":\"steam\",\"trunc\":0,\"img\":\"\"},{\"t\":\"Minor Update - 07-01-2026\",\"d\":\"2026-07-01\",\"c\":\"<ul><li>Shiv: Alt Fire ammo cost reduced from 5 to 4<\\\/li><li>Shiv: Weapon now has fixed pellet spread<\\\/li><li>Shiv: Slice and Dice is now back to doing spirit damage and reducing Spirit Resistance from enemies<\\\/li><li>Shiv: Slice and Dice damage increased from 60 to 75<\\\/li><li>Shiv: Killing Blow T3 reduced from +10% Enemy Health Threshold to +8%<\\\/li><\\\/ul>\",\"a\":\"IceFrog\",\"u\":\"https:\\\/\\\/steamstore-a.akamaihd.net\\\/news\\\/externalpost\\\/steam_community_announcements\\\/1836506165566600\",\"src\":\"steam\",\"trunc\":0,\"img\":\"\"},{\"t\":\"Minor Update - 06-30-2026\",\"d\":\"2026-06-30\",\"c\":\"<ul><li><strong>\\\\<\\\/strong>- King of the Hill objective has been rethemed and renamed to \\\"Unstable Rift\\\"<\\\/li><li>Unstable Rift no longer requires an Urn delivery to trigger the start of the event. It now has a variable start time of +\\\/- 1 minute. There is a global announcement 25s before it spawns. 60s before that there is also an in-world only visual effect to let you know which lane it'll randomly spawn in.- Unstable Rift spawn interval increased from every 6 minutes to every 7 minutes<\\\/li><li>Unstable Rift comeback bonuses (resists in the area, extra comeback bounty, and trailing\\\/leading team claiming timer) now all scale linearly based on the amount of NW they are trailing (scales from no bonus at 0% NW behind to full bonus at 15% NW behind)<\\\/li><li>The team that secures the Unstable Rift now also has a wave of 5 Rift Troopers sent down from the rift location. When trailing, spawns up to 12 troopers instead (using the same linear ramp from 0% NW to -15% NW)<\\\/li><li>Rift Troopers drop no souls when killed<\\\/li><li>Rift Troopers spawn with 100% extra health and damage (they also look larger and have custom VFX). Their bonus health and damage grow slightly per event (first one is 100%, then 120%, 140%, etc)<\\\/li><li>Any players in the Unstable Rift Zone are now revealed on the minimap<\\\/li><li>Unstable Rift bounty increased by 35% (to account for the 35% loss with no urn runner bounty, overall objective bounty is unchanged)<\\\/li><li>Unstable Rift no longer grants +1 permanent buff to each player (there is also no +3 buffs to the urn runner)<\\\/li><li>Urn running is now its own objective. Spawns on either end of the map (where the previous neutral pickup locations were), and gets delivered to the opposite end. Spawns at 10\\\/15\\\/20\\\/25\\\/etc.- Urn runner is no longer revealed and is not disarmed or silenced (going through a doorway or mirage teleport still drops it)<\\\/li><li>Urn cannot be manually dropped. It gets dropped when you get hit with a light or heavy melee, are stunned or are killed. It stays where it drops and does not walk back home.- Urn runner can no longer parry<\\\/li><li>Urn bounty value starts decaying after 45s from being picked up. It drains gradually over another 45s and then the urn is removed when the bounty is empty.- Urn is deposited immediately at the drop off point.- Urn bounty when deposited is worth 250 + 70\\\/min for just the urn runner. Still has the comeback bounty component. Upon deposit all of the souls are released as orbs into the air (if another ally secures the orbs, they share the bounty with the urn runner).- Urn runner gets +4 permanent buffs on deposit<\\\/li><li>Urn is now louder when it talks and is easier to hear by nearby enemies<\\\/li><li>After 3 Minutes from spawn the Urn will start walking very slowly on his own towards the deposit location<\\\/li><li>Urn runner's passive bonuses while holding it now scales based on how behind you are, rather than being on or off (same as the Unstable Rift 0%-15% NW linear scaling). Bonuses are the same as the previous urn runner bonuses.There are two debug commands you can use to test these out<\\\/li><li>citadel_force_spawn_idol<\\\/li><li>This spawns the Urn<\\\/li><li>citadel_koth_dev_test_spawn<\\\/li><li>This moves your hero and spawns the Unstable Rift in the early warning state then quickly transitions to the 25s broadcasted timer<strong>\\\\<\\\/strong>- Reworked Boon reward table[img src=\\\"{STEAM_CLAN_LOC_IMAGE}\\\/45164767\\\/c98e8c06b34a4ab0beab34e06f9b8d7a06ed62b0.png\\\"]<\\\/li><li>Health per boon reduced by 5%<\\\/li><li>All ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)<\\\/li><li>Rejuv buff duration reduced from 4 minutes to 3<\\\/li><li>Respawn ramp changed from 8-30s from 5-19m to 8-35s from 5-20m<\\\/li><li>Guardian bounty reduced from 1500 to 1250<\\\/li><li>Walker bounty reduced from 4000 to 3500<\\\/li><li>First blood bounty reduced from 150 to 125<\\\/li><li>Base kill bounty reduced from 250 to 200 (max is still 2200 at 40m)<\\\/li><li>Trooper bounty rescaled from 116 + 1.16\\\/m to 100 + 2\\\/m (less before 20m, more after)<\\\/li><li>Trooper bounty ratio in the deniable flying orb increased from 40% to 50%<\\\/li><li>Minimum unsecured souls allowed to drop reduced from 150 to 50 + 5\\\/min<\\\/li><li>Dash Jump input window increased from 0.2s to 0.25s duration (start time: 0.3s to end time: 0.55s)<\\\/li><li>Dash Jump distance increased from 18m to 19m<\\\/li><li>Dash Jump vertical impulse increased from 400 to 425<\\\/li><li>Jump Pads on top of the double sinner buildings have been removed<\\\/li><li>Hovering an item in the shop now shows you a preview for your investment bars<\\\/li><li>Street Brawl: No longer locks you out of getting off the zipline in the first few seconds<\\\/li><li>Street Brawl: Increased item randomness a bit<\\\/li><li>Street Brawl: Fixed Enhanced Sharpshooter and Enhanced Spiritual Overflow not maintaining the bonuses from their enhanced components<strong>\\\\<\\\/strong>- Mystic Shot: Cooldown increased from 8s to 9s<\\\/li><li>Toxic Bullets: Bleed damage increased from 1.7% to 1.9%<\\\/li><li>Scourge: Max Health DPS reduced from 3.5% to 2.6%<\\\/li><li>Scourge: Max Health DPS now scales with spirit power (0.0055)<\\\/li><li>Cursed Relic: Damage Penalty increased from -10% to -14%<strong>\\\\<\\\/strong>- Abrams: Siphon Life T3 reduced from +3m Radius to +2m<\\\/li><li>Abrams: Shoulder Charge T3 reduced from -20s Cooldown to -18s<\\\/li><li>Apollo: Riposte T1 increased from -7s Cooldown to -8s<\\\/li><li>Apollo: Riposte grace window to target after channel increased from +1s to +1.3s<\\\/li><li>Apollo: Riposte cast range increased from 25m to 35m<\\\/li><li>Apollo: Riposte targeting angle increased from 70 to 90<\\\/li><li>Apollo: Flawless Advance Heal on hero hit spirit scaling increased from 1 to 1.3<\\\/li><li>Apollo: Itani Lo Sahn T3 increased from +40% Bonus Damage to +50%<\\\/li><li>Billy: Bullet damage per boon reduced by 10%<\\\/li><li>Billy: Bashdown melee scaling reduced from 1.1 to 0.9<\\\/li><li>Billy: Bashdown T3 reduced from 60% Heavy Melee damage to 50%<\\\/li><li>Billy: Rising Ram T3 Max HP Damage reduced from 10% to 8%<\\\/li><li>Billy: Rising Ram T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)<\\\/li><li>Celeste: Dazzling Trick cooldown reduced from 35s to 32s<\\\/li><li>Celeste: Radiant Daggers buff duration increased from 25s to 30s<\\\/li><li>Celeste: Radiant Daggers spirit scaling increased from 0.56 to 0.63<\\\/li><li>Celeste: Shining Wonder bounce range increased from 15.5m to 16.5m<\\\/li><li>Celeste: Shining Wonder damage increased by 10%<\\\/li><li>Doorman: Doorway cooldown increased from 40s to 45s<\\\/li><li>Drifter: Health per boon increased from 41 to 43 (global hp boon reduction is after this)<\\\/li><li>Drifter: Rend cast time reduced from 0.5s to 0.4s<\\\/li><li>Drifter: Rend post cast time reduced from 0.5s to 0.4s<\\\/li><li>Drifter: Rend T2 increased from -7s Cooldown to -8s<\\\/li><li>Drifter: Bloodscent T1 increased from +2m\\\/s while near an isolated enemy to +3m\\\/s<\\\/li><li>Drifter: Bloodscent T2 increased from 18% missing health heal to +24%<\\\/li><li>Dynamo: Rejuvenating Aurora regeneration increased from 25\\\/s to 30\\\/s<\\\/li><li>Grey Talon: Rain of Arrows cooldown increased from 23s to 25s<\\\/li><li>Grey Talon: Guided Owl permanent spirit bonus reduced from 10 to 8<\\\/li><li>Holliday: Powder Keg velocity reduced slightly<\\\/li><li>Holliday: Powder Keg charge delay increased from 7s to 7.5s<\\\/li><li>Holliday: Powder Keg spirit scaling reduced from 1.4 to 1.2<\\\/li><li>Holliday: Powder Keg T3 reduced from +100 Damage to +80<\\\/li><li>Haze: Sleep Dagger T1 increased from -8% Bullet Resist to -10%<\\\/li><li>Haze: Sleep Dagger T2 increased from -17s Cooldown to -18s<\\\/li><li>Haze: Smoke Bomb T3 increased from +40% Bullet Lifesteal to +50%<\\\/li><li>Ivy: Entangling Thorns spirit scaling increased from 0.45 to 0.55<\\\/li><li>Ivy: Kudzu Connection Replicated Healing per boon scale increased from +0.5 to +0.85<\\\/li><li>Ivy: Air Drop cooldown reduction when used on allies increased from -25% to -30%<\\\/li><li>Lash: Ground Strike cooldown reduced from 21s to 18s<\\\/li><li>Lash: Flog angle increased from 30 to 38<\\\/li><li>Mina: Rake missing health as damage increased from 5% to 6%<\\\/li><li>Mina: Sanguine Retreat T3 now also increases range by +3m<\\\/li><li>Mina: Nox Nostra damage increased from 4.45 to 4.6<\\\/li><li>Mina: Nox Nostra T1 damage increased from +1.74 to +1.9<\\\/li><li>Mo &amp; Krill: Sand Blast T2 slow increased from -25% to -30%<\\\/li><li>Mo &amp; Krill: Sand Blast T3 increased from -20s Cooldown to -25s<\\\/li><li>Mo &amp; Krill: Combo bonus max health per kill increased from 30+1\\\/boon to 40+2\\\/boon<\\\/li><li>Paige: Health per boon increased from 29 to 33<\\\/li><li>Paige: Bookwyrm T1 changed from \\\"+2s Trail Duration and +1m Radius\\\" to \\\"-12s Cooldown\\\"<\\\/li><li>Paige: Bookwyrm T2 changed from \\\"+10m Range and -12s Cooldown\\\" to \\\"+1 Charge, +1m Radius and +2s Trail Duration\\\"<\\\/li><li>Paige: Bookworm T3 changed from \\\"+100 Damage, +30 DPS and +1 Charge\\\" to \\\"+100 Damage, +30 DPS and +12m Travel Range\\\"<\\\/li><li>Paige: Plot Armor T1 fire rate spirit scaling increased from 0.13 to 0.16<\\\/li><li>Paige: Plot Armor T3 increased from 75% Barrier to 100%<\\\/li><li>Paige: Rallying Charge is now properly counted as a \\\"miss\\\" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes<\\\/li><li>Paige: Rallying Charge T3 Max Amp increased from +50% to +70%<\\\/li><li>Paradox: Kinetic Carbine T2 now also increases move speed spirit scaling (0.06)<\\\/li><li>Paradox: Kinetic Carbine T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling<\\\/li><li>Pocket: Bullet damage per boon reduced from 0.16 to 0.14<\\\/li><li>Pocket: Flying Cloak T3 reduced from -12s Cooldown to -11s<\\\/li><li>Rem: Tag Along healing per second spirit scaling reduced from 0.66 to 0.4<\\\/li><li>Rem: Tag Along T3 missing health spirit scaling reduced from +0.02 to +0.016<\\\/li><li>Rem: Lil Helpers Spirit Resist reduced from 15% to 12%<\\\/li><li>Rem: Lil Helpers T1 changed from \\\"+1 Helper\\\" to \\\"+1 Helper and +1.5m\\\/s Move Speed\\\"<\\\/li><li>Rem: Lil Helpers T2 changed from \\\"+8% Spirit Resist and +1.5m\\\/s Move Speed\\\" to \\\"+1 Helper and +15% Trooper Damage and Resist\\\"<\\\/li><li>Rem: Lil Helpers T3 changed from \\\"+2 Helpers and +20% Trooper Damage and Resist\\\" to \\\"+1 Helper and +15% Spirit Resist\\\"<\\\/li><li>Seven: Lightning Ball charge delay reduced from 7s to 6s<\\\/li><li>Seven: Storm Cloud time to expand increased from 1.5s to 3.5s<\\\/li><li>Seven: Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged)<\\\/li><li>Seven: Storm Cloud T2 now also increases Initial Radius by +5m<\\\/li><li>Shiv: Alt Fire damage now has a custom value per boon (+0.2)<\\\/li><li>Shiv: Alt Fire ammo consumed per shot increased from 3 to 5<\\\/li><li>Shiv: Alt Fire knockback movement is now disabled by slowing hex state<\\\/li><li>Shiv: Serrated Knives cooldown reduced from 18s to 16s<\\\/li><li>Shiv: Slice and Dice now deals +25 light melee damage (75 total) instead of 60 spirit damage<\\\/li><li>Shiv: Slice and Dice changed from -6% Spirit Resist to +4% Damage Amp<\\\/li><li>Shiv: Bloodletting T2 changed from \\\"+15% Incoming Damage Deferred\\\" to \\\"+35% Deferred Damage Cleared\\\"<\\\/li><li>Shiv: Bloodletting T3 changed from \\\"+50% Deferred Damage Cleared\\\" to \\\"+15% Incoming Damage Deferred\\\"<\\\/li><li>Shiv: Killing Blow now deals damage to troopers and neutrals along the way<\\\/li><li>Shiv: Killing Blow executing a hero now instantly fills the rage bar<\\\/li><li>Shiv: Killing Blow now has the T3 \\\"recast within 20s on a hero kill\\\" as part of the base ability<\\\/li><li>Shiv: Killing Blow Full Rage Damage Bonus reduced from +12% to +8%<\\\/li><li>Shiv: Killing Blow range reduced from 18m to 12m<\\\/li><li>Shiv: Killing Blow T1 now also increases range by +6m<\\\/li><li>Shiv: Killing Blow T2 increased from +10% Full Rage Bonus Damage to +16%<\\\/li><li>Shiv: Killing Blow T3 increased from +5% Enemy health Threshold to +10%<\\\/li><li>Vindicta: Stake T2 reduced from -20s Cooldown to -22s<\\\/li><li>Vindicta: Crow Familiar T2 increased from -12s Cooldown to -16s<\\\/li><li>Vindicta: Crow Familiar collision radius between each crow increased slightly<\\\/li><li>Vindicta: Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.3<\\\/li><li>Viscous: Splatter T3 spirit scaling reduced from +1.1 to +1.0<\\\/li><li>Viscous: Puddle Punch T3 increased from -12s Cooldown to -14s<\\\/li><li>Viscous: Goo Ball T3 increased from +6s Duration to +7s<\\\/li><li>Vyper: Screwjab Dagger T3 now also reduces charge delay from 4s to 2s<\\\/li><li>Vyper: Slither T3 spirit scaling increased from 0.6 to 0.8<\\\/li><li>Warden: Bullet damage per boon reduced from 0.34 to 0.28<\\\/li><li>Warden: Willpower T2 increased from -22s Cooldown to -24s<\\\/li><li>Warden: Willpower T3 increased from +2.5 spirit power scaling to 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days):\",\"tm_linkcopy\":\"Copy link\",\"tm_err\":\"Something went wrong. Try again.\",\"tm_empty\":\"Place at least one hero before saving.\",\"tm_loaded\":\"Loaded a shared tier list\",\"pnmore\":\"Show more\",\"pnless\":\"Show less\",\"pnfull\":\"Read the full patch\",\"tm_pooltitle\":\"Unranked heroes\",\"tm_pnggen\":\"Generating PNG...\",\"tm_authorph\":\"Your name (optional)\",\"tm_reserved\":\"That name is reserved. Please use a different one.\",\"S\":\"Meta-defining picks\",\"A\":\"Strong and reliable\",\"B\":\"Solid in the right hands\",\"C\":\"Situational\",\"D\":\"Avoid in ranked\"},SU=\"https:\\\/\\\/ultimatemove.eu\";\nvar SEO_H1=\"Deadlock Tier List July 2026 - Best Heroes Ranked Daily\",SEO_SUB=\"Auto-updated daily from 38+ heroes and 156+ items. Win rates, pick rates, matchups, builds, and patch notes. Last update: July 27, 2026.\",SEO_UPD=\"July 27, 2026\",LOGO=\"https:\\\/\\\/ultimatemove.eu\\\/wp-content\\\/uploads\\\/2026\\\/06\\\/deadlock-tier-list-logo.avif\",REST=\"https:\\\/\\\/ultimatemove.eu\\\/en\\\/wp-json\\\/um-dl\\\/v1\\\/\",PAGEURL=\"https:\\\/\\\/ultimatemove.eu\\\/en\\\/deadlock-tier-list-daily\\\/\";\nvar TS=['S','A','B','C','D'],el=document.getElementById('um-tl');\nvar tab='hero',fH='all',fI='all',mH=0,bH=0,bSort='fav';\nvar heroById={};(H.all||[]).forEach(function(h){heroById[h.id]=h;});\nvar bldCache={};\n\nfunction fb(){return\"data:image\/svg+xml,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' width='44' height='44'%3E%3Crect width='44' height='44' rx='8' fill='%23222'\/%3E%3Ctext x='22' y='28' text-anchor='middle' fill='%23555' font-size='16'%3E%3F%3C\/text%3E%3C\/svg%3E\";}\nfunction wc(v){return v>=53?'wH':v>=48?'wM':'wL';}\nfunction oe(s){if(!s)return'';var d=document.createElement('div');d.textContent=s;return d.innerHTML;}\n\nfunction init(){\n  var o='';\n  \/\/ Logo banner (if configured) above the header\n  \/\/ Logo banner removed from plugin output \u2014 user adds it manually via Elementor\n  \/\/ to keep it graphically consistent with the page background.\n  \/\/ Header with dynamic H1\n  o+='<div class=\"tl-h\"><div><h1>'+oe(SEO_H1)+'<\/h1><div class=\"tl-hsub\">'+oe(SEO_SUB)+'<\/div><\/div><div class=\"tl-hm\">Updated: '+oe(SEO_UPD)+'<\/div><\/div>';\n  \/\/ Tabs\n  o+='<div class=\"tl-tabs\" id=\"um-tabs\">';\n  [['hero',L.thero],['item',L.titem],['match',L.tmatch],['comp',L.tcomp],['tmaker',L.tmaker],['pn',L.tpn],['bld',L.tbld]].forEach(function(x){\n    o+='<button class=\"tl-tab'+(x[0]==='hero'?' on':'')+'\" data-t=\"'+x[0]+'\">'+x[1]+'<\/button>';\n  });\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-hero\">';\n  o+='<div class=\"tl-flt\" id=\"hero-flt\"><button class=\"tl-fb on\" data-fh=\"all\">'+L.allr+'<\/button><button class=\"tl-fb\" data-fh=\"high\">Phantom+<\/button><\/div>';\n  o+='<div id=\"hero-content\">'+tierGrid(H.all||[],'hero')+'<\/div>';\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-item\" style=\"display:none\">';\n  var items=(I&&I.items)?I.items:[];\n  var cats={};items.forEach(function(x){if(x.cat)cats[x.cat]=1;});\n  o+='<div class=\"tl-flt\" id=\"item-flt\"><button class=\"tl-fb on\" data-fi=\"all\">'+L.allc+'<\/button>';\n  Object.keys(cats).sort().forEach(function(c){o+='<button class=\"tl-fb\" data-fi=\"'+c+'\">'+c+'<\/button>';});\n  o+='<\/div>';\n  o+='<div id=\"item-content\">'+tierGrid(items,'item')+'<\/div>';\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-match\" style=\"display:none\">';\n  o+='<p class=\"hg-hint\">'+L.selh+'<\/p>';\n  o+=heroGridHTML('data-mh');\n  o+='<div id=\"match-result\"><\/div>';\n  o+='<\/div>';\n\n  \/\/ === COMPARE PANEL ===\n  o+='<div class=\"um-pnl\" id=\"pnl-comp\" style=\"display:none\">';\n  o+='<p class=\"hg-hint\">Select two heroes to compare stats, strengths, and matchup data<\/p>';\n  o+='<div style=\"display:flex;gap:20px;flex-wrap:wrap;margin-bottom:20px\">';\n  o+='<div style=\"flex:1;min-width:200px\"><p style=\"color:#999;font-size:13px;margin:0 0 6px\">Hero 1<\/p><select class=\"tl-sel\" id=\"comp-h1\"><option value=\"0\">-- Select --<\/option>';\n  (H.all||[]).forEach(function(h){o+='<option value=\"'+h.id+'\">'+oe(h.n)+'<\/option>';});\n  o+='<\/select><\/div>';\n  o+='<div style=\"flex:1;min-width:200px\"><p style=\"color:#999;font-size:13px;margin:0 0 6px\">Hero 2<\/p><select class=\"tl-sel\" id=\"comp-h2\"><option value=\"0\">-- Select --<\/option>';\n  (H.all||[]).forEach(function(h){o+='<option value=\"'+h.id+'\">'+oe(h.n)+'<\/option>';});\n  o+='<\/select><\/div>';\n  o+='<\/div>';\n  o+='<div id=\"comp-result\"><\/div>';\n  o+='<\/div>';\n\n  \/\/ === TIER MAKER PANEL ===\n  o+='<div class=\"um-pnl\" id=\"pnl-tmaker\" style=\"display:none\">';\n  o+='<div class=\"tm-bar\"><input type=\"text\" id=\"tm-title\" class=\"tm-titleinput\" placeholder=\"'+oe(L.tm_titleph)+'\" maxlength=\"160\"\/>';\n  o+='<input type=\"text\" id=\"tm-author\" class=\"tm-authorinput\" placeholder=\"'+oe(L.tm_authorph)+'\" maxlength=\"60\"\/>';\n  o+='<div class=\"tm-actions\"><button class=\"tm-btn tm-btn-save\" id=\"tm-save\">'+oe(L.tm_save)+'<\/button>';\n  o+='<button class=\"tm-btn tm-btn-png\" id=\"tm-png\">'+oe(L.tm_png)+'<\/button>';\n  o+='<button class=\"tm-btn tm-btn-reset\" id=\"tm-reset\">'+oe(L.tm_reset)+'<\/button><\/div><\/div>';\n  o+='<div id=\"tm-msg\" class=\"tm-msg\" style=\"display:none\"><\/div>';\n  o+='<div id=\"tm-board\">';\n  var TIERS=[['S+','tmSp'],['S','tmS'],['A','tmA'],['B','tmB'],['C','tmC'],['D','tmD'],['F','tmF']];\n  TIERS.forEach(function(tr){\n    o+='<div class=\"tm-row\"><div class=\"tm-label '+tr[1]+'\">'+tr[0]+'<\/div><div class=\"tm-drop\" data-tier=\"'+tr[0]+'\"><\/div><\/div>';\n  });\n  o+='<\/div>';\n  o+='<div class=\"tm-pooltitle\">'+oe(L.tm_pooltitle)+'<\/div>';\n  o+='<div class=\"tm-pool tm-drop\" data-tier=\"pool\" id=\"tm-pool\"><\/div>';\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-pn\" style=\"display:none\">';\n  if(P&&P.length){P.forEach(function(p){\n    o+='<div class=\"pn-i\"><h3 class=\"pn-t\">'+oe(p.t)+'<\/h3>';\n    if(p.d)o+='<div class=\"pn-d\">'+p.d+(p.a?' | '+oe(p.a):'')+'<\/div>';\n    if(p.img)o+='<div class=\"pn-img\"><img decoding=\"async\" src=\"'+p.img+'\" alt=\"'+oe(p.t)+'\" loading=\"lazy\"\/><\/div>';\n    if(p.c)o+='<div class=\"pn-bwrap\"><div class=\"pn-b\">'+p.c+'<\/div><button class=\"pn-toggle\" type=\"button\">'+(L.pnmore||'Show more')+'<\/button><\/div>';\n    if(p.trunc&&p.u)o+='<div class=\"pn-src\"><a href=\"'+p.u+'\" target=\"_blank\" rel=\"nofollow noopener\">'+(L.pnfull||'Read the full patch')+' \u2192<\/a><\/div>';\n    o+='<\/div>';\n  });}else o+='<p class=\"nodata\">'+L.nd+'<\/p>';\n  o+='<\/div>';\n\n  o+='<div class=\"um-pnl\" id=\"pnl-bld\" style=\"display:none\">';\n  o+='<p class=\"hg-hint\">'+L.selbld+'<\/p>';\n  o+=heroGridHTML('data-bh');\n  o+='<div class=\"tl-flt\" id=\"bld-flt\"><button class=\"tl-fb on\" data-bs=\"fav\">'+L.sortfav+'<\/button><button class=\"tl-fb\" data-bs=\"wr\">'+L.sortwr+'<\/button><\/div>';\n  o+='<div id=\"bld-result\"><p class=\"nodata\">'+L.selbld+'<\/p><\/div>';\n  o+='<\/div>';\n\n  el.innerHTML=o;\n  bindEvents();\n  setupPatchCollapse();\n  \/\/ Auto-open tier maker if a shared list is in the URL\n  if(tmGetParam('tl'))tmInit();\n}\n\n\/\/ Collapse long patch notes to a tidy height with a Show more \/ Show less toggle.\nfunction setupPatchCollapse(){\n  var COLLAPSED=260; \/\/ px\n  el.querySelectorAll('.pn-bwrap').forEach(function(w){\n    var body=w.querySelector('.pn-b');\n    var btn=w.querySelector('.pn-toggle');\n    if(!body||!btn)return;\n    \/\/ If content is short, no toggle needed.\n    if(body.scrollHeight<=COLLAPSED+40){\n      btn.style.display='none';\n      return;\n    }\n    w.classList.add('pn-collapsed');\n    body.style.maxHeight=COLLAPSED+'px';\n    btn.addEventListener('click',function(){\n      if(w.classList.contains('pn-collapsed')){\n        w.classList.remove('pn-collapsed');\n        body.style.maxHeight='none';\n        btn.textContent=(L.pnless||'Show less');\n      }else{\n        w.classList.add('pn-collapsed');\n        body.style.maxHeight=COLLAPSED+'px';\n        btn.textContent=(L.pnmore||'Show more');\n        \/\/ scroll back to the top of this patch so user isn't lost\n        w.closest('.pn-i').scrollIntoView({behavior:'smooth',block:'nearest'});\n      }\n    });\n  });\n}\n\nfunction heroGridHTML(dataAttr){\n  var o='<div class=\"hg\">';\n  (H.all||[]).forEach(function(h){\n    o+='<img decoding=\"async\" class=\"hg-i\" src=\"'+(h.ic||fb())+'\" alt=\"'+oe(h.n)+'\" '+dataAttr+'=\"'+h.id+'\" title=\"'+oe(h.n)+'\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/>';\n  });\n  return o+'<\/div>';\n}\n\nfunction bindEvents(){\n  el.querySelectorAll('.tl-tab').forEach(function(b){\n    b.addEventListener('click',function(){\n      var t=b.dataset.t;if(t===tab)return;\n      var oldPnl=document.getElementById('pnl-'+tab);\n      var newPnl=document.getElementById('pnl-'+t);\n      if(oldPnl)oldPnl.style.display='none';\n      if(newPnl)newPnl.style.display='block';\n      el.querySelectorAll('.tl-tab').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      tab=t;\n      if(t==='tmaker')tmInit();\n    });\n  });\n  el.querySelectorAll('[data-fh]').forEach(function(b){\n    b.addEventListener('click',function(){\n      if(b.dataset.fh===fH)return;fH=b.dataset.fh;\n      document.querySelectorAll('#hero-flt .tl-fb').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      document.getElementById('hero-content').innerHTML=tierGrid((fH==='high'?H.high:H.all)||[],'hero');\n    });\n  });\n  el.querySelectorAll('[data-fi]').forEach(function(b){\n    b.addEventListener('click',function(){\n      if(b.dataset.fi===fI)return;fI=b.dataset.fi;\n      document.querySelectorAll('#item-flt .tl-fb').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      var items=(I&&I.items)?I.items:[];\n      document.getElementById('item-content').innerHTML=tierGrid(fI==='all'?items:items.filter(function(x){return x.cat===fI;}),'item');\n    });\n  });\n  el.querySelectorAll('[data-mh]').forEach(function(b){\n    b.addEventListener('click',function(){\n      var v=parseInt(b.dataset.mh)||0;mH=mH===v?0:v;\n      el.querySelectorAll('[data-mh]').forEach(function(x){x.classList.remove('sel');});\n      if(mH>0)b.classList.add('sel');\n      document.getElementById('match-result').innerHTML=renderMatchResult();\n    });\n  });\n  el.querySelectorAll('[data-bh]').forEach(function(b){\n    b.addEventListener('click',function(){\n      var v=parseInt(b.dataset.bh)||0;bH=bH===v?0:v;\n      el.querySelectorAll('[data-bh]').forEach(function(x){x.classList.remove('sel');});\n      if(bH>0)b.classList.add('sel');\n      loadBuilds();\n    });\n  });\n  el.querySelectorAll('[data-bs]').forEach(function(b){\n    b.addEventListener('click',function(){\n      if(b.dataset.bs===bSort)return;bSort=b.dataset.bs;\n      document.querySelectorAll('#bld-flt .tl-fb').forEach(function(x){x.classList.remove('on');});\n      b.classList.add('on');\n      if(bH>0&&bldCache[bH])document.getElementById('bld-result').innerHTML=renderBuildCards(bldCache[bH]);\n    });\n  });\n\n  \/\/ Compare selectors\n  var cs1=document.getElementById('comp-h1'),cs2=document.getElementById('comp-h2');\n  if(cs1)cs1.addEventListener('change',function(){renderCompare();});\n  if(cs2)cs2.addEventListener('change',function(){renderCompare();});\n\n  \/\/ Build ID copy (delegated, since build cards are re-rendered)\n  var bldRes=document.getElementById('bld-result');\n  if(bldRes)bldRes.addEventListener('click',function(e){\n    var btn=e.target.closest('.bl-copy');if(!btn)return;\n    var id=btn.getAttribute('data-id');if(!id)return;\n    var done=function(){var orig=btn.textContent;btn.textContent=L.copied;btn.classList.add('done');setTimeout(function(){btn.textContent=L.copy;btn.classList.remove('done');},1500);};\n    if(navigator.clipboard&&navigator.clipboard.writeText){\n      navigator.clipboard.writeText(id).then(done).catch(function(){fallbackCopy(id);done();});\n    }else{fallbackCopy(id);done();}\n  });\n}\n\nfunction fallbackCopy(text){\n  var ta=document.createElement('textarea');ta.value=text;ta.style.position='fixed';ta.style.left='-9999px';\n  document.body.appendChild(ta);ta.select();\n  try{document.execCommand('copy');}catch(e){}\n  document.body.removeChild(ta);\n}\n\n\/\/ ====================== TIER MAKER ======================\nvar tmInited=false, tmDragEl=null;\nvar tmClean={};       \/\/ hero icon src -> loaded crossOrigin Image (export-safe)\nvar tmCleanWarming=false;\n\nfunction tmInit(){\n  if(tmInited)return; tmInited=true;\n  \/\/ Fill pool with all heroes (bigger portraits)\n  var pool=document.getElementById('tm-pool');\n  (H.all||[]).forEach(function(h){\n    pool.appendChild(tmMakeTile(h));\n  });\n  tmBindDrop();\n  \/\/ Buttons\n  document.getElementById('tm-save').addEventListener('click',tmSave);\n  document.getElementById('tm-png').addEventListener('click',tmPng);\n  document.getElementById('tm-reset').addEventListener('click',tmReset);\n  \/\/ Start warming export-safe (proxied, crossOrigin) copies in the background.\n  \/\/ Display already uses fast direct-CDN images; this only prepares for PNG export.\n  tmWarmClean();\n  \/\/ If URL has ?tl=ID, load it\n  var tlId=tmGetParam('tl');\n  if(tlId)tmLoad(tlId);\n}\n\n\/\/ Preload export-safe portraits in the background, throttled so it doesn't choke the network.\nfunction tmWarmClean(){\n  if(tmCleanWarming)return; tmCleanWarming=true;\n  var list=(H.all||[]).map(function(h){return h.ic;}).filter(Boolean);\n  var i=0, BATCH=6;\n  function next(){\n    var n=0;\n    while(i<list.length&&n<BATCH){\n      (function(src){\n        if(!tmClean[src]){\n          var im=new Image();im.crossOrigin='anonymous';\n          im.onload=function(){tmClean[src]=im;};\n          im.onerror=function(){};\n          im.src=tmProxied(src);\n        }\n      })(list[i]);\n      i++;n++;\n    }\n    if(i<list.length)setTimeout(next,180);\n  }\n  next();\n}\n\nfunction tmGetParam(k){\n  try{var u=new URL(window.location.href);return u.searchParams.get(k);}catch(e){return null;}\n}\n\nfunction tmMakeTile(h){\n  var d=document.createElement('div');\n  d.className='tm-tile';\n  d.setAttribute('draggable','true');\n  d.setAttribute('data-hid',h.id);\n  d.title=h.n;\n  var img=document.createElement('img');\n  img.alt=h.n; img.loading='eager';\n  img.onerror=function(){this.onerror=null;this.src=fb();};\n  img.src=h.ic||fb();\n  img.setAttribute('data-osrc',h.ic||'');\n  var nm=document.createElement('span');nm.className='tm-tile-nm';nm.textContent=h.n;\n  d.appendChild(img);d.appendChild(nm);\n  \/\/ Desktop drag\n  d.addEventListener('dragstart',function(e){tmDragEl=d;d.classList.add('dragging');try{e.dataTransfer.setData('text\/plain',h.id);e.dataTransfer.effectAllowed='move';}catch(_){}});\n  d.addEventListener('dragend',function(){d.classList.remove('dragging');tmDragEl=null;});\n  \/\/ Touch drag\n  tmTouch(d);\n  return d;\n}\n\nfunction tmBindDrop(){\n  var drops=document.querySelectorAll('#pnl-tmaker .tm-drop');\n  drops.forEach(function(zone){\n    zone.addEventListener('dragover',function(e){e.preventDefault();zone.classList.add('tm-over');try{e.dataTransfer.dropEffect='move';}catch(_){}});\n    zone.addEventListener('dragleave',function(){zone.classList.remove('tm-over');});\n    zone.addEventListener('drop',function(e){\n      e.preventDefault();zone.classList.remove('tm-over');\n      if(tmDragEl)zone.appendChild(tmDragEl);\n    });\n  });\n}\n\n\/\/ Touch support: long-ish press + move\nfunction tmTouch(tile){\n  var ghost=null,startX=0,startY=0,moved=false;\n  tile.addEventListener('touchstart',function(e){\n    var t=e.touches[0];startX=t.clientX;startY=t.clientY;moved=false;\n    ghost=tile.cloneNode(true);ghost.classList.add('tm-ghost');\n    ghost.style.width=tile.offsetWidth+'px';\n    document.body.appendChild(ghost);\n    tmMoveGhost(ghost,t.clientX,t.clientY);\n  },{passive:true});\n  tile.addEventListener('touchmove',function(e){\n    if(!ghost)return;\n    var t=e.touches[0];\n    if(Math.abs(t.clientX-startX)>6||Math.abs(t.clientY-startY)>6)moved=true;\n    if(moved){e.preventDefault();tmMoveGhost(ghost,t.clientX,t.clientY);\n      var zone=tmZoneAt(t.clientX,t.clientY);\n      document.querySelectorAll('#pnl-tmaker .tm-drop').forEach(function(z){z.classList.toggle('tm-over',z===zone);});\n    }\n  },{passive:false});\n  tile.addEventListener('touchend',function(e){\n    if(ghost){ghost.remove();ghost=null;}\n    document.querySelectorAll('#pnl-tmaker .tm-drop').forEach(function(z){z.classList.remove('tm-over');});\n    if(moved){\n      var t=e.changedTouches[0];\n      var zone=tmZoneAt(t.clientX,t.clientY);\n      if(zone)zone.appendChild(tile);\n    }\n  });\n}\nfunction tmMoveGhost(g,x,y){g.style.left=(x-g.offsetWidth\/2)+'px';g.style.top=(y-30)+'px';}\nfunction tmZoneAt(x,y){\n  var els=document.elementsFromPoint(x,y);\n  for(var i=0;i<els.length;i++){if(els[i].classList&&els[i].classList.contains('tm-drop'))return els[i];}\n  return null;\n}\n\nfunction tmCollectRows(){\n  var rows=[];\n  document.querySelectorAll('#tm-board .tm-drop').forEach(function(z){\n    var tier=z.getAttribute('data-tier');\n    var ids=[];z.querySelectorAll('.tm-tile').forEach(function(t){ids.push(parseInt(t.getAttribute('data-hid'))||0);});\n    rows.push({tier:tier,ids:ids});\n  });\n  return rows;\n}\n\nfunction tmMsg(text,kind){\n  var m=document.getElementById('tm-msg');\n  m.style.display='block';m.className='tm-msg '+(kind||'');\n  m.innerHTML=text;\n}\n\nfunction tmSave(){\n  var rows=tmCollectRows();\n  var total=rows.reduce(function(a,r){return a+r.ids.length;},0);\n  if(total===0){tmMsg(L.tm_empty,'warn');return;}\n  var btn=document.getElementById('tm-save');var orig=btn.textContent;\n  btn.disabled=true;btn.textContent=L.tm_saving;\n  var author=(document.getElementById('tm-author')||{}).value||'';\n  fetch(REST+'tierlist',{method:'POST',headers:{'Content-Type':'application\/json'},body:JSON.stringify({title:document.getElementById('tm-title').value||'',author:author,rows:rows})})\n  .then(function(r){\n    if(r.status===403){return r.json().then(function(j){return Promise.reject(j&&j.error==='reserved_name'?'reserved':'err');});}\n    return r.ok?r.json():Promise.reject('err');\n  })\n  .then(function(d){\n    btn.disabled=false;btn.textContent=orig;\n    if(!d.id){tmMsg(L.tm_err,'warn');return;}\n    var base=PAGEURL.split('?')[0].split('#')[0];\n    var link=base+'?tl='+d.id;\n    tmMsg(L.tm_link+'<div class=\"tm-linkrow\"><input type=\"text\" readonly value=\"'+link+'\" id=\"tm-linkout\"\/><button class=\"tm-btn tm-btn-save\" id=\"tm-linkcopy\">'+L.tm_linkcopy+'<\/button><\/div>','ok');\n    var ci=document.getElementById('tm-linkcopy');\n    ci.addEventListener('click',function(){\n      var inp=document.getElementById('tm-linkout');inp.select();\n      if(navigator.clipboard)navigator.clipboard.writeText(link).catch(function(){fallbackCopy(link);});else fallbackCopy(link);\n      ci.textContent=L.copied;setTimeout(function(){ci.textContent=L.tm_linkcopy;},1500);\n    });\n  })\n  .catch(function(why){btn.disabled=false;btn.textContent=orig;tmMsg(why==='reserved'?L.tm_reserved:L.tm_err,'warn');});\n}\n\nfunction tmLoad(id){\n  fetch(REST+'tierlist\/'+encodeURIComponent(id))\n  .then(function(r){return r.ok?r.json():Promise.reject();})\n  .then(function(d){\n    if(!d.rows)return;\n    if(d.title)document.getElementById('tm-title').value=d.title;\n    if(d.author&&document.getElementById('tm-author'))document.getElementById('tm-author').value=d.author;\n    \/\/ Move heroes into their saved tiers\n    var byId={};document.querySelectorAll('#pnl-tmaker .tm-tile').forEach(function(t){byId[t.getAttribute('data-hid')]=t;});\n    d.rows.forEach(function(r){\n      var zone=null;\n      document.querySelectorAll('#tm-board .tm-drop').forEach(function(z){if(z.getAttribute('data-tier')===r.tier)zone=z;});\n      if(!zone)return;\n      (r.ids||[]).forEach(function(hid){var t=byId[hid];if(t)zone.appendChild(t);});\n    });\n    tmMsg(L.tm_loaded+(d.title?': '+oe(d.title):''),'ok');\n    \/\/ Switch to tier maker tab\n    var tb=el.querySelector('.tl-tab[data-t=\"tmaker\"]');if(tb)tb.click();\n  })\n  .catch(function(){});\n}\n\nfunction tmReset(){\n  var pool=document.getElementById('tm-pool');\n  document.querySelectorAll('#tm-board .tm-tile').forEach(function(t){pool.appendChild(t);});\n  document.getElementById('tm-title').value='';\n  if(document.getElementById('tm-author'))document.getElementById('tm-author').value='';\n  document.getElementById('tm-msg').style.display='none';\n}\n\nfunction tmProxied(src){\n  \/\/ Route asset-host images through our same-origin proxy so canvas stays exportable\n  if(!src)return src;\n  if(src.indexOf('deadlock-api.com')!==-1){\n    return REST+'img?u='+encodeURIComponent(src);\n  }\n  return src;\n}\n\nfunction tmPng(){\n  var btn=document.getElementById('tm-png');\n  var orig=btn?btn.textContent:'';\n  if(btn){btn.disabled=true;btn.dataset.orig=orig;btn.textContent='\u23f3 '+(L.tm_saving||'...');}\n  tmMsg('\u23f3 '+(L.tm_pnggen||'Generating PNG...'),'ok');\n  \/\/ Defer so the UI repaints the message\/button before heavy canvas work runs\n  setTimeout(function(){\n    var go=function(){tmPngRender();};\n    if(document.fonts&&document.fonts.ready){document.fonts.ready.then(go).catch(go);}\n    else go();\n  },30);\n}\nfunction tmPngDone(){\n  var btn=document.getElementById('tm-png');\n  if(btn){btn.disabled=false;if(btn.dataset.orig)btn.textContent=btn.dataset.orig;}\n  var m=document.getElementById('tm-msg');if(m&&m.textContent.indexOf('PNG')!==-1)m.style.display='none';\n}\n\nfunction tmPngRender(){\n  \/\/ Explicit Deadlock-rank colors per tier (must match CSS)\n  var TIERCOL={\n    'S+':'#2fd9c8','S':'#ecc02b','A':'#a766cc','B':'#e4615a','C':'#e8943a','D':'#57b974','F':'#9a8228'\n  };\n  var TIERTXT={\n    'S+':'#04201d','S':'#2a1f00','A':'#1f0a2e','B':'#2e0a08','C':'#2e1600','D':'#08220f','F':'#1f1800'\n  };\n\n  var rows=[];\n  document.querySelectorAll('#tm-board .tm-row').forEach(function(r){\n    var label=r.querySelector('.tm-label').textContent.trim();\n    var tiles=[];\n    r.querySelectorAll('.tm-tile').forEach(function(t){\n      var 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'screen' blend makes dark pixels\n    \/\/ (the logo's background) invisible, so only the bright artwork faintly shows \u2014 no box.\n    if(logoImg&&logoImg.complete&&logoImg.naturalWidth>0){\n      var lw=Math.min(380,W*0.5),lh=lw*(logoImg.naturalHeight\/logoImg.naturalWidth);\n      ctx.save();\n      ctx.globalCompositeOperation='screen';\n      ctx.globalAlpha=0.10;\n      ctx.drawImage(logoImg,(W-lw)\/2,HEADER+(H_-HEADER-FOOTER-lh)\/2,lw,lh);\n      ctx.restore();\n    }\n    \/\/ Header: title + author\n    ctx.fillStyle='#ffffff';ctx.font='800 26px '+FF;ctx.textBaseline='top';ctx.textAlign='left';\n    ctx.fillText(title,PAD,PAD);\n    if(author){\n      ctx.font='600 14px '+FF;ctx.fillStyle='#5fc9a0';\n      ctx.fillText('by '+author,PAD,PAD+32);\n    }\n    \/\/ Top-right brand\n    ctx.font='800 15px '+FF;ctx.fillStyle='#ffffff';ctx.textAlign='right';\n    ctx.fillText('UltimateMove',W-PAD,PAD);\n    ctx.font='700 12px '+FF;ctx.fillStyle='#5fc9a0';\n    ctx.fillText('ultimatemove.eu',W-PAD,PAD+22);\n    ctx.textAlign='left';\n    \/\/ Footer: service shortcuts\n    var fy=H_-FOOTER+10;\n    ctx.fillStyle='rgba(255,255,255,0.06)';ctx.fillRect(PAD,fy-6,W-PAD*2,1);\n    ctx.font='700 12px '+FF;ctx.fillStyle='#7fbfa0';ctx.textAlign='left';ctx.textBaseline='top';\n    ctx.fillText('Deadlock Coaching  \u2022  PC Optimization  \u2022  Gaming PC Troubleshooting  \u2022  Daily Tier List',PAD,fy);\n    ctx.font='700 12px '+FF;ctx.fillStyle='#ffffff';ctx.textAlign='right';\n    ctx.fillText('Make your own at ultimatemove.eu',W-PAD,fy);\n    ctx.textAlign='left';\n  }\n\n  paintChrome();\n\n  var toLoad=0,loaded=0,images={};\n  rows.forEach(function(r,ri){r.tiles.forEach(function(){toLoad++;});});\n\n  function drawAll(){\n    paintChrome();\n    var y=PAD+HEADER;\n    rows.forEach(function(r,ri){\n      var rh=rowHeights[ri];\n      \/\/ Tier label block\n      ctx.fillStyle=r.color;\n      roundRect(ctx,PAD,y,LBL-6,rh-6,8);ctx.fill();\n      ctx.fillStyle=r.txt;ctx.font='800 30px '+FF;ctx.textAlign='center';ctx.textBaseline='middle';\n      ctx.fillText(r.label,PAD+(LBL-6)\/2,y+(rh-6)\/2);\n      ctx.textAlign='left';ctx.textBaseline='top';\n      \/\/ Row bg\n      ctx.fillStyle='rgba(255,255,255,0.03)';\n      roundRect(ctx,PAD+LBL,y,W-PAD*2-LBL,rh-6,8);ctx.fill();\n      \/\/ Tiles\n      r.tiles.forEach(function(tile,idx){\n        var col=idx%maxPerRow,row=Math.floor(idx\/maxPerRow);\n        var tx=PAD+LBL+GAP+col*(TILE+GAP),ty=y+GAP+row*(cellH+GAP);\n        var im=images[ri+'_'+idx];\n        ctx.save();roundRect(ctx,tx,ty,TILE,TILE,8);ctx.clip();\n        if(im&&im.complete&&im.naturalWidth>0)ctx.drawImage(im,tx,ty,TILE,TILE);\n        else{ctx.fillStyle='#222';ctx.fillRect(tx,ty,TILE,TILE);}\n        ctx.restore();\n        ctx.strokeStyle='rgba(60,200,140,0.4)';ctx.lineWidth=1.5;\n        roundRect(ctx,tx,ty,TILE,TILE,8);ctx.stroke();\n      });\n      y+=rh;\n    });\n    tmExport(cv);\n  }\n\n  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fire=function(){if(fired)return;fired=true;drawAll();};\n      logoImg.onload=fire;logoImg.onerror=fire;setTimeout(fire,1200);\n    }else{drawAll();}\n  }\n}\n\nfunction roundRect(ctx,x,y,w,h,r){\n  if(w<2*r)r=w\/2;if(h<2*r)r=h\/2;\n  ctx.beginPath();\n  ctx.moveTo(x+r,y);\n  ctx.arcTo(x+w,y,x+w,y+h,r);\n  ctx.arcTo(x+w,y+h,x,y+h,r);\n  ctx.arcTo(x,y+h,x,y,r);\n  ctx.arcTo(x,y,x+w,y,r);\n  ctx.closePath();\n}\n\nfunction tmExport(cv){\n  try{\n    cv.toBlob(function(blob){\n      if(!blob){tmExportDataUrl(cv);return;}\n      var url=URL.createObjectURL(blob);\n      var a=document.createElement('a');a.href=url;a.download='deadlock-tier-list.png';\n      document.body.appendChild(a);a.click();a.remove();\n      setTimeout(function(){URL.revokeObjectURL(url);},2000);\n      tmPngDone();\n    },'image\/png');\n  }catch(e){tmExportDataUrl(cv);}\n}\nfunction tmExportDataUrl(cv){\n  try{\n    var url=cv.toDataURL('image\/png');\n    var a=document.createElement('a');a.href=url;a.download='deadlock-tier-list.png';document.body.appendChild(a);a.click();a.remove();\n    tmPngDone();\n  }catch(e){tmMsg(L.tm_err,'warn');tmPngDone();}\n}\n\n\n\nfunction renderCompare(){\n  var h1id=parseInt(document.getElementById('comp-h1').value)||0;\n  var h2id=parseInt(document.getElementById('comp-h2').value)||0;\n  var out=document.getElementById('comp-result');\n  if(!h1id||!h2id||h1id===h2id){out.innerHTML=h1id&&h2id&&h1id===h2id?'<p class=\"nodata\">Select two different heroes<\/p>':'';return;}\n  var a=heroById[h1id],b=heroById[h2id];\n  if(!a||!b){out.innerHTML='<p class=\"nodata\">Hero data not found<\/p>';return;}\n\n  \/\/ Find their matchup vs each other\n  var md=M.d||[];\n  var mu_ab=md.find(function(x){return x.h===h1id&&x.e===h2id;});\n  var mu_ba=md.find(function(x){return x.h===h2id&&x.e===h1id;});\n\n  var o='<div style=\"display:grid;grid-template-columns:1fr 80px 1fr;gap:0;margin-top:10px\">';\n  \/\/ Header row\n  o+='<div style=\"text-align:center;padding:12px\"><img decoding=\"async\" src=\"'+(a.ic||fb())+'\" style=\"width:56px;height:56px;border-radius:10px;background:#111\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/><div style=\"font-size:16px;font-weight:700;color:#fff;margin-top:6px\">'+oe(a.n)+'<\/div><div style=\"font-size:12px;color:#888\">'+a.t+'-Tier<\/div><\/div>';\n  o+='<div style=\"display:flex;align-items:center;justify-content:center;font-size:18px;font-weight:700;color:#555\">VS<\/div>';\n  o+='<div style=\"text-align:center;padding:12px\"><img decoding=\"async\" src=\"'+(b.ic||fb())+'\" style=\"width:56px;height:56px;border-radius:10px;background:#111\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/><div style=\"font-size:16px;font-weight:700;color:#fff;margin-top:6px\">'+oe(b.n)+'<\/div><div style=\"font-size:12px;color:#888\">'+b.t+'-Tier<\/div><\/div>';\n  o+='<\/div>';\n\n  \/\/ Stats comparison table\n  var stats=[\n    ['Win Rate',a.wr+'%',b.wr+'%',a.wr,b.wr],\n    ['Pick Rate',a.pr+'%',b.pr+'%',a.pr,b.pr],\n    ['KDA',a.kda,b.kda,a.kda,b.kda],\n    ['Avg Kills',a.ak,b.ak,a.ak,b.ak],\n    ['Avg Deaths',a.ad,b.ad,b.ad,a.ad],  \/\/ lower deaths is better\n    ['Avg Assists',a.aa,b.aa,a.aa,b.aa],\n    ['Matches',a.m.toLocaleString(),b.m.toLocaleString(),a.m,b.m],\n  ];\n\n  o+='<div style=\"margin-top:16px\">';\n  stats.forEach(function(s){\n    var lCol=s[3]>s[4]?'#4caf50':(s[3]<s[4]?'#f44336':'#999');\n    var rCol=s[4]>s[3]?'#4caf50':(s[4]<s[3]?'#f44336':'#999');\n    o+='<div style=\"display:grid;grid-template-columns:1fr auto 1fr;gap:8px;padding:8px 12px;border-bottom:1px solid #1e1e30;align-items:center\">';\n    o+='<div style=\"text-align:right;font-size:15px;font-weight:600;color:'+lCol+'\">'+s[1]+'<\/div>';\n    o+='<div style=\"text-align:center;font-size:13px;color:#777;min-width:90px\">'+s[0]+'<\/div>';\n    o+='<div style=\"text-align:left;font-size:15px;font-weight:600;color:'+rCol+'\">'+s[2]+'<\/div>';\n    o+='<\/div>';\n  });\n  o+='<\/div>';\n\n  \/\/ Head-to-head matchup\n  if(mu_ab){\n    o+='<div style=\"margin-top:20px;padding:16px;background:#1a1a2e;border:1px solid #252540;border-radius:8px\">';\n    o+='<div style=\"font-size:14px;font-weight:700;color:#fff;margin-bottom:8px\">Head-to-Head Matchup<\/div>';\n    var wr_a=mu_ab.wr, wr_b=mu_ba?mu_ba.wr:(100-wr_a);\n    var col_a=wr_a>=50?'#4caf50':'#f44336', col_b=wr_b>=50?'#4caf50':'#f44336';\n    o+='<div style=\"display:flex;align-items:center;gap:10px;margin-bottom:6px\">';\n    o+='<span style=\"color:'+col_a+';font-weight:700;font-size:15px;min-width:55px\">'+wr_a+'%<\/span>';\n    o+='<div style=\"flex:1;height:8px;background:#252540;border-radius:4px;overflow:hidden;display:flex\">';\n    o+='<div style=\"width:'+wr_a+'%;background:'+col_a+';border-radius:4px 0 0 4px\"><\/div>';\n    o+='<div style=\"width:'+wr_b+'%;background:'+col_b+';border-radius:0 4px 4px 0\"><\/div>';\n    o+='<\/div>';\n    o+='<span style=\"color:'+col_b+';font-weight:700;font-size:15px;min-width:55px;text-align:right\">'+wr_b+'%<\/span>';\n    o+='<\/div>';\n    o+='<div style=\"font-size:12px;color:#666;text-align:center\">Based on '+mu_ab.m.toLocaleString()+' matches<\/div>';\n    o+='<\/div>';\n  }\n\n  \/\/ Trend arrows\n  if(a.d||b.d){\n    o+='<div style=\"margin-top:12px;padding:12px;background:#1a1a2e;border:1px solid #252540;border-radius:8px\">';\n    o+='<div style=\"font-size:14px;font-weight:700;color:#fff;margin-bottom:6px\">24h Trend<\/div>';\n    o+='<div style=\"display:flex;gap:20px\">';\n    if(a.d){var ac=a.d>0?'#4caf50':'#f44336';o+='<span style=\"color:'+ac+';font-size:13px;font-weight:600\">'+oe(a.n)+': '+(a.d>0?'\u25b2+':'\u25bc')+Math.abs(a.d).toFixed(2)+'%<\/span>';}\n    if(b.d){var bc=b.d>0?'#4caf50':'#f44336';o+='<span style=\"color:'+bc+';font-size:13px;font-weight:600\">'+oe(b.n)+': '+(b.d>0?'\u25b2+':'\u25bc')+Math.abs(b.d).toFixed(2)+'%<\/span>';}\n    o+='<\/div><\/div>';\n  }\n\n  out.innerHTML=o;\n}\n\nfunction renderMatchResult(){\n  if(mH===0)return'';\n  var md=M.d||[];\n  var my=md.filter(function(x){return x.h===mH;}).sort(function(a,b){return b.wr-a.wr;});\n  var hn=heroById[mH]?heroById[mH].n:'Hero';\n  if(!my.length)return'<p class=\"nodata\">'+L.nd+'<\/p>';\n  var o='<h3 style=\"color:#4caf50;font-size:15px;font-weight:700;margin:12px 0 8px\">'+L.best+' ('+oe(hn)+')<\/h3>';\n  my.slice(0,5).forEach(function(x){o+=muRow(x);});\n  o+='<h3 style=\"color:#f44336;font-size:15px;font-weight:700;margin:16px 0 8px\">'+L.worst+' ('+oe(hn)+')<\/h3>';\n  my.slice(-5).reverse().forEach(function(x){o+=muRow(x);});\n  return o;\n}\n\nfunction loadBuilds(){\n  var rDiv=document.getElementById('bld-result');\n  if(bH===0){rDiv.innerHTML='<p class=\"nodata\">'+L.selbld+'<\/p>';return;}\n  if(bldCache[bH]){rDiv.innerHTML=renderBuildCards(bldCache[bH]);return;}\n  rDiv.innerHTML='<p class=\"nodata\" style=\"padding:20px\">Loading...<\/p>';\n  var API='https:\/\/api.deadlock-api.com';\n  Promise.all([\n    fetch(API+'\/v1\/builds?hero_id='+bH+'&sort_by=favorites&sort_direction=desc&limit=5&only_latest=true').then(function(r){return r.ok?r.json():[];}),\n    fetch(API+'\/v1\/analytics\/hero-build-stats\/'+bH+'?game_mode=normal').then(function(r){return r.ok?r.json():[];})\n  ]).then(function(res){\n    var raw=res[0]||[],stats=res[1]||[];\n    var sm={};stats.forEach(function(s){sm[s.hero_build_id]={w:s.wins||0,m:s.matches||0};});\n    var hero=heroById[bH]||{n:'Hero',ic:''};\n    var meta=(I&&I.meta)?I.meta:{};\n    var builds=[];\n    raw.forEach(function(b){\n      var hb=b.hero_build||{};var bid=hb.hero_build_id||0;\n      var iids=[];(hb.details&&hb.details.mod_categories||[]).forEach(function(mc){(mc.mods||[]).forEach(function(mod){if(mod.ability_id)iids.push(mod.ability_id);});});\n      var items=iids.map(function(iid){var inf=meta[iid];return inf?{n:inf.n,ic:inf.ic}:{n:'#'+iid,ic:''};});\n      var st=sm[bid];var bwr=0;if(st&&st.m>0)bwr=Math.round(st.w\/st.m*1000)\/10;\n      builds.push({hn:hero.n,hic:hero.ic,name:hb.name||'',desc:hb.description||'',fav:b.num_favorites||0,bwr:bwr,items:items,bid:bid});\n    });\n    bldCache[bH]=builds;\n    rDiv.innerHTML=renderBuildCards(builds);\n  }).catch(function(){bldCache[bH]=[];rDiv.innerHTML='<p class=\"nodata\">'+L.nd+'<\/p>';});\n}\n\nfunction renderBuildCards(blds){\n  if(!blds.length)return'<p class=\"nodata\">'+L.nd+'<\/p>';\n  var sorted=blds.slice();\n  if(bSort==='wr')sorted.sort(function(a,b){return b.bwr-a.bwr;});\n  else sorted.sort(function(a,b){return b.fav-a.fav;});\n  var o='';\n  sorted.forEach(function(b){\n    o+='<div class=\"bl-c\"><div class=\"bl-hdr\"><img decoding=\"async\" src=\"'+(b.hic||fb())+'\" alt=\"'+oe(b.hn)+'\" onerror=\"this.onerror=null;this.src=\\''+fb()+'\\'\"\/><div class=\"bl-hi\"><div class=\"bl-hn\">'+oe(b.hn)+'<\/div><div class=\"bl-bn\">'+oe(b.name)+'<\/div><\/div>';\n    var m='';if(b.fav>0)m+=b.fav.toLocaleString()+' '+L.fav;\n    if(b.bwr>0)m+=(m?' | ':'')+L.bwr+': <span class=\"w '+wc(b.bwr)+'\">'+b.bwr+'%<\/span>';\n    if(m)o+='<div class=\"bl-meta\">'+m+'<\/div>';\n    o+='<\/div>';\n    if(b.bid>0)o+='<div class=\"bl-id\">'+L.bid+': <span class=\"bl-idv\">'+b.bid+'<\/span><button class=\"bl-copy\" data-id=\"'+b.bid+'\">'+L.copy+'<\/button><\/div>';\n    if(b.desc)o+='<div style=\"font-size:13px;color:#888;font-weight:500;margin-bottom:8px\">'+oe(b.desc)+'<\/div>';\n    if(b.items&&b.items.length){o+='<div class=\"bl-its\">';b.items.forEach(function(it){o+='<span class=\"bl-it\">';if(it.ic)o+='<img decoding=\"async\" src=\"'+it.ic+'\" alt=\"'+oe(it.n)+'\" 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